pokecrystal-board/engine/events
2023-08-04 18:45:50 +02:00
..
bug_contest Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
pokerus Clean up some percentage values 2020-05-07 14:21:24 -04:00
buena_menu.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
buena.asm Identify some wMenuJoypad-related button constants 2022-03-09 19:42:26 -05:00
catch_tutorial_input.asm Remove all address comments 2018-06-24 16:13:22 +02:00
catch_tutorial.asm Use ~X instead of $ff ^ X 2021-11-23 20:37:18 -05:00
celebi.asm wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
checkforhiddenitems.asm Rename GetFarHalfword to GetFarWord 2021-01-09 15:16:05 -05:00
checksave.asm Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM) 2020-06-17 17:03:38 -04:00
checktime.asm Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
daycare.asm Replace hardcoded wMonType constants (#1011) 2022-09-28 19:51:39 -05:00
diploma.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
dratini.asm Remove even more address comments 2018-06-25 02:10:37 +02:00
elevator.asm Identify scrolling menu lists in WRAM 2021-03-08 09:41:55 -05:00
engine_flags.asm Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
field_moves.asm Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
fish.asm Miscellaneous label and comment corrections 2019-11-03 14:47:06 -05:00
fishing_gfx.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
forced_movement.asm Rename more script commands for consistency and predictability 2019-03-10 16:00:19 -04:00
fruit_trees.asm Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
haircut.asm Clean up bugs commented in the source code (#912) 2022-07-09 16:12:02 -05:00
halloffame.asm Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1] 2023-08-02 18:21:34 +02:00
happiness_egg.asm Rename some labels 2020-12-23 16:29:30 -05:00
heal_machine_anim.asm Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
hidden_item.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
itemfinder.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
kurt_selectquantity_interpretjoypad.asm Remove all address comments 2018-06-24 16:13:22 +02:00
kurt.asm Rename some labels 2020-12-23 16:29:30 -05:00
lucky_number.asm Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
magikarp.asm Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3) 2023-08-02 19:52:51 +02:00
magnet_train.asm Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
misc_scripts.asm Rename some labels 2020-12-23 16:29:30 -05:00
mom_phone.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
mom.asm Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1] 2023-07-27 20:32:15 +02:00
money.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
move_deleter.asm Rename some labels 2020-12-23 16:29:30 -05:00
move_tutor.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
name_rater.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
npc_trade.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
overworld.asm Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
play_slow_cry.asm Remove all address comments 2018-06-24 16:13:22 +02:00
poisonstep_pals.asm Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
poisonstep.asm Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
poke_seer.asm Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
pokecenter_pc.asm Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
pokepic.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
print_photo.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
print_unown_2.asm Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
print_unown.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
prof_oaks_pc.asm Identify the remaining (non-mobile) uses of another WRAM union 2020-10-29 14:51:41 -04:00
repel.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
sacred_ash.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
shuckle.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
specials.asm Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1] 2023-07-27 20:32:15 +02:00
std_collision.asm Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
std_scripts.asm Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
sweet_scent.asm Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
trainer_scripts.asm Rename some call/jump script commands to avoid confusion with jr/jp asm instructions 2019-03-10 16:39:31 -04:00
treemons.asm Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
unown_walls.asm Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
whiteout.asm Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00