pokecrystal-board/engine/overworld
2023-09-02 18:23:25 +02:00
..
cmd_queue.asm Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
decorations.asm Identify some wMenuJoypad-related button constants 2022-03-09 19:42:26 -05:00
events.asm Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15) 2023-08-31 19:27:39 +02:00
init_map.asm Overworld HUD implementation (#15) 2023-08-29 18:33:20 +02:00
load_screen_tilemap.asm Overworld HUD implementation (#15) 2023-08-29 18:33:20 +02:00
map_object_action.asm Rename the object_struct field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
map_objects_2.asm Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
map_objects.asm Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e] 2023-08-31 18:41:05 +02:00
map_setup.asm Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
movement.asm Rename the object_struct field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
npc_movement.asm Fix some pokecrystal bug and glitches (#8) 2023-07-27 13:01:32 +02:00
overworld.asm Enforce capacity limit of sprite list in VRAM (#2); actually fix LoadSpriteGFX (#8) [bugfix to 59bda0b36b] 2023-09-02 13:01:45 +02:00
player_movement.asm Fix some pokecrystal bug and glitches (#8) 2023-07-27 13:01:32 +02:00
player_object.asm Relabel some map_object struct fields (#1029) 2023-01-03 22:16:08 -05:00
player_step.asm Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
scripting.asm Rename the concept of Coins to Chips (#7) 2023-09-02 18:23:25 +02:00
select_menu.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
spawn_points.asm Make the map setup commands match the actual function names better 2019-11-18 18:21:57 +01:00
tile_events.asm Rename the object_struct field labels and constants (#1005) 2022-09-12 09:15:44 -04:00
time.asm Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2] 2023-07-28 00:07:07 +02:00
variables.asm Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2] 2023-07-28 00:07:07 +02:00
warp_connection.asm Overworld HUD implementation (#15) 2023-08-29 18:33:20 +02:00
wildmons.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00