i0brendan0
|
51bbfee891
|
Reflect Rangi's suggestion
|
2018-03-01 04:06:46 -06:00 |
|
i0brendan0
|
82ffb584c8
|
Add Protect Bug and Fix
Moves 'miss' when opponent uses Protect.
|
2018-03-01 04:08:54 -06:00 |
|
i0brendan0
|
a99adb0e5a
|
Fix
I did a dumb and used the wrong check instruction. Should actually work.
|
2018-02-20 01:48:22 -06:00 |
|
i0brendan0
|
0e45563497
|
Add Fix for Lock On Status Moves
These changes should fix the status move and secondary effects not working if the opponent is flying or digging but has been locked on.
|
2018-02-19 02:54:13 -06:00 |
|
Remy Oukaour
|
7f54df58bf
|
Group engine/pokedex files
|
2018-01-21 18:00:23 -05:00 |
|
Remy Oukaour
|
05382d3e3c
|
PARTY_LENGTH; MON_NAME; sgb_border.bin
|
2018-01-20 12:25:55 -05:00 |
|
Remy Oukaour
|
2acaa96cf1
|
More charmap and home/text.asm documentation for JP chars
|
2018-01-18 18:34:20 -05:00 |
|
Remy Oukaour
|
40125a7f4d
|
</code>
|
2018-01-17 14:53:08 -05:00 |
|
Remy Oukaour
|
b1c808f9f8
|
Rename some tilesets (close #467)
|
2018-01-17 14:50:34 -05:00 |
|
Remy Oukaour
|
d2725c3104
|
Allow italics/bold within inline code
|
2018-01-17 13:58:50 -05:00 |
|
Remy Oukaour
|
6d20cf3e80
|
"CryHeader" → "Cry"; "Cry" → "MonCry"
|
2018-01-16 23:47:45 -05:00 |
|
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
|
Remy Oukaour
|
9180362211
|
Move code out of gfx/ (close #474)
|
2018-01-15 11:06:32 -05:00 |
|
Remy Oukaour
|
f2dde1f4ca
|
Markdown formatting
|
2018-01-15 00:05:20 -05:00 |
|
Remy Oukaour
|
14c8cf5b48
|
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
|
2018-01-14 23:43:51 -05:00 |
|
mid-kid
|
d38ed29a46
|
Added menu documentation
While slightly shitty, it's as complete as I'm able to get it. Any
improvements are welcome.
|
2018-01-14 12:08:49 +01:00 |
|
Remy Oukaour
|
5a3822fe86
|
Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
|
2018-01-13 00:47:38 -05:00 |
|
Remy Oukaour
|
d83aefb30a
|
Use more constants in scripts
|
2018-01-12 02:27:42 -05:00 |
|
Remy Oukaour
|
e0088adb3f
|
Other files belong in data/battle/
|
2018-01-10 17:49:19 -05:00 |
|
Remy Oukaour
|
9af6d8d0f1
|
Split tilesets/ into gfx/tilesets and data/tilesets/
|
2018-01-09 23:53:58 -05:00 |
|
Remy Oukaour
|
bc83768d81
|
Tileset images are 128px wide
|
2018-01-03 02:02:15 -05:00 |
|
Remy Oukaour
|
fbfda4551a
|
Bold
|
2018-01-01 18:44:08 -05:00 |
|
Remy Oukaour
|
355acfcaeb
|
Fix battle anim documentation
|
2018-01-01 14:08:08 -05:00 |
|
Remy Oukaour
|
2d0ed1159e
|
Use constants for rBGPI+rOBPI auto-increment
Fix some documentation
|
2018-01-01 13:43:02 -05:00 |
|
yenatch
|
4ce75e8dfc
|
Document some more battle animation commands
|
2018-01-01 04:40:15 -05:00 |
|