pokecrystal-board/engine
xCrystal aa91909388 Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] (#34)
new tile permission SPACE_TILE added, which acts as WATER_TILE while on PLAYER_SURF or PLAYER_SURF_PIKA state, as LAND_TILE otherwise
2023-12-30 00:27:50 +01:00
..
battle Sync with pokecrystal up to 8873506b1 2023-09-24 14:21:42 +02:00
battle_anims Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
board Implement Cut technique, making cut trees use objects (#34) 2023-12-29 13:34:37 +01:00
debug SFX player in debug menu 2023-11-30 15:51:24 +01:00
events Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] (#34) 2023-12-30 00:27:50 +01:00
games Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
gfx Populate content of overworld HUD (#18); make wCurTurn 2 bytes (#25) 2023-12-27 17:42:46 +01:00
items Implementation of basic navigation and movement across linear spaces (#24) 2023-10-18 17:46:57 +02:00
link Fix map anims not disabled outside of overworld (#17) 2023-10-02 17:39:10 +02:00
math Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
menus Implement the engine to backup disabled map spaces (#33) 2023-12-20 19:14:28 +01:00
movie Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
overworld Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] (#34) 2023-12-30 00:27:50 +01:00
phone Overworld HUD implementation (#15) 2023-08-29 18:33:20 +02:00
pokedex Fix BG Map Mode bug in Pokedex graphics (#7) (bug fix to acd022d765) 2023-08-10 12:54:59 +02:00
pokegear Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
pokemon Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
printer Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
sprite_anims Board menu: move die number animation (#11) 2023-09-27 19:25:47 +02:00
tilesets Debug map data for testing 2023-12-14 17:13:07 +01:00
predef.asm Rename some labels 2020-12-23 16:29:30 -05:00
smallflag.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00