Remy Oukaour
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c66d195089
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callba/callab → farcall/callfar
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2017-12-24 12:47:30 -05:00 |
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yenatch
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74005945b7
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Fix no newline at eof in engine/time.asm
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2017-05-28 15:54:03 -04:00 |
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pikalaxalt
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ae36ef2c7f
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
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pikalaxalt
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3713b71d9e
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
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pikalaxalt
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bf73772a56
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
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pikalaxalt
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f2fa5349d5
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More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP
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2016-03-08 19:54:06 -05:00 |
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PikalaxALT
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599e6e8d16
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Battle animation annotations
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2016-03-01 22:31:21 -05:00 |
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PikalaxALT
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3dcbe0ff55
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Pokegear
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2016-01-10 17:44:09 -05:00 |
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PikalaxALT
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80aba7fc13
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maptrigger macro
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2016-01-05 08:46:37 -05:00 |
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PikalaxALT
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ffbf2c0f5d
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More animations including cutting grass
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2015-12-01 15:35:28 -05:00 |
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PikalaxALT
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119d6b4119
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
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PikalaxALT
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4fa6c6daa4
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Split up bank 2; other relabelings
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2015-10-16 13:35:43 -04:00 |
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PikalaxALT
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d42330ed8b
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Annotation of PrintNum arguments in bc, and radio functions
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2015-10-10 18:00:12 -04:00 |
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PikalaxALT
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2770cfc354
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soft reset
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2015-10-04 14:14:51 -04:00 |
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PikalaxALT
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726c4bc1d6
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Moved time-related functions in bank 4 to engine/time.asm
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2015-10-02 22:49:26 -04:00 |
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yenatch
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9f53825ce2
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move common asm from engine/ to common/
engine/ was getting really bloated and common asm wasnt what it was made for
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2013-09-07 23:38:19 -04:00 |
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yenatch
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6d29673a5f
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move time-related asm from main.asm into engine/time.asm
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2013-08-29 19:32:03 -04:00 |
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