..
bug_contest
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
pokerus
Clean up some percentage values
2020-05-07 14:21:24 -04:00
buena_menu.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
buena.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
catch_tutorial_input.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
catch_tutorial.asm
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
celebi.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
checkforhiddenitems.asm
Rename GetFarHalfword to GetFarWord
2021-01-09 15:16:05 -05:00
checksave.asm
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
2020-06-17 17:03:38 -04:00
checktime.asm
Create a fourth time of day ( #2 )
2023-07-31 12:27:53 +02:00
coins.asm
give/take coins action of blue/red space ( #22 )
2023-12-24 18:42:07 +01:00
daycare.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
diploma.asm
Further remove unnecessary DMG/SGB checking ( #7 ) and remove SGB layouts and palette data ( #1 )
2023-07-26 17:02:33 +02:00
dratini.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
elevator.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
engine_flags.asm
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
field_moves.asm
Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP ( #34 )
2023-12-31 15:05:07 +01:00
fish.asm
Miscellaneous label and comment corrections
2019-11-03 14:47:06 -05:00
fishing_gfx.asm
Use labels instead of constants for HRAM
2018-08-25 14:28:22 -04:00
forced_movement.asm
Rename more script commands for consistency and predictability
2019-03-10 16:00:19 -04:00
fruit_trees.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
haircut.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
halloffame.asm
Functional stub of title menus [Commit 1] ( #17 )
2023-10-01 00:10:44 +02:00
happiness_egg.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
heal_machine_anim.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
hidden_item.asm
Split up engine/events/misc_scripts_2.asm
2020-02-13 18:31:10 +01:00
itemfinder.asm
#641 fixes and additions. ( #646 )
2019-10-20 18:24:17 -04:00
kurt_selectquantity_interpretjoypad.asm
Remove all address comments
2018-06-24 16:13:22 +02:00
kurt.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
lucky_number.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
magikarp.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
magnet_train.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
misc_scripts.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
mom_phone.asm
Documentation (Overworld loop)
2023-09-15 20:04:16 +02:00
mom.asm
Rename the concept of Money to Coins ( #7 )
2023-09-02 23:17:20 +02:00
move_deleter.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
move_tutor.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
name_rater.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
npc_trade.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
overworld.asm
Implement Waterfall technique ( #34 )
2023-12-31 13:39:00 +01:00
play_slow_cry.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
poisonstep_pals.asm
Remove unnecessary DMG and SGB checking ( #7 )
2023-07-26 17:02:33 +02:00
poisonstep.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
poke_seer.asm
Make level selection menu landmarks universal ( #4 ) ( #12 )
2023-08-20 12:08:24 +02:00
pokecenter_pc.asm
Improve some innacurate function names from pokecrystal
2023-08-28 13:30:13 +02:00
pokepic.asm
Improve some innacurate function names from pokecrystal
2023-08-28 13:30:13 +02:00
print_photo.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
print_unown_2.asm
Use rgbds 0.5.0
2021-04-19 16:31:37 -04:00
print_unown.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
prof_oaks_pc.asm
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
repel.asm
Split up engine/events/misc_scripts_2.asm
2020-02-13 18:31:10 +01:00
sacred_ash.asm
Consolidate behavior of fading to/from white in overworld ( #2 ), Fix naming screen tiles ( #3 ) (bug fix to 6e3c5fd008
)
2023-08-04 23:54:53 +02:00
shuckle.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
specials.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
std_collision.asm
Create data/collision/ for tile collision-related data
2020-10-27 10:00:56 -04:00
std_scripts.asm
Replace ¥ font character with <COIN> ( #7 )
2023-09-02 23:17:21 +02:00
sweet_scent.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
trainer_scripts.asm
Legend OAM in branch space ( #28 ), view map mode ( #29 ), and talker events ( #30 )
2023-12-23 14:44:36 +01:00
treemons.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
unown_walls.asm
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
whiteout.asm
Handle white out transition from overworld (incl. battle) to game menu ( #27 )
2023-10-23 18:40:08 +02:00