xCrystal
daf9e41557
Level selection menu: begin main loop, and landmark transitions (movements) data ( #12 )
2023-08-20 19:53:33 +02:00
xCrystal
84d5bdb55d
Level selection menu: sprite anim data ( #12 )
2023-08-20 13:03:33 +02:00
xCrystal
fc2e757c57
Make level selection menu landmarks universal ( #4 ) ( #12 )
2023-08-20 12:08:24 +02:00
xCrystal
222b46896c
Level selection menu: init screen and bg layout, and preliminary landmarks data ( #12 )
2023-08-19 19:45:43 +02:00
xCrystal
fe4b54cece
Level selection menu: placeholder grahpics and cgb layout ( #12 )
2023-08-18 20:19:34 +02:00
xCrystal
d7ce3b27ab
Clean up some WRAM and SRAM involving unused mobile data ( #6 )
2023-08-18 12:04:53 +02:00
xCrystal
a5feb38470
Documentation
2023-08-17 18:09:29 +02:00
xCrystal
684c2eff78
Board menu ( #11 ) [Commit 2]
2023-08-17 13:51:29 +02:00
xCrystal
1f33436a64
Board menu ( #11 ) [Commit 1]
2023-08-14 20:09:23 +02:00
xCrystal
c405c955ba
Load overworld font and frame via HDMA instead of copying to VRAM ( #10 )
2023-08-12 21:14:46 +02:00
xCrystal
db26480ffd
Documentation
2023-08-12 21:12:26 +02:00
xCrystal
052d246ee3
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
xCrystal
1e02f136fd
Revert removal of fixed space in WRAM UNIONs to avoid bugs due to implications of shared memory regions ( #6 ) (bug fix to 2d5bd722cd
)
2023-08-10 19:22:56 +02:00
xCrystal
1ee4cc49ed
Fix InitCGBPals being called after LCD enabled causing innaccessible VRAM access ( #8 )
2023-08-10 18:23:22 +02:00
xCrystal
25d112c0b0
Fix BG Map Mode bug in Pokedex graphics ( #7 ) (bug fix to acd022d765
)
2023-08-10 12:54:59 +02:00
xCrystal
e5171321a9
Fix overworld frame for non-speech textbox sizes ( #10 )
2023-08-09 10:17:43 +02:00
xCrystal
be5f3ad6e1
Remove unused map environment with index 0 ( #7 ), Implement function to draw the overworld textbox ( #10 )
2023-08-07 13:23:57 +02:00
xCrystal
f64bbf700d
Consolidate behavior of fading to/from white in overworld ( #2 ), Fix naming screen tiles ( #3 ) (bug fix to 6e3c5fd008
)
2023-08-04 23:54:53 +02:00
xCrystal
55a38ff2de
Make map environments more granular and make all map palettes except darkness depend on map environment ( #7 )
2023-08-04 18:45:50 +02:00
xCrystal
6e3c5fd008
Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 2], Reorganization of pokecrystal charmap and fonts layout ( #3 )
2023-08-02 19:52:51 +02:00
xCrystal
a1e095074c
Remove Japanese text and non-english fonts ( #1 ), Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 1]
2023-08-02 18:21:34 +02:00
xCrystal
dd04feb32a
Remove map name sign feature ( #1 )
2023-07-31 19:30:40 +02:00
xCrystal
8ac94cc479
Change MBC from MBC3 (0x10) to MBC5 (0x1b) ( #7 )
2023-07-31 18:52:47 +02:00
xCrystal
d8c2e7688a
Create a fourth time of day ( #2 ) [Commit 2]
2023-07-31 12:32:36 +02:00
xCrystal
9df4cf6946
Create a fourth time of day ( #2 )
2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit #2 ]
2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit 1]
2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b
Fix some pokecrystal bug and glitches ( #8 )
...
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6â…” objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f
Further remove unnecessary DMG/SGB checking ( #7 ) and remove SGB layouts and palette data ( #1 )
2023-07-26 17:02:33 +02:00
xCrystal
acd022d765
Remove unnecessary DMG and SGB checking ( #7 )
2023-07-26 17:02:33 +02:00
xCrystal
15f452ff26
Remove indoor sprites ( #7 ), and improve overworld sprite sorting in VRAM ( #2 )
2023-07-26 10:30:47 +02:00
xCrystal
2d5bd722cd
Clean up WRAM, SRAM, and HRAM space ( #6 )
2023-07-25 19:49:25 +02:00
xCrystal
787caa2147
Get rid of LANDMARK_SPECIAL ( #1 )
2023-07-25 18:32:57 +02:00
xCrystal
473c23a727
Remove unnecessary event and engine flags ( #1 )
2023-07-25 18:24:38 +02:00
xCrystal
7bbe559252
Remove phone scripts data and text ( #1 )
2023-07-25 16:39:30 +02:00
xCrystal
5147904f78
Remove original maps and object events ( #1 )
2023-07-25 15:33:08 +02:00
xCrystal
60cacea4b0
Remove unreferenced content in bank 0 ( #1 )
2023-07-25 11:54:34 +02:00
xCrystal
fc7f2d4e0e
Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg ( #1 )
2023-07-24 21:13:11 +02:00
xCrystal
74b8214272
Expand blocks per tileset from 128 to 256 ( #2 )
2023-07-24 14:05:48 +02:00
Idain
1d64befdb7
Replace magic number with TEXTBOX_FRAME_TILES ( #1057 )
2023-07-18 08:58:37 -05:00
vulcandth
31c55dc74d
Use BattleAnim_Dummy in data/moves/animations.asm ( #1052 )
2023-06-22 16:15:43 -04:00
vulcandth
438c48daad
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE ( #1053 )
2023-06-01 07:47:53 -05:00
Idain
5e983d32aa
Use NO_INPUT instead of magic number ( #1051 )
...
This is for the Virtual Console builds, where it disables the print functions of Unown and Mail.
2023-05-28 09:12:33 -05:00
mid-kid
5e8c7c8f78
Fix tools/free_space.awk for new rgbds ( #1049 )
2023-05-17 09:18:18 -05:00
Idain
8c6242a152
Fix macro definitiosn for unused commands
2023-05-06 20:12:45 -04:00
mid-kid
354fefaefb
Use time capsule label for time capsule copies
2023-04-19 19:12:14 +02:00
mid-kid
a1e711b80d
Use more appropriate labels for link operations
2023-04-19 19:12:14 +02:00
mid-kid
4c4fd7258c
Define SERIAL_PATCH_PREAMBLE_LENGTH
2023-04-19 19:12:14 +02:00
mid-kid
5ae35e5770
Label wOTLinkBattleRNData
2023-04-19 19:12:14 +02:00
mid-kid
08cfbbb1d9
Document link patch lists a little bit better
2023-04-19 19:12:14 +02:00