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PrimeRemasterStructs
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Phillip Stephens
ce1b00a893
Initial Prime 4 updates
2025-12-07 10:37:47 -08:00
.vscode
Add CVectorField, use header guards
2023-02-15 10:09:07 -08:00
CAABox.bt
Start adding CGraphicsModel header
2023-02-13 01:06:03 -08:00
CAudioBusHierarchy.bt
Add DCLN, and CBAH
2023-02-17 01:56:32 -08:00
CAudioSample.bt
Initial CModCondData, CAudioSample
2023-02-20 21:26:40 -08:00
CAudioSampleBank.bt
Add CAudioSampleBank
2023-02-18 12:13:29 -08:00
CAudioSoundEffect.bt
Nearly finish CCharInfo
2024-01-02 21:46:44 -08:00
CCharInfo.bt
Fix CAnimGrid
2025-04-27 14:37:14 -07:00
CChunkDescriptor.bt
Add CAudioSampleBank
2023-02-18 12:13:29 -08:00
CCollisionTree.bt
Rework ROOM template
2023-03-11 11:12:23 -05:00
CColor4f.bt
Some updates to model material types
2023-03-20 00:33:01 -04:00
CDataEnumObject.bt
Add remaining ETypedefInterfaceType values
2023-03-23 18:05:43 -04:00
CEvalSystem.bt
Start adding CGraphicsModel header
2023-02-13 01:06:03 -08:00
CFont.bt
CFont corrections
2023-10-02 10:01:04 -07:00
CFormDescriptor.bt
Add Reflection and Light probes
2023-02-16 10:39:42 -08:00
CGameAreaResource.bt
Nearly finish CCharInfo
2024-01-02 21:46:44 -08:00
CGraphicsModel.bt
Initial Prime 4 updates
2025-12-07 10:37:47 -08:00
CGuiFrame.bt
Add CGuiFrame
2023-02-18 16:26:17 -08:00
CGuiMap.bt
Add CMAP
2023-02-18 14:19:28 -08:00
CLegacyStateMachine.bt
Add Legacy CStateMachine
2023-02-16 11:17:47 -08:00
CLightProbeData.bt
Minor CLightProbeData updates
2023-03-22 22:30:31 -04:00
CMaterialInstanceResource.bt
Some updates to model material types
2023-03-20 00:33:01 -04:00
CMayaSpline.bt
Add CAudioSoundEffect
2023-03-04 17:15:30 -08:00
COBBox.bt
Add DCLN, and CBAH
2023-02-17 01:56:32 -08:00
Common.bt
More work on CGameAreaResource
2023-03-12 16:32:42 -04:00
CPakFile.bt
Initial Prime 4 updates
2025-12-07 10:37:47 -08:00
CPASDatabase.bt
Figure out bone names and hierarchy mappings
2025-04-18 02:05:48 -07:00
CReflectionProbeData.bt
Fix broken things
2023-02-20 12:11:22 -08:00
CRenderOctree.bt
ROOM updates; add FONT, DGRP, MCON
2023-03-13 01:39:05 -04:00
CScaleformFlashLibrary.bt
Fix WiiU GFXLibrary, messagetable and DKCTF texture read
2023-02-19 11:04:58 -08:00
CTransform4f.bt
Add CAABoxCollisionTree (CLSN)
2023-02-15 10:23:36 -08:00
CUniverseInfo.bt
Support DKCTF UniverseInfo
2023-02-19 11:49:55 -08:00
CVector2f.bt
Add CAudioSoundEffect
2023-03-04 17:15:30 -08:00
CVector2i.bt
Add CGuiFrame
2023-02-18 16:26:17 -08:00
CVector3f.bt
Start adding CGraphicsModel header
2023-02-13 01:06:03 -08:00
CVector3i.bt
Add CVectorField, use header guards
2023-02-15 10:09:07 -08:00
CVector4i.bt
Some updates to model material types
2023-03-20 00:33:01 -04:00
CVectorField.bt
Add CAudioSoundEffect
2023-03-04 17:15:30 -08:00
DependencyGroup.bt
ROOM updates; add FONT, DGRP, MCON
2023-03-13 01:39:05 -04:00
Footer.bt
Add CVectorField, use header guards
2023-02-15 10:09:07 -08:00
LICENSE
Initial commit
2023-02-12 12:31:57 -08:00
MaterialArchive.bt
MaterialArchive progress
2025-04-16 20:32:11 -07:00
MessageTable.bt
Fix DKCTF NS messagetable from archive
2023-02-19 12:12:44 -08:00
Meta.bt
Minor CLightProbeData updates
2023-03-22 22:30:31 -04:00
NGraphicsMaterial.bt
Initial Prime 4 updates
2025-12-07 10:37:47 -08:00
NModConFormat.bt
Merge duplicate ModCon defs
2023-03-13 08:52:15 -04:00
NShaderHint.bt
Might help if I actually add the file....
2023-03-10 23:45:17 -08:00
NTextureFormat.bt
Fix WiiU GFXLibrary, messagetable and DKCTF texture read
2023-02-19 11:04:58 -08:00
Run.bt
Initial Prime 4 updates
2025-12-07 10:37:47 -08:00
RunDKCTF.bt
Actually add the dang thing
2023-02-16 10:44:27 -08:00
SAtlasLookup.bt
Initial CModCondData, CAudioSample
2023-02-20 21:26:40 -08:00
S
Description
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MIT
209
KiB