xCrystal
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5005ca7bd0
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Level selection menu: entry transition events (#12) (#35) [commit 4/4]
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2024-02-04 14:23:58 +01:00 |
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xCrystal
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52bb92028e
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Level selection menu: entry transition events (#12) (#35) [commit 1]
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2024-01-28 17:57:11 +01:00 |
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xCrystal
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d8c2e7688a
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Create a fourth time of day (#2) [Commit 2]
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2023-07-31 12:32:36 +02:00 |
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xCrystal
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05448d7a7e
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
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xCrystal
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0571144a7b
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1]
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2023-07-27 20:32:15 +02:00 |
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xCrystal
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60cacea4b0
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Remove unreferenced content in bank 0 (#1)
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2023-07-25 11:54:34 +02:00 |
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xCrystal
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fc7f2d4e0e
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
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Rangi
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91774f206e
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
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Rangi
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cc460a17b0
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Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
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2020-06-17 17:03:38 -04:00 |
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Rangi
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156f2cc3ef
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Update some routine labels, including unreferenced ones
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2020-05-18 11:59:48 -04:00 |
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mid-kid
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75a6bb5df6
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PanicResetClock -> ClearClock
Funky name that only exists based on what it's used for, not so much
what it is.
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2020-02-16 12:20:20 +01:00 |
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Rangi
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b1c8548628
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Clean up comments in home/time.asm
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2020-01-31 20:59:48 -05:00 |
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Rangi
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eb1e3636bb
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Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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2018-08-25 14:28:22 -04:00 |
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Rangi
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9f3e9145f9
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Remove more triple newlines
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2018-06-25 12:01:02 -04:00 |
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Rangi
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67d1364c7a
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Fix triple newlines left over from removing address comments
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2018-06-24 23:22:50 -04:00 |
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mid-kid
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1d9a68dbdd
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
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Rangi
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32ed487a47
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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
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2018-02-03 19:42:56 -05:00 |
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Rangi
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132fe46925
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Rename some routines to avoid conflicts when removing "Special_" prefixes
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2018-01-24 11:12:02 -05:00 |
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luckytyphlosion
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a1951cefc0
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Prefix wram labels with w, part 2.
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2018-01-23 17:39:09 -05:00 |
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Remy Oukaour
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c66d195089
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
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Remy Oukaour
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e48a401290
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Reorganize macros
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2017-12-14 00:36:24 -05:00 |
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pikalaxalt
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87b733994b
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SPRITE_ANIM_FRAME_IDX constants
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2016-05-15 22:00:17 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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PikalaxALT
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3d36f1a837
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Events and some WRAM cleanup
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2015-12-18 20:07:09 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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bc1870e3f4
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Save, Bill's PC
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2015-11-17 23:29:14 -05:00 |
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PikalaxALT
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ba05bfeafe
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Move some gfx files around, also clock reset fn
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2015-11-10 11:05:26 -05:00 |
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PikalaxALT
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119d6b4119
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
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yenatch
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a129ba7b43
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Nail down the rest of SRAM banks 0 and 1.
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2015-08-20 23:03:05 -07:00 |
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IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
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yenatch
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c07ed74a5d
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Blind wram labels part 4.
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2015-02-10 15:14:41 -08:00 |
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yenatch
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cf2acc1001
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Use :: to export labels between objects.
This fixes the build.
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2014-02-01 20:26:39 -05:00 |
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yenatch
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72ff6fd0b0
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home/time.asm: fix a label def
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2013-11-29 02:29:48 -05:00 |
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Mr Wint
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c666d1014a
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* make jumps and calls use labels
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2013-10-02 06:53:35 +02:00 |
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Mr Wint
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eb5a7afe2b
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* more callab/callba macros
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2013-10-02 02:47:54 +02:00 |
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Mr Wint
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255135d187
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* extracted and added a bunch of assembly
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2013-10-01 23:23:21 +02:00 |
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yenatch
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84a9b3907b
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rename common/ to home/
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2013-09-09 22:44:48 -04:00 |
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