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17 lines
402 B
C++
17 lines
402 B
C++
#ifndef _SLDRFORGOTTENOBJECT
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#define _SLDRFORGOTTENOBJECT
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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struct SLdrForgottenObject {
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SLdrForgottenObject();
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~SLdrForgottenObject();
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SLdrEditorProperties editorProperties;
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};
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void LoadTypedefSLdrForgottenObject(SLdrForgottenObject&, CInputStream&);
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#endif // _SLDRFORGOTTENOBJECT
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