pokecrystal-board/data
2021-02-05 12:44:21 -05:00
..
battle Replace many '; unused' with '; unreferenced' 2020-10-28 10:21:10 -04:00
battle_anims UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims 2020-10-30 17:41:03 -04:00
battle_tower Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
collision Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
decorations Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
events Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
items More syncing with pokegold 2020-11-03 10:13:06 -05:00
maps Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
moves Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
phone Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
pokemon The 'tmhm' macro adjusts to the number of TMs/HMs/tutors 2021-01-06 10:20:19 -05:00
radio Consistent constants for radio data table sizes (could still be better) 2020-08-13 13:47:50 -04:00
sprite_anims Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
sprites Identify some more map object labels and constants 2020-10-22 17:41:48 -04:00
text Identify some more labels 2021-02-05 12:44:21 -05:00
tilesets unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps) 2020-02-25 19:18:24 -05:00
trainers Harmonize some more symbols with pokegold 2020-06-16 11:28:52 -04:00
types Add suffixes to some constants to avoid ambiguity 2020-03-21 17:59:26 -04:00
wild rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
credits_script.asm Remove all address comments 2018-06-24 16:13:22 +02:00
credits_strings.asm [in progress] Harmonize more constant and data files with pokegold 2020-06-16 14:32:57 -04:00
default_options.asm Some more GB Printer documentation 2019-05-11 13:01:59 -04:00
growth_rates.asm Clarify signed magnitude in the growth_rate macro 2020-12-20 23:35:22 -05:00
icon_pointers.asm Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
mon_menu.asm Update file paths in comments 2018-08-19 13:33:35 -04:00
party_menu_qualities.asm Correct some filename comments 2020-11-17 11:12:21 -05:00
player_names.asm Resolve some "???" comments 2020-11-17 11:09:02 -05:00
predef_pointers.asm Resolve some "???" comments 2020-11-17 11:09:02 -05:00
sgb_ctrl_packets.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
text_buffers.asm Remove all address comments 2018-06-24 16:13:22 +02:00
tilesets.asm Revert "Factor out tables into data/overworld/" 2020-07-22 20:21:26 -04:00