pokecrystal-board/engine/overworld
2020-06-14 21:52:33 -04:00
..
decorations.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
events.asm Fix #709 miscellaneous issues 2020-04-16 09:30:50 -04:00
init_map.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
landmarks.asm Add a LANDMARK_ prefix to landmark constants 2020-03-15 19:50:39 -04:00
load_map_part.asm Remove all address comments 2018-06-24 16:13:22 +02:00
map_object_action.asm Remove more address comments 2018-06-24 21:39:23 -04:00
map_objects_2.asm Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
map_objects.asm Miscellaneous fixes, including one for the Pokédex design flaw by ax6 2020-04-18 17:31:51 -04:00
map_setup.asm More miscellaneous fixes (see #709) 2020-04-17 10:52:59 -04:00
movement.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
npc_movement.asm Define TileCollisionTable as a standard 'db' series 2020-02-13 19:07:19 -05:00
overworld.asm Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
player_movement.asm Miscellaneous updates 2020-04-30 11:27:32 -04:00
player_object.asm Miscellaneous updates 2020-04-30 11:27:32 -04:00
player_step.asm Fix overworld scrolling function names 2019-06-09 00:17:35 +02:00
scripting.asm make DEBUG=1 logs all symbols in the .map and .sym files 2020-06-14 21:52:33 -04:00
select_menu.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00
spawn_points.asm Make the map setup commands match the actual function names better 2019-11-18 18:21:57 +01:00
tile_events.asm Remove all address comments 2018-06-24 16:13:22 +02:00
time.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
variables.asm Curr -> Cur 2018-09-09 15:09:51 -04:00
warp_connection.asm Standardize on lowercase Tilemap and Attrmap 2020-02-13 18:31:10 +01:00
wildmons.asm #641 fixes and additions. (#646) 2019-10-20 18:24:17 -04:00