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common split serial handshake into common/handshake.asm 2013-09-08 23:53:04 -04:00
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constants.asm rename BUTTON_A and BUTTON_B constants to A_BUTTON and B_BUTTON 2013-09-07 23:49:20 -04:00
gbhw.asm gbhw: flag constants for interrupts and timer registers 2013-08-27 23:37:24 -04:00
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Pokémon Crystal

This is a hand-crafted disassembly of Pokémon Crystal.

The source code in this project successfully converts back into a ROM image. All source code is meticulously commented.

Base ROM

The following rom is required for compiling:

Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde

Eventually this will not be necessary.

What can I do?

  • Are we missing something? Make a pull request! Contributions are welcome.

  • Take a look at some of the disasm tools in extras/. Most of the scripts are generalized enough to take apart other Game Boy games.

  • Tackle some issues!

See also