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audio Reworked person_event arguments 2015-07-29 18:22:23 -04:00
battle So very jumb 2015-10-19 16:49:29 -04:00
constants So very jumb 2015-10-19 16:49:29 -04:00
data Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
engine So very jumb 2015-10-19 16:49:29 -04:00
event So very jumb 2015-10-19 16:49:29 -04:00
extras@3a6ef54a5e Bump extras to fix invocation of gfx.export_2bpp_to_png. 2015-08-29 11:03:09 -07:00
gfx Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
home So very jumb 2015-10-19 16:49:29 -04:00
items Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
lib/mobile Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
macros Battle intro animation function 2015-10-17 17:18:52 -04:00
maps Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
menu Remove trailing newlines. 2015-06-23 12:24:51 -06:00
misc So very jumb 2015-10-19 16:49:29 -04:00
predef Fixed a few labeling bugs 2015-07-22 16:58:47 -04:00
text ldtile and dwtile macros added and globally implemented 2015-10-13 12:11:06 -04:00
tilesets Replaced "ldtile" and "dwtile" with the "tile" equs macro 2015-10-14 09:29:15 -04:00
trainers Macro update, roam mon annotations 2015-07-25 19:02:36 -04:00
unknown Get rid of baserom incbins in main.asm. 2015-03-11 18:33:20 -07:00
.gitattributes don't diff .pal files as binary data 2013-12-20 00:28:14 -05:00
.gitignore .gitignore: no more globals.asm 2014-02-01 20:42:43 -05:00
.gitmodules Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
audio.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
compare.sh compare.sh: diff -u 2014-02-05 18:41:04 -05:00
constants.asm Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
contents.asm Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
crystal11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
gbhw.asm Trainer data structure and field move functions 2015-07-18 23:45:39 -04:00
gfx.py Forgot about backsprites. 2015-08-30 19:11:31 -07:00
home.asm Battle intro animation function 2015-10-17 17:18:52 -04:00
hram.asm Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
includes.asm Get rid of globals.asm 2014-02-01 13:55:48 -05:00
INSTALL.md Add missing pypng lines to INSTALL.md. 2015-08-12 22:19:36 -04:00
interrupts.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
macros.asm Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
main.asm So very jumb 2015-10-19 16:49:29 -04:00
Makefile Fix touching in make pngs. 2015-08-29 11:02:56 -07:00
maps_crystal.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
maps.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
pokecrystal.asm forgot the new pokecrystal.asm 2013-11-23 14:49:37 -05:00
README.md builds both 1.0 and 1.1 2015-03-11 22:35:47 -07:00
roms.md5 make compare 2015-03-11 22:37:36 -07:00
rst.asm Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
sram.asm Battle intro animation function 2015-10-17 17:18:52 -04:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
vram.asm Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
wram11.asm Add the ability to build Crystal 1.1. 2015-02-14 01:51:34 -07:00
wram.asm So very jumb 2015-10-19 16:49:29 -04:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also