pikalaxalt
93e12d2003
Split up banks 1-3 of main.asm
2016-03-27 12:47:28 -04:00
PikalaxALT
57d4cb0edf
trainer card
2015-12-28 10:57:04 -05:00
PikalaxALT
c4e3e980b1
More labels related to battle anims
2015-12-23 22:51:50 -05:00
PikalaxALT
d7a5ea998d
More battle anims and bg effects
2015-12-23 20:46:23 -05:00
PikalaxALT
8152ab612c
Battle anims
2015-12-23 17:10:50 -05:00
PikalaxALT
3893feb835
Battle Anim Object struct constants
2015-12-23 14:00:29 -05:00
PikalaxALT
ecd277204a
Card Flip
2015-12-11 16:59:40 -05:00
PikalaxALT
81ea723b04
Getting started with battle anims; sine and cosine
2015-12-04 14:33:29 -05:00
PikalaxALT
7b3090e22a
Annotate battle tower text bug
2015-11-20 15:15:32 -05:00
PikalaxALT
435b0cf686
Options menu, some mobile fns
2015-11-16 16:46:32 -05:00
PikalaxALT
40802da3cf
Map header labels, tileset constants
2015-11-12 11:10:19 -05:00
PikalaxALT
d13fb46d40
enum macros/move_anim.asm, resolve battle/anims.asm function labels
2015-11-10 16:53:37 -05:00
PikalaxALT
93ab6985d2
Some work on battle animations
2015-11-09 16:41:09 -05:00
PikalaxALT
d8aa438644
More battle command labels
2015-11-06 20:55:16 -05:00
PikalaxALT
c5527a02ae
dbw BANK, addr replaced with dba
2015-11-03 19:43:47 -05:00
PikalaxALT
6c25592b8c
So very jumb
2015-10-19 16:49:29 -04:00
PikalaxALT
1e2ff967aa
Replaced "ldtile" and "dwtile" with the "tile" equs macro
2015-10-14 09:29:15 -04:00
PikalaxALT
edf42a54d5
More labels, including fns responsible for partymon generation
2015-10-07 13:19:41 -04:00
yenatch
a0aadb33e7
More sScratch.
2015-08-20 23:00:59 -07:00
yenatch
9e3bd6cb9b
Label scratch space and a bunch of box lists.
2015-08-19 21:51:04 -07:00
PikalaxALT
471492b775
Reverted ld_hl_pointer macro
2015-07-20 22:18:18 -04:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
956b990cd2
Fix a bunch of palette copying errors and wram bank conflicts.
...
There are probably a bunch more labels with wrong banks. This takes care of the most noticeable ones.
2015-02-10 18:21:38 -08:00
yenatch
62b473d6c6
Blind wram labels part 3.
2015-02-10 15:14:21 -08:00
yenatch
8e03321069
Blindly use wram labels for everything except mobile, part 1.
...
Wram banks and mobile make this tough, since any address can secretly be a ghost.
As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00