pokecrystal-board/engine/overworld
2020-10-22 21:30:21 -04:00
..
cmd_queue.asm Identify more sprite graphics and map object labels, and have consistent anonymous jumptable labels 2020-10-22 10:54:53 -04:00
decorations.asm Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
events.asm Update battle anim bg function comments, and identify more unnamed labels 2020-10-06 18:09:33 -04:00
init_map.asm Use TRUE for hCGBPalUpdate 2020-08-05 16:02:48 +02:00
landmarks.asm Add a LANDMARK_ prefix to landmark constants 2020-03-15 19:50:39 -04:00
load_map_part.asm Remove all address comments 2018-06-24 16:13:22 +02:00
map_object_action.asm Identify some more map object labels and constants 2020-10-22 17:41:48 -04:00
map_objects_2.asm Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
map_objects.asm Identify remaining map object labels 2020-10-22 21:30:21 -04:00
map_setup.asm Treat map setup commands like trade script commands 2020-07-22 13:37:43 -04:00
movement.asm Identify some more map object labels and constants 2020-10-22 17:41:48 -04:00
npc_movement.asm Identify some more unnamed labels 2020-10-05 20:10:01 -04:00
overworld.asm Harmonize engine/overworld with pokegold 2020-06-17 22:12:04 -04:00
player_movement.asm Identify some more unnamed labels 2020-10-04 20:10:39 -04:00
player_object.asm Identify some more map object labels and constants 2020-10-22 17:41:48 -04:00
player_step.asm Fix overworld scrolling function names 2019-06-09 00:17:35 +02:00
scripting.asm Identify remaining map object labels 2020-10-22 21:30:21 -04:00
select_menu.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
spawn_points.asm Make the map setup commands match the actual function names better 2019-11-18 18:21:57 +01:00
tile_events.asm Remove all address comments 2018-06-24 16:13:22 +02:00
time.asm Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
variables.asm Revert "Factor out tables into data/overworld/" 2020-07-22 20:21:26 -04:00
warp_connection.asm ReplaceKrisSprite -> UpdatePlayerSprite 2020-06-16 19:38:00 -04:00
wildmons.asm Consistent constants for radio data table sizes (could still be better) 2020-08-13 13:47:50 -04:00