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.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
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gbhw.asm Identify more sprite-related constants 2017-12-12 13:22:19 -05:00
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INSTALL.md Add an FAQ, and ive a bit more detail in Windows install instructions 2017-12-12 18:50:39 -05:00
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maps.asm Rename the Onix trade house to match the rest 2017-12-13 18:07:00 -05:00
pokecrystal.link Move pic animation documentation to docs/ 2017-12-11 23:44:29 -05:00
README.md Add an FAQ, and ive a bit more detail in Windows install instructions 2017-12-12 18:50:39 -05:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
rst.asm Fix section linking 2017-09-23 23:04:10 -04:00
sram.asm Reorganize macros 2017-12-14 00:36:24 -05:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm Revert "Fix floating sections" 2017-03-24 11:51:03 +00:00
wram.asm Split items/ and trainers/ into their data/ and engine/ components 2017-12-14 23:00:54 -05:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also