Commit Graph

518 Commits

Author SHA1 Message Date
xCrystal
adfcd603dd Implement common tileset portion at second half of vTiles5 (#19) 2023-10-03 19:02:36 +02:00
xCrystal
a16322350f Functional stub of title menus [Commit 1] (#17) 2023-10-01 00:10:44 +02:00
xCrystal
e53ae0eac9 Optimize some HRAM usage 2023-09-30 19:12:57 +02:00
xCrystal
ca919cdf98 Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11) 2023-09-22 23:12:05 +02:00
xCrystal
eb728d5151 Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
xCrystal
5d95ff952a Replace ¥ font character with <COIN> (#7) 2023-09-02 23:17:21 +02:00
xCrystal
74f2a55332 Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15) 2023-08-31 19:27:39 +02:00
xCrystal
2957bce0a9 Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e] 2023-08-31 18:41:05 +02:00
xCrystal
9f835560d7 Tinker with overworld HUD implementation in f386a63cf8 (#15) 2023-08-30 19:23:51 +02:00
xCrystal
236519fc55 Documentation 2023-08-29 18:52:51 +02:00
xCrystal
f386a63cf8 Overworld HUD implementation (#15) 2023-08-29 18:33:20 +02:00
xCrystal
f289d5621d Window HUD: Prevent more Window flickering in blocks that disable interrupts (#15) 2023-08-28 17:31:39 +02:00
xCrystal
fd6f02036e Improve some innacurate function names from pokecrystal 2023-08-28 13:30:13 +02:00
xCrystal
11db1300b2 Window HUD: Handle Window being fully shown during reanchor map (#15) 2023-08-28 12:03:32 +02:00
xCrystal
6e49bb9893 Implement the basics of the window HUD functionality (#15) 2023-08-27 19:18:52 +02:00
xCrystal
4ee4655e72 constants for rSTAT register 2023-08-27 16:27:11 +02:00
xCrystal
4dec74b770 Level selection menu: fading animations (#12) (#14) 2023-08-27 13:11:42 +02:00
xCrystal
e866cdab48 Level selection menu: function to compute valid directions and directional arrows OAM (#12) 2023-08-22 12:42:53 +02:00
xCrystal
c6601a79d3 Adjust flag action on unlocked levels to 8 bits rather than 16 (#13) 2023-08-22 12:08:52 +02:00
xCrystal
d7c59dcef1 Unlocked level flags 2023-08-21 01:45:06 +02:00
xCrystal
1f33436a64 Board menu (#11) [Commit 1] 2023-08-14 20:09:23 +02:00
xCrystal
c405c955ba Load overworld font and frame via HDMA instead of copying to VRAM (#10) 2023-08-12 21:14:46 +02:00
xCrystal
052d246ee3 Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10) 2023-08-11 12:28:14 +02:00
xCrystal
1ee4cc49ed Fix InitCGBPals being called after LCD enabled causing innaccessible VRAM access (#8) 2023-08-10 18:23:22 +02:00
xCrystal
be5f3ad6e1 Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10) 2023-08-07 13:23:57 +02:00
xCrystal
f64bbf700d Consolidate behavior of fading to/from white in overworld (#2), Fix naming screen tiles (#3) (bug fix to 6e3c5fd008) 2023-08-04 23:54:53 +02:00
xCrystal
55a38ff2de Make map environments more granular and make all map palettes except darkness depend on map environment (#7) 2023-08-04 18:45:50 +02:00
xCrystal
6e3c5fd008 Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3) 2023-08-02 19:52:51 +02:00
xCrystal
a1e095074c Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1] 2023-08-02 18:21:34 +02:00
xCrystal
dd04feb32a Remove map name sign feature (#1) 2023-07-31 19:30:40 +02:00
xCrystal
8ac94cc479 Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7) 2023-07-31 18:52:47 +02:00
xCrystal
d8c2e7688a Create a fourth time of day (#2) [Commit 2] 2023-07-31 12:32:36 +02:00
xCrystal
9df4cf6946 Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2] 2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1] 2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b Fix some pokecrystal bug and glitches (#8)
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
xCrystal
acd022d765 Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
xCrystal
2d5bd722cd Clean up WRAM, SRAM, and HRAM space (#6) 2023-07-25 19:49:25 +02:00
xCrystal
5147904f78 Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
xCrystal
60cacea4b0 Remove unreferenced content in bank 0 (#1) 2023-07-25 11:54:34 +02:00
xCrystal
fc7f2d4e0e Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
xCrystal
74b8214272 Expand blocks per tileset from 128 to 256 (#2) 2023-07-24 14:05:48 +02:00
mid-kid
4c4fd7258c Define SERIAL_PATCH_PREAMBLE_LENGTH 2023-04-19 19:12:14 +02:00
vulcandth
c01409be5a
Relabel some map_object struct fields (#1029) 2023-01-03 22:16:08 -05:00
Rangi
8e135931a6 Require rgbds 0.6.0 2022-10-02 22:03:53 -04:00
Rangi
41d5ea0482
Rename the object_struct field labels and constants (#1005)
Fixes #990
2022-09-12 09:15:44 -04:00
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
vulcandth
ef9b9bb437
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-07-09 16:12:02 -05:00
vulcandth
3648afda16
RGBDS syntax updates (#905)
New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00