xCrystal
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5e78fd1ecc
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Sync with pokecrystal up to b0ddb07
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2023-09-24 14:30:54 +02:00 |
|
xCrystal
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d6001be90c
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Sync with pokecrystal up to 8873506b1
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2023-09-24 14:21:42 +02:00 |
|
xCrystal
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193882bc77
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Constants for board menu gfx sizes (#11)
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2023-09-23 11:50:25 +02:00 |
|
xCrystal
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ca919cdf98
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Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus (#11)
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2023-09-22 23:12:05 +02:00 |
|
xCrystal
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c11c53e0d7
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Documentation (Overworld loop)
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2023-09-15 20:04:16 +02:00 |
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xCrystal
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eb728d5151
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Rename the concept of Money to Coins (#7)
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2023-09-02 23:17:20 +02:00 |
|
xCrystal
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98fa7a9538
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Rename the concept of Coins to Chips (#7)
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2023-09-02 18:23:25 +02:00 |
|
xCrystal
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ea4ab28652
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Enforce capacity limit of sprite list in VRAM (#2); actually fix LoadSpriteGFX (#8) [bugfix to 59bda0b36b]
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2023-09-02 13:01:45 +02:00 |
|
xCrystal
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74f2a55332
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Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15)
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2023-08-31 19:27:39 +02:00 |
|
xCrystal
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2957bce0a9
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Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e]
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2023-08-31 18:41:05 +02:00 |
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xCrystal
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9f835560d7
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Tinker with overworld HUD implementation in f386a63cf8 (#15)
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2023-08-30 19:23:51 +02:00 |
|
xCrystal
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f386a63cf8
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
|
xCrystal
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b275d642cd
|
rename load_map_part.asm to load_screen_tilemap.asm following function name changes in fd6f02036e
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2023-08-28 17:52:15 +02:00 |
|
xCrystal
|
fd6f02036e
|
Improve some innacurate function names from pokecrystal
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2023-08-28 13:30:13 +02:00 |
|
xCrystal
|
11db1300b2
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Window HUD: Handle Window being fully shown during reanchor map (#15)
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2023-08-28 12:03:32 +02:00 |
|
xCrystal
|
6e49bb9893
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Implement the basics of the window HUD functionality (#15)
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2023-08-27 19:18:52 +02:00 |
|
xCrystal
|
fc2e757c57
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Make level selection menu landmarks universal (#4) (#12)
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2023-08-20 12:08:24 +02:00 |
|
xCrystal
|
684c2eff78
|
Board menu (#11) [Commit 2]
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2023-08-17 13:51:29 +02:00 |
|
xCrystal
|
c405c955ba
|
Load overworld font and frame via HDMA instead of copying to VRAM (#10)
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2023-08-12 21:14:46 +02:00 |
|
xCrystal
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052d246ee3
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Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text (#10)
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2023-08-11 12:28:14 +02:00 |
|
xCrystal
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be5f3ad6e1
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
|
xCrystal
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55a38ff2de
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Make map environments more granular and make all map palettes except darkness depend on map environment (#7)
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2023-08-04 18:45:50 +02:00 |
|
xCrystal
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6e3c5fd008
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Expand tilesets from 192 to 255 tiles (#2) [Commit 2], Reorganization of pokecrystal charmap and fonts layout (#3)
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2023-08-02 19:52:51 +02:00 |
|
xCrystal
|
dd04feb32a
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Remove map name sign feature (#1)
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2023-07-31 19:30:40 +02:00 |
|
xCrystal
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9df4cf6946
|
Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
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