xCrystal
|
dbc0221e15
|
Implement talker events: core functionality done [commit 4] (#30)
|
2023-11-29 20:04:08 +01:00 |
|
xCrystal
|
6f4fcf580a
|
Implement talker events [commit 3] (#30)
|
2023-11-28 21:36:51 +01:00 |
|
xCrystal
|
933fca3b4b
|
Implement talker events [commit 2] (#30)
|
2023-11-28 18:02:00 +01:00 |
|
xCrystal
|
88b6810a18
|
Implement talker events [commit 1] (#30)
|
2023-11-28 13:59:36 +01:00 |
|
xCrystal
|
93dad5959f
|
Documentation: move pokecrystal overworld loop documentation to a separate file
|
2023-11-28 10:20:07 +01:00 |
|
xCrystal
|
34d9877a1f
|
Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine (#30)
|
2023-11-28 09:44:10 +01:00 |
|
xCrystal
|
2596e3c93e
|
Documentation
|
2023-11-17 14:22:28 +01:00 |
|
xCrystal
|
6613cd5386
|
Add anchor points to support manual movement between spaces (#26)
|
2023-11-16 17:20:13 +01:00 |
|
xCrystal
|
8b9d731c5c
|
Documentation
|
2023-11-06 14:57:25 +01:00 |
|
xCrystal
|
29bea311fe
|
Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY
|
2023-11-05 11:07:32 +01:00 |
|
xCrystal
|
2df937cbee
|
Implement View Map mode [commit 5]: make View Map mode work from branch space (#29)
|
2023-11-04 17:17:08 +01:00 |
|
xCrystal
|
8f3e9b04e2
|
Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this (#29)
|
2023-11-04 13:04:25 +01:00 |
|
xCrystal
|
c2e7422ba0
|
Implement View Map mode [commit 3]: handle off-limits and off-range collisions
|
2023-11-03 13:16:45 +01:00 |
|
xCrystal
|
d2bb82bc3c
|
Implement View Map mode [commit 2]: mock player object (#29)
|
2023-11-01 11:48:12 +01:00 |
|
xCrystal
|
147c9f2add
|
Implement View Map mode [commit 1] (#29)
|
2023-10-31 20:25:56 +01:00 |
|
xCrystal
|
85f9c258b5
|
Fix that CheckObjectCoveredByTextbox doesn't account for the background scroll (SCX/SCY) (#8)
|
2023-10-31 16:02:37 +01:00 |
|
xCrystal
|
dadbc72764
|
Turn head down after landing on space (#21)
|
2023-10-30 19:27:19 +01:00 |
|
xCrystal
|
a8b5145236
|
Effects of branch space [Commit 3]: accounting for techniques (#28)
|
2023-10-29 12:03:23 +01:00 |
|
xCrystal
|
5362006c4d
|
Documentation
|
2023-10-28 21:22:30 +02:00 |
|
xCrystal
|
2d6618f431
|
Macro for data of branch spaces (#28)
|
2023-10-28 20:57:59 +02:00 |
|
xCrystal
|
29f98ccb8c
|
Effects of branch (and union) space [Commit 2] (#28)
|
2023-10-28 19:09:58 +02:00 |
|
xCrystal
|
a13558aeb2
|
Adjust step frame and durations in StepFunction_Turn so that player's sprite is still when landing in a space (#7)
|
2023-10-28 18:57:18 +02:00 |
|
xCrystal
|
a52e7f4df5
|
Effects of branch space [Commit 1] (#28)
|
2023-10-24 20:36:23 +02:00 |
|
xCrystal
|
884e4bdc63
|
Constants and WRAM addresses for unlocked techniques (#13)
|
2023-10-24 11:45:38 +02:00 |
|
xCrystal
|
729760e514
|
Documentation
|
2023-10-23 18:48:38 +02:00 |
|