pokecrystal-board/engine/events
xCrystal ce4ca85494 Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP (#34)
This callback type is executed in a new map setup command at the very end of every map setup script. Maps that should trigger the use of Flash automatically should use an instance of this callback with fixed functionality
2023-12-31 15:05:07 +01:00
..
bug_contest Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
pokerus Clean up some percentage values 2020-05-07 14:21:24 -04:00
buena_menu.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
buena.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
catch_tutorial_input.asm Remove all address comments 2018-06-24 16:13:22 +02:00
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
celebi.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
coins.asm give/take coins action of blue/red space (#22) 2023-12-24 18:42:07 +01:00
daycare.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
diploma.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
dratini.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
elevator.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
field_moves.asm Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP (#34) 2023-12-31 15:05:07 +01:00
fish.asm Miscellaneous label and comment corrections 2019-11-03 14:47:06 -05:00
fishing_gfx.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
forced_movement.asm Rename more script commands for consistency and predictability 2019-03-10 16:00:19 -04:00
fruit_trees.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
haircut.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
halloffame.asm Functional stub of title menus [Commit 1] (#17) 2023-10-01 00:10:44 +02:00
happiness_egg.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
heal_machine_anim.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
hidden_item.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
itemfinder.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
kurt_selectquantity_interpretjoypad.asm Remove all address comments 2018-06-24 16:13:22 +02:00
kurt.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
lucky_number.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
magikarp.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
magnet_train.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
misc_scripts.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
mom_phone.asm Documentation (Overworld loop) 2023-09-15 20:04:16 +02:00
mom.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
move_deleter.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
move_tutor.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
name_rater.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
npc_trade.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
overworld.asm Implement Waterfall technique (#34) 2023-12-31 13:39:00 +01:00
play_slow_cry.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
poisonstep_pals.asm Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
poisonstep.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
poke_seer.asm Make level selection menu landmarks universal (#4) (#12) 2023-08-20 12:08:24 +02:00
pokecenter_pc.asm Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
pokepic.asm Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
print_photo.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
print_unown_2.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
print_unown.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
prof_oaks_pc.asm Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
repel.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
sacred_ash.asm Consolidate behavior of fading to/from white in overworld (#2), Fix naming screen tiles (#3) (bug fix to 6e3c5fd008) 2023-08-04 23:54:53 +02:00
shuckle.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
specials.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
std_scripts.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
sweet_scent.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
trainer_scripts.asm Legend OAM in branch space (#28), view map mode (#29), and talker events (#30) 2023-12-23 14:44:36 +01:00
treemons.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
unown_walls.asm Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
whiteout.asm Handle white out transition from overworld (incl. battle) to game menu (#27) 2023-10-23 18:40:08 +02:00