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battle
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Sync with pokecrystal up to 8873506b1
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2023-09-24 14:21:42 +02:00 |
battle_anims
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Optimize some HRAM usage
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2023-09-30 19:12:57 +02:00 |
board
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Add anchor points to support manual movement between spaces (#26)
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2023-11-16 17:20:13 +01:00 |
debug
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Improve some innacurate function names from pokecrystal
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2023-08-28 13:30:13 +02:00 |
events
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Handle white out transition from overworld (incl. battle) to game menu (#27)
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2023-10-23 18:40:08 +02:00 |
games
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Optimize some HRAM usage
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2023-09-30 19:12:57 +02:00 |
gfx
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Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this (#29)
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2023-11-04 13:04:25 +01:00 |
items
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Implementation of basic navigation and movement across linear spaces (#24)
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2023-10-18 17:46:57 +02:00 |
link
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Fix map anims not disabled outside of overworld (#17)
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2023-10-02 17:39:10 +02:00 |
math
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Replace ¥ font character with <COIN> (#7)
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2023-09-02 23:17:21 +02:00 |
menus
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Mockup of Pokemon Space (#22); reorganize delays and sprite updating of regular spaces (#21)
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2023-10-23 17:04:59 +02:00 |
movie
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Sync with pokecrystal up to aba1f14
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2023-09-24 15:06:19 +02:00 |
overworld
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Add anchor points to support manual movement between spaces (#26)
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2023-11-16 17:20:13 +01:00 |
phone
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
pokedex
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Fix BG Map Mode bug in Pokedex graphics (#7) (bug fix to acd022d765 )
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2023-08-10 12:54:59 +02:00 |
pokegear
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Sync with pokecrystal up to aba1f14
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2023-09-24 15:06:19 +02:00 |
pokemon
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Optimize some HRAM usage
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2023-09-30 19:12:57 +02:00 |
printer
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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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2023-08-11 12:28:14 +02:00 |
sprite_anims
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Board menu: move die number animation (#11)
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2023-09-27 19:25:47 +02:00 |
tilesets
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Create tileset and map in debug build for testing
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2023-10-06 20:42:00 +02:00 |
predef.asm
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Rename some labels
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2020-12-23 16:29:30 -05:00 |
smallflag.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |