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Move data/audio/ back into audio/
Keep trainer data together
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@ -2882,9 +2882,9 @@ LoadMusicByte:: ; e8d76
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; e8d80
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INCLUDE "data/audio/notes.asm"
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INCLUDE "audio/notes.asm"
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INCLUDE "data/audio/wave_samples.asm"
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INCLUDE "audio/wave_samples.asm"
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INCLUDE "audio/drumkits.asm"
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@ -1,5 +1,5 @@
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; pitch
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; FrequencyTable indexes (see data/audio/notes.asm)
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; FrequencyTable indexes (see audio/notes.asm)
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const_def
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const __ ; 0
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const C_ ; 1
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@ -7,6 +7,7 @@ ENDM
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; `trainerclass` indexes are for:
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; - TrainerClassAttributes (see data/trainers/trainer_attributes.asm)
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; - TrainerClassDVs (see data/trainers/trainer_dvs.asm)
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; - TrainerClassNames (see data/trainers/trainer_class_names.asm)
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; - TrainerEncounterMusic (see data/trainers/encounter_music.asm)
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; - TrainerGroups (see data/trainers/party_pointers.asm)
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; - BTTrainerClassGenders (see data/trainers/gendered_trainers.asm)
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@ -1,3 +1,5 @@
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TrainerClassNames:: ; 2c1ef
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; entries correspond to trainer classes (see constants/trainer_constants.asm)
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db "LEADER@"
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db "LEADER@"
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db "LEADER@"
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