diff --git a/README.md b/README.md index 007e5da8..b38b4068 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly - Peach letter cutscene skip - better extended boundaries by anonymous_moose - coordinate overflow fix by falcobuster -- - If you're planning on making maps bigger than 2x bounds, change the value of `WORLD_SCALE` in `math_util.h` to a bigger value. `3.5f` should be enough for 4x boundaries but you can go up to `4.0f` if you somehow still get rendering glitches on your map. + - If you're planning on making maps bigger than 2x bounds, change the value of `WORLD_SCALE` in `math_util.h` to a bigger value. `3.5f` should be enough for 4x boundaries but you can go up to `4.0f` if you somehow still get rendering glitches on your map. - water surface type patch by thecozies - platform displacement 2 by arthur. - FPS counter (use the function `print_fps(x,y)` anywhere that runs code every frame)