Rangi
ad50e94b50
Add a LANDMARK_
prefix to landmark constants
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Resolves #697
2020-03-15 19:50:39 -04:00
Rangi
1d4c1aeef4
'and BANK' -> 'aka BANK'
2020-02-28 11:51:42 -05:00
Rangi
81eaf83cd7
Identify gfx/unknown/4985a.asm as gfx/tilesets/forest-tree/unused.png
2020-02-26 15:41:22 -05:00
Rangi
ee622d6ba1
Identify some labels and constants for Battle Tower
2020-02-25 18:13:50 -05:00
mid-kid
9a927c1b3e
Merge pull request #685 from mid-kid/master
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Moshi moshi? minoru enhansumentsu desu
2020-02-21 21:11:36 +01:00
mid-kid
c22e268083
RTC -> UpdateTimeAndPals
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Rename clear misnomer.
Most of the related functions in that file aren't really aptly named but
I don't know good names right now.
2020-02-21 18:21:29 +01:00
Rangi
88bbdb6a2f
Define TileCollisionTable as a standard 'db' series
2020-02-13 19:07:19 -05:00
mid-kid
26b8bf003e
Standardize on lowercase Tilemap and Attrmap
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We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
2020-02-13 18:31:10 +01:00
mid-kid
991d207d86
OWFlash -> FlashFunction
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Match the other overworld move functions
2020-02-13 18:31:10 +01:00
mid-kid
a094c58f1e
Split up engine/events/misc_scripts_2.asm
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New files are:
- engine/events/hidden_item.asm
- engine/events/repel.asm
2020-02-13 18:31:10 +01:00
mid-kid
0d81f1c470
InitSpriteAnimStruct <-> _InitSpriteAnimStruct
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These were the wrong way around, as the function in home should not be
prefixed
2020-02-13 18:31:10 +01:00
Rangi
94ebdab6d3
Merge pull request #660 from mid-kid/master
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Make the map setup commands match the actual function names better
2020-01-04 20:08:43 -05:00
Rangi
0e311ad709
Fix miscellaneous points made in #658
2019-11-23 20:56:22 -05:00
mid-kid
739a60b33c
Make the map setup commands match the actual function names better
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These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00
Rangi
4d32035d4f
Bit 6 of PrintNum left-aligns numbers
2019-11-03 20:17:04 -05:00
Rangi
0c7b309f7f
Suggested formatting changes
2019-11-03 20:07:25 -05:00
Rangi
fbe2494dc2
Miscellaneous label and comment corrections
2019-11-03 14:47:06 -05:00
Rangi
4aeab6b879
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
mid-kid
86061d37d2
More mobile SDK documentation
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Labelled WRAM addresses, added constants for mobile commands, fixed some
mobile lib function names, documented most of the functions for specific
commands.
2019-10-21 00:42:36 +02:00
mid-kid
7111ae8e58
Fix some mobile script and map sign things
2019-10-21 00:42:36 +02:00
mid-kid
1f172badc4
Misc fixes
2019-10-21 00:31:50 +02:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
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Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Ryan Tandy
3fc2ba41f7
Clarify naming of SFX_GET_EGG_* pointers
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In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.
SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
Rangi
6962d843a3
Store Magnet Train tilemaps in their own files
2019-08-11 18:48:26 -04:00
mid-kid
c048b24d25
Create constants for ScrollingMenu item formats
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...I should've done this quite a while ago.
2019-06-09 02:31:24 +02:00