Commit Graph

  • 99b86cdd8f flesh out bittable2 padz 2012-10-09 02:16:36 -0400
  • d7228d5b9f add comment-address for Functiona0a Bryan Bishop 2012-10-04 11:44:07 -0500
  • e124090961 Merge pull request #36 from kanzure/comment-cleaning Bryan Bishop 2012-10-01 11:19:30 -0700
  • e6c95e22c9 clean up comments in extras/crystal.py Bryan Bishop 2012-10-01 13:11:52 -0500
  • 667e0bf935 Merge pull request #31 from kanzure/formatting-fixes Bryan Bishop 2012-09-30 12:21:36 -0700
  • d6f17b9141 convert whitespace to tabs Bryan Bishop 2012-09-30 13:23:05 -0500
  • f7f7ed615e clean up whitespace Bryan Bishop 2012-09-30 13:21:29 -0500
  • 6f878dc609 Merge pull request #30 from yenatch/master Bryan Bishop 2012-09-26 12:48:44 -0700
  • 399a5ab171 emergency fix padz 2012-09-26 15:43:48 -0400
  • ea897c2a37 fix last commit padz 2012-09-23 12:50:44 -0400
  • 25a04a6838 add flag handling, implement dwb padz 2012-09-22 19:39:43 -0400
  • 354685efd7 treemon and assorted minor changes padz 2012-09-22 19:27:57 -0400
  • 66fd38045f Merge pull request #29 from yenatch/master Bryan Bishop 2012-09-20 10:27:31 -0700
  • e8b7789127 comment last commit padz 2012-09-16 21:20:04 -0400
  • 4c1ef2aef5 PrintLetterDelay and some battle init padz 2012-09-11 22:37:03 -0400
  • f570fb7fb6 Merge pull request #28 from iimarckus/battlemusic Bryan Bishop 2012-09-10 20:40:19 -0700
  • 53926402f8 Confirmed: this RAM location represents link battle. IIMarckus 2012-09-10 21:36:50 -0600
  • 8d020f6e9f Merge pull request #27 from iimarckus/battlemusic Bryan Bishop 2012-09-10 20:34:31 -0700
  • e1ff7f98de generate labels.json automagically in gbz80disasm Bryan Bishop 2012-09-10 22:29:59 -0500
  • d23972b7a3 call load_asm in scan_for_predefined_labels Bryan Bishop 2012-09-10 22:28:20 -0500
  • 3501a0be8c Add labels for ram values discovered while disassembling battle music. IIMarckus 2012-09-10 21:20:58 -0600
  • 9037759c1a Add the region checks for battle music. IIMarckus 2012-09-10 20:46:07 -0600
  • 139eecc9b9 Add the Gym Leader checks for battle music. IIMarckus 2012-09-10 20:15:03 -0600
  • 047aaff15b Add the logic for selecting the battle music. IIMarckus 2012-09-10 19:57:41 -0600
  • f6be64dc7e Merge pull request #26 from iimarckus/objectevent Bryan Bishop 2012-09-09 18:53:42 -0700
  • bbd77f0693 Disasm rst and interrupt vectors. Sanky 2012-07-23 20:41:15 +0200
  • ea2d24e3d8 Merge pull request #24 from Sanky/map-headers-fix Bryan Bishop 2012-07-23 10:06:14 -0700
  • 2e4938e3f7 correcting previous commit padz 2012-07-23 11:07:11 -0400
  • 282c08bf72 fix local pointers in map headers padz 2012-07-23 01:24:37 -0400
  • 7bf2c3d758 Disasm FarCopyBytes and FarCopyBytesDouble. Sanky 2012-07-20 11:01:25 +0200
  • b76ffb99ab Add trainer classes. Sanky 2012-07-13 13:57:42 +0200
  • 91df9b8827 Use the TX_FAR macro for more text. IIMarckus 2012-07-14 20:17:46 -0600
  • 372d5b19fc Give Object Event a readable label. IIMarckus 2012-07-14 20:16:04 -0600
  • 780d5185b3 Add trainer classes. Sanky 2012-07-13 13:57:42 +0200
  • 3906f3223a Disasm function reading an item name. Sanky 2012-07-12 19:37:08 +0200
  • 60c2b54c9f Add misc text from a single bank. Sanky 2012-07-11 18:35:46 +0200
  • 61e8784b99 Disasm code pointing to move and item names. Sanky 2012-07-11 12:08:23 +0200
  • 2349c9cd1d Disasm ___ appeared! message selection code. Sanky 2012-07-11 01:40:48 +0200
  • 43003a4edd Add battle texts. Sanky 2012-07-11 01:28:25 +0200
  • bf330b2fcc Disasm Char5D. Sanky 2012-07-10 21:17:20 +0200
  • 25d989a067 Disasm text command dictionary. Sanky 2012-07-10 18:28:25 +0200
  • c43c9a2464 Add types. Sanky 2012-07-10 11:57:37 +0200
  • 5393da147a Add days of the week. Sanky 2012-07-10 10:41:20 +0200
  • 53aadf3fce Add name input screen letters. Sanky 2012-07-10 02:47:53 +0200
  • be7d4577bd Split more font files. Sanky 2012-07-09 22:19:38 +0200
  • 2abc692243 Split out the font. Sanky 2012-07-09 22:05:40 +0200
  • 0c3ba03d37 Merge pull request #22 from iimarckus/decimal1 Bryan Bishop 2012-07-08 23:25:49 -0700
  • 6001bcd66b Add list of what moves represent each TM. IIMarckus 2012-07-09 00:13:07 -0600
  • 5c33fdfcae Add the differently‐sorted Pokédex entries. IIMarckus 2012-07-09 00:04:00 -0600
  • ae0fc39380 Better (shorter) script labels for trainers. IIMarckus 2012-07-08 11:49:06 -0600
  • d23f14000b Add the Ho-oh chamber special, along with some helper functions. IIMarckus 2012-07-08 01:57:29 -0600
  • fa019d2f51 Add some functions from Mobile Stadium. IIMarckus 2012-07-07 19:51:02 -0600
  • 0f74cd50e5 Add the New Game/Continue/etc menus. IIMarckus 2012-07-06 23:07:45 -0600
  • 7494644c9a Add the Trainer House flag check special (0x67). IIMarckus 2012-07-06 22:01:34 -0600
  • 6f8c3e5c3e use decimal output for givepoke in extras/crystal.py Bryan Bishop 2012-07-05 10:05:09 -0500
  • c98f1166ec Merge pull request #21 from iimarckus/decimal1 Bryan Bishop 2012-07-05 07:41:50 -0700
  • e29988a362 Allocate ram instead of using constants. IIMarckus 2012-07-05 00:19:52 -0600
  • 3aa4b59477 Note that this trainer (Kimono Girl Naoko, but with different team) is unused. IIMarckus 2012-07-05 00:05:07 -0600
  • b29c96e363 Fix checkpokeitem and special cases of writebyte. IIMarckus 2012-07-04 23:58:27 -0600
  • f72583e80c givepoke should use decimal. IIMarckus 2012-07-04 23:33:51 -0600
  • 45af84e336 Merge pull request #20 from iimarckus/minortextlabels Bryan Bishop 2012-07-04 22:14:27 -0700
  • 699cbaa817 Add special 0x66, the Game Boy version check. IIMarckus 2012-07-04 22:27:23 -0600
  • 92e80be51b Add Special 0x60, which checks the conditions for Snorlax to wake up. IIMarckus 2012-07-04 22:13:23 -0600
  • a99c75b7cd Add special 0x97, the generic Pokémon check. IIMarckus 2012-07-04 21:53:32 -0600
  • a136ae576c Add special 0x96, the Beasts check. IIMarckus 2012-07-04 21:42:39 -0600
  • 08291a69a6 Bill’s grandpa script should use Pokémon species constants. IIMarckus 2012-07-04 18:35:22 -0600
  • 58809082fd $00 is Sunday, not Monday. IIMarckus 2012-07-04 18:24:37 -0600
  • 90b20d5778 Use constants for days of the week. IIMarckus 2012-07-04 17:52:31 -0600
  • 4de2d429a6 Number of Unowns should be decimal. IIMarckus 2012-07-04 17:22:36 -0600
  • 0439e30ddd Better labels for security cameras. IIMarckus 2012-07-04 17:21:41 -0600
  • c263991356 Better labels for the Rocket Hideout scripts. IIMarckus 2012-07-04 15:44:09 -0600
  • ac130aab52 Better labels for gym guy stuff. IIMarckus 2012-07-04 12:33:56 -0600
  • b85d9b86ad use os.path.join instead of cowboying it Bryan Bishop 2012-07-01 08:55:21 -0500
  • 86cb61dbe8 make pokecrystal compatible with python2.6 by default Bryan Bishop 2012-07-01 08:48:27 -0500
  • 58c696cfd3 use extras/labels.json and not ./labels.json in romstr.py Bryan Bishop 2012-07-01 08:44:20 -0500
  • 85d26e31a5 better graph-generating routines Bryan Bishop 2012-07-01 08:41:38 -0500
  • fcf43b13da fix romstr for compiling (thanks pasky) Bryan Bishop 2012-07-01 08:41:14 -0500
  • 3359121ba7 graph.py - parse pokecrystal into a function graph for d3.js Bryan Bishop 2012-06-21 03:37:13 -0500
  • e471fbeb32 continue at relative jumps and fix formatting Bryan Bishop 2012-06-20 21:13:24 -0500
  • 36eb6c726a use labels in the disassembler output Bryan Bishop 2012-06-20 01:51:23 -0500
  • 099295bb3d load labels into the new disassembler Bryan Bishop 2012-06-20 01:42:48 -0500
  • 1342ab67db more de-dependency-looping Bryan Bishop 2012-06-20 01:42:33 -0500
  • ca07f1d64c move code around to avoid dependency loops Bryan Bishop 2012-06-20 01:13:15 -0500
  • e2babd69fb use romstr.py as the new disassembler Bryan Bishop 2012-06-19 23:59:49 -0500
  • 96596c6944 asm output for the new disassembler Bryan Bishop 2012-06-19 23:42:12 -0500
  • 96ca472fc9 implement a formatted-with-labels version of the opcode line Bryan Bishop 2012-06-19 22:54:20 -0500
  • 9a4158462b remove debug lines Bryan Bishop 2012-06-19 22:40:38 -0500
  • 132182e263 super duper disassembler fixes Bryan Bishop 2012-06-19 22:12:52 -0500
  • 4b7ca69344 advance forward when disassembling the rom Bryan Bishop 2012-06-14 21:54:25 -0500
  • b19db1e604 broken disassembler Bryan Bishop 2012-06-10 22:55:05 -0500
  • 1e162437ab Merge pull request #19 from iimarckus/eggmoves Bryan Bishop 2012-06-10 18:45:57 -0700
  • b569b428fb Add egg moves (from both G/S and Crystal). IIMarckus 2012-06-10 17:53:37 -0600
  • cd60a1f0e4 backtracking and labeling for the disassembler Bryan Bishop 2012-06-10 18:26:18 -0500
  • 10a5a6518d somewhat improved disassembler Bryan Bishop 2012-06-10 12:24:33 -0500
  • 3233cead33 sleepy disassembling Bryan Bishop 2012-06-07 01:37:55 -0500
  • 4ccfe27e4a more awful code for the new disassembler Bryan Bishop 2012-06-07 01:24:38 -0500
  • 7dd0c86a6b almost complete new disassembler version Bryan Bishop 2012-06-07 01:07:48 -0500
  • 0768fead4f more cleaning Bryan Bishop 2012-06-06 21:04:40 -0500
  • c79db81d43 remove more code cruft Bryan Bishop 2012-06-06 21:00:30 -0500
  • 48b2237b82 remove some code cruft from gbz80disasm Bryan Bishop 2012-06-06 20:43:02 -0500