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79849a7e40faf2b44a5d56c555fe83a9f8a9d0d9
pokecrystal-board/docs
History
Rangi 73ea7c6326 Macro factors out sine code, just like sine data, since it's used 5 times
2018-02-03 21:11:55 -05:00
..
images
Tileset images are 128px wide
2018-01-03 02:02:15 -05:00
assembly_programming.md
Expand assembly documentation
2017-12-25 14:33:18 -05:00
battle_anim_commands.md
</code>
2018-01-17 14:53:08 -05:00
bugs_and_glitches.md
Keep documentation in sync with new WRAM labels
2018-02-03 20:40:21 -05:00
design_flaws.md
Macro factors out sine code, just like sine data, since it's used 5 times
2018-02-03 21:11:55 -05:00
event_commands.md
spriteface → objectface, consistent with the other script commands
2018-02-02 21:50:43 -05:00
map_event_scripts.md
warp_event x, y, map, warp_id
2018-02-01 21:54:00 -05:00
menu.md
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
2018-01-23 16:08:43 -05:00
move_effect_commands.md
Other files belong in data/battle/
2018-01-10 17:49:19 -05:00
movement_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
music_commands.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
pic_animations.md
Allow italics/bold within inline code
2018-01-17 13:58:50 -05:00
text_commands.md
More charmap and home/text.asm documentation for JP chars
2018-01-18 18:34:20 -05:00
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