Might help if I actually add the file....

This commit is contained in:
Phillip Stephens
2023-03-10 23:45:17 -08:00
parent cbae8478eb
commit 8a9a7bf175
+20
View File
@@ -0,0 +1,20 @@
#ifndef _NSHADERHINT
#define _NSHADERHINT
#include "MaterialArchive.bt"
typedef struct NShaderHint {
uint unk1;
uint unk2;
uint unk3;
uint unk4;
struct {
GUID guid;
uint unk;
} unks[unk1];
CShaderIdentifier identifiers[unk2];
} NShaderHint;
#endif // _NSHADERHINT