yenatch
0be6e6c910
Remove useless lines in the makefile.
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The previous rules were composed this way but only because target-specific variables weren't used. As they are now, they actually do nothing.
2016-03-01 21:13:38 -05:00
yenatch
e11ef2b8d5
Only generate dependencies for a target when it's invoked.
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This means dependencies for unrelated targets aren't generated if you aren't building them. This makes "make clean" and building individual targets fast again.
2016-03-01 21:01:34 -05:00
yenatch
782cbc14d6
Only use suffixes needed for intermediate rules.
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This is technically a hack, since keeping the .asm suffix was causing nonexistent rules to be evaluated as per the next commit. On the other hand, this is the intended purpose of .SUFFIXES.
2016-03-01 20:58:00 -05:00
yenatch
73a660bf2a
Remove "make pngs".
2016-02-17 16:22:05 -05:00
yenatch
36f0bda0b3
Use static pattern rules to fix dependencies for objects in subdirs.
2016-02-10 00:31:32 -05:00
yenatch
08ac6dfd80
*_crystal.asm files are no longer needed to build crystal *.o.
2016-01-29 16:24:38 -05:00
yenatch
1176712cfe
Use rgbasm -D instead of extra files for version differences.
2016-01-29 01:10:41 -05:00
IIMarckus
82e2fe78e1
Split common text into a separate object.
2015-12-18 00:59:03 -07:00
PikalaxALT
434c97a146
Makefile cleanup
2015-11-15 15:53:49 -05:00
IIMarckus
25c126c69b
Revert bad merge.
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"Merge pull request #317 from yenatch/pngs-kind-of"
This reverts commit 25025d1b6c00e94ac9e479747898d30267fb3282, reversing
changes made to 0d17d4a75866d053f5e0b48c66deb2508071d98b.
2015-11-01 16:06:15 -07:00
yenatch
b8da3874bb
Add an init
makefile target to prevent data that can't be reasonably reproduced from being rebuilt.
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This is only meant to be run once.
2015-09-01 00:20:31 -04:00
yenatch
f0af75e8d2
Fix touching in make pngs.
2015-08-29 11:02:56 -07:00
yenatch
9c4fb6a6a4
Add a script to convert project-specific graphics.
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This is an alternative to terrible hacks like filename metadata, and might combat submodule bloat.
2015-06-28 23:53:49 -07:00
yenatch
07b9c4b030
Fix the make pngs target.
2015-06-26 10:47:13 -07:00
yenatch
82317a7a23
Preemptively get rid of graphics queues while they're still not used.
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Nip this in the bud, so it doesn't turn out like pokered. When the time comes, use make -j16 for faster builds.
2015-04-13 22:34:41 -07:00
yenatch
a09903a2a4
make compare
2015-03-11 22:37:36 -07:00
yenatch
967977b7af
baserom.gbc is no longer required to build
2015-03-11 22:25:54 -07:00
U-Daniel-PC\Daniel
370ffcfd8d
Fix make clean
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no more .tx files
remove rgbds generated files, .map and .sym
2015-02-14 10:14:58 -05:00
IIMarckus
828d6b92f0
Add the ability to build Crystal 1.1.
2015-02-14 01:51:34 -07:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
1a2784d414
Recombine the event engine objects.
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They must be in the same bank to work, and defining sections with static banks should only be used to produce an identical rom.
They were only split in the first place to minimize the amount of code tahat needed to be rebuilt based on a single constant, which in retrospect was meaningless.
2014-12-29 08:08:03 -08:00
IIMarckus
c28be21260
Use a path argument for find as required by POSIX.
2014-09-23 22:20:27 -06:00
yenatch
f244e4483e
Makefile: Use lower-case variables and graphics conversion queues.
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This is mostly to make it more like pokered.
Queues are an order of magnitude faster than invoking a new python instance for each file.
2014-06-15 16:20:40 -07:00
yenatch
99fbe3147b
Rename directory stats -> data.
2014-05-31 22:57:00 -07:00
yenatch
c7938cc7d3
Split the mobile adapter library into another object file.
2014-04-30 03:03:20 -04:00