pokecrystal-board/data
mid-kid abb9454307 Make the connection macro simpler to use
It now only takes one numerical parameter, which is the offset of the
target map relative to the source map, much like in AdvancedMap. This
makes it easier to make connections and avoids having to calculate these
values by hand, and/or "mess with the values 'till it works", as many
have been doing thus far. It's just one, easy-to-understand value.

To convert from the old macro to the new macro, just take the fourth and
the fifth parameter, and calculate `<4th_param> - <5th_param>`. The
result is the value required for the new macro.
2018-11-06 21:19:07 +01:00
..
battle CheckDestinyBond -> CheckFaint 2018-08-17 20:16:37 +02:00
battle_anims Single newline at the end of files 2018-06-25 12:07:35 -04:00
battle_tower Consistently use dn for DVs 2018-07-16 15:42:45 -04:00
decorations Remove all address comments 2018-06-24 16:13:22 +02:00
events db $0, $0 → dn 0, 0, 0, 0 ; DVs 2018-07-24 14:28:04 -04:00
items Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
maps Make the connection macro simpler to use 2018-11-06 21:19:07 +01:00
mobile Odds and ends in bank 45 (and more ascii incbins). 2015-02-06 00:19:36 -08:00
moves CheckDestinyBond -> CheckFaint 2018-08-17 20:16:37 +02:00
phone Fix misnamed character codes 2018-07-18 10:55:30 +02:00
pokemon normal.gbcpal → front.gbcpal 2018-09-01 20:18:55 -04:00
radio Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-25 20:39:54 -05:00
sprite_anims Remove all address comments 2018-06-24 16:13:22 +02:00
sprites Tile values agree in data/sprites/emotes.asm and data/sprites/facings.asm 2018-07-15 11:26:35 -04:00
text Make reviewed fixes; standardize on " + " 2018-07-29 01:40:23 -04:00
tilesets Fix off-by-one error 2018-01-26 20:57:55 -05:00
trainers Fix #537: Palettes generated from PNGs use .gbcpal directly. 2018-08-31 21:39:17 -04:00
types Single newline at the end of files 2018-06-25 12:07:35 -04:00
wild Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
collision_permissions.asm Remove more address comments 2018-06-24 21:39:23 -04:00
credits_script.asm Remove all address comments 2018-06-24 16:13:22 +02:00
credits_strings.asm "→" should be "ェ" 2018-06-24 23:55:18 -04:00
default_options.asm Use TRUE/FALSE for wSaveFileExists 2018-07-04 02:50:27 -04:00
engine_flags.asm wWeeklyFlags -> wDailyFlags2 2018-08-07 09:46:21 +02:00
growth_rates.asm Remove all address comments 2018-06-24 16:13:22 +02:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm Update file paths in comments 2018-08-19 13:33:35 -04:00
party_menu_qualities.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
player_names.asm Remove all address comments 2018-06-24 16:13:22 +02:00
predef_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sgb_ctrl_packets.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
special_pointers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
text_buffers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
tilesets.asm Correct file path 2018-07-05 18:59:56 -04:00