data.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
engine.asm
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Split up anim objects into several files
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2015-12-24 14:07:33 -05:00 |
framesets.asm
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More battle anim object constants
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2015-12-24 13:33:54 -05:00 |
functions.asm
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Fix marts using hard-coded bank number
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2016-01-27 12:25:12 -05:00 |
gfx_headers.asm
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More battle anims and bg effects
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2015-12-23 20:46:23 -05:00 |
helpers.asm
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jumptable macro repurposed
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2015-12-26 21:59:03 -05:00 |
oam.asm
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More battle anim object constants
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2015-12-24 13:33:54 -05:00 |