Updated the coordinate overflow fix info in readme

This commit is contained in:
Reonu
2021-05-18 16:50:33 +01:00
committed by GitHub
parent 21105b715b
commit 5dd931faa0

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@@ -8,6 +8,7 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly
- Peach letter cutscene skip
- better extended boundaries by anonymous_moose
- coordinate overflow fix by falcobuster
- - If you're planning on making maps bigger than 2x bounds, change the value of `WORLD_SCALE` in `math_util.h` to a bigger value. `3.5f` should be enough for 4x boundaries but you can go up to `4.0f` if you somehow still get rendering glitches on your map.
- water surface type patch by thecozies
- platform displacement 2 by arthur.
- FPS counter (use the function `print_fps(x,y)` anywhere that runs code every frame)