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cmd_queue.asm
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Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels
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2020-10-22 10:54:53 -04:00 |
decorations.asm
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Identify some more unnamed labels
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2020-10-04 20:10:39 -04:00 |
events.asm
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Update battle anim bg function comments, and identify more unnamed labels
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2020-10-06 18:09:33 -04:00 |
init_map.asm
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Use TRUE for hCGBPalUpdate
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2020-08-05 16:02:48 +02:00 |
landmarks.asm
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Add a LANDMARK_ prefix to landmark constants
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2020-03-15 19:50:39 -04:00 |
load_map_part.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
map_object_action.asm
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
map_objects_2.asm
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Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
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2019-11-03 12:26:38 -05:00 |
map_objects.asm
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Identify remaining map object labels
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2020-10-22 21:30:21 -04:00 |
map_setup.asm
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Treat map setup commands like trade script commands
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2020-07-22 13:37:43 -04:00 |
movement.asm
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
npc_movement.asm
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Identify some more unnamed labels
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2020-10-05 20:10:01 -04:00 |
overworld.asm
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Harmonize engine/overworld with pokegold
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2020-06-17 22:12:04 -04:00 |
player_movement.asm
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Identify some more unnamed labels
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2020-10-04 20:10:39 -04:00 |
player_object.asm
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
player_step.asm
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Fix overworld scrolling function names
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2019-06-09 00:17:35 +02:00 |
scripting.asm
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Identify remaining map object labels
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2020-10-22 21:30:21 -04:00 |
select_menu.asm
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#641 fixes and additions. (#646)
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2019-10-20 18:24:17 -04:00 |
spawn_points.asm
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Make the map setup commands match the actual function names better
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2019-11-18 18:21:57 +01:00 |
tile_events.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
time.asm
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Disassemble the final English debug ROM
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2020-07-13 15:18:28 -04:00 |
variables.asm
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Revert "Factor out tables into data/overworld/"
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2020-07-22 20:21:26 -04:00 |
warp_connection.asm
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ReplaceKrisSprite -> UpdatePlayerSprite
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2020-06-16 19:38:00 -04:00 |
wildmons.asm
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Consistent constants for radio data table sizes (could still be better)
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2020-08-13 13:47:50 -04:00 |