Commit Graph

1246 Commits

Author SHA1 Message Date
yenatch
ceb4c138db FillMapConnections 2013-05-13 18:49:45 -04:00
yenatch
91ebc0836b connection hram labels 2013-05-13 18:47:35 -04:00
yenatch
db84ec18d9 connection wram labels for each direction 2013-05-13 18:47:31 -04:00
yenatch
6464df7b11 GetMapConnection 2013-05-13 15:41:09 -04:00
yenatch
afa35111a4 Map connection wram labels 2013-05-13 15:37:14 -04:00
Bryan Bishop
e420a33178 Merge pull request #135 from iimarckus/oakintro
Add more stuff related to player naming.
2013-05-13 09:00:46 -07:00
IIMarckus
f5d1572adb Add more stuff related to player naming. 2013-05-13 02:21:56 -06:00
Bryan Bishop
d8b53bf8a0 Merge pull request #134 from iimarckus/oakintro
Add some naming screen stuff.
2013-05-12 17:42:54 -07:00
IIMarckus
e7208f1964 Add some naming screen stuff. 2013-05-12 18:36:40 -06:00
Bryan Bishop
fae0707556 Merge pull request #133 from iimarckus/oakintro
Oak speech.
2013-05-12 16:18:22 -07:00
IIMarckus
5419d34a21 Add Oak's speech. 2013-05-12 17:10:29 -06:00
IIMarckus
5ac569e5f3 Add pointers to Oak speech text. 2013-05-12 16:55:25 -06:00
Bryan Bishop
35d77a2988 Merge pull request #132 from yenatch/master
map groups + gfx.py fix
2013-05-12 07:53:46 -07:00
yenatch
4b4445138d fix map group label numbering 2013-05-12 10:50:15 -04:00
Bryan Bishop
f5ec58bea0 Merge pull request #131 from Sanky/master
tiny newline funcs
2013-05-12 07:43:07 -07:00
Sanky
029648ec12 disasm tiny newline chars 2013-05-12 16:41:28 +02:00
yenatch
05ceafe614 there is no os.touch 2013-05-12 10:22:24 -04:00
Bryan Bishop
cf4ec47b15 Merge pull request #130 from Sanky/master
Menu stuff, battle text split & extras.
2013-05-12 06:21:45 -07:00
Sanky
b3d8c2ec49 Split battle text from main. 2013-05-12 12:38:49 +02:00
Bryan Bishop
42df1ed844 ignore extras/png.py 2013-05-11 21:45:15 -05:00
Bryan Bishop
ce187ca03f Merge pull request #129 from yenatch/master
preprocessor print macro + fix make lzs target
2013-05-11 10:58:35 -07:00
yenatch
ac391b7b8e preprocessor: print macro automatically inserts newlines 2013-05-11 13:51:30 -04:00
yenatch
a85077eb4f touch graphic files during decmp so make doesnt try to replace them 2013-05-11 13:39:40 -04:00
Sanky
f9c057f488 more menu stuff 2013-05-10 23:44:27 +02:00
Bryan Bishop
e6165edadf Merge pull request #128 from yenatch/master
item effects
2013-05-10 13:23:57 -07:00
yenatch
769005d270 remove a couple item effect incbins 2013-05-08 03:33:28 -04:00
yenatch
d0ef05a6fd dump item effects 2013-05-08 02:02:15 -04:00
yenatch
827f80ca05 portraitm_ail -> portraitmail 2013-05-07 23:28:24 -04:00
Sanky
d590a169c4 disasm some menu stuff 2013-05-08 01:43:29 +02:00
Sanky
aeaaade74c add extras/parse_consecutive_strings.py 2013-05-08 01:22:28 +02:00
Sanky
d01369178b make gbz80disasm understand bank:offset syntax 2013-05-08 01:21:55 +02:00
Sanky
acdb00c5dc Merge https://github.com/yenatch/pokecrystal 2013-05-07 14:23:10 +02:00
Bryan Bishop
0799fbb4aa Merge pull request #127 from yenatch/master
line ending fix
2013-05-06 22:38:19 -07:00
yenatch
2aa20af120 correct line ending handling 2013-05-07 01:33:13 -04:00
Bryan Bishop
2a44711fa7 Merge pull request #126 from yenatch/master
map scripts + ai + disabled line ending correction
2013-05-06 22:15:41 -07:00
yenatch
5a4098891a disable automatic line ending correction
on windows, carriage returns were being inserted into binary files, causing compiling errors
2013-05-07 01:12:26 -04:00
yenatch
3a7edf8b1a even more ai cleanup 2013-05-07 01:11:08 -04:00
yenatch
573db5b1b4 more ai cleanup 2013-05-06 20:51:07 -04:00
yenatch
5859040555 more thorough ai commenting 2013-05-06 14:36:32 -04:00
yenatch
bf73fd43db residual status constants 2013-05-06 11:41:12 -04:00
yenatch
9f5396eff6 clean up ai scoring 2013-05-06 02:39:01 -04:00
yenatch
3beab7dd92 move ai scoring out of main.asm 2013-05-05 19:56:17 -04:00
yenatch
c82216441a ai scoring part 2 2013-05-05 19:52:07 -04:00
yenatch
d3ec3bbaca ai scoring dump 2013-05-05 18:31:46 -04:00
yenatch
ef6e77a5c3 AI move scoring 2013-05-04 21:17:04 -07:00
yenatch
6b12741537 additional trainer class id in wram
this one seems more persistent than OtherTrainerID
2013-05-04 02:14:17 -04:00
yenatch
f104cf1269 flag constants 2013-05-04 02:13:44 -04:00
yenatch
5f832feeb2 unused move effect constants are apparently used by the ai 2013-05-04 02:11:55 -04:00
yenatch
8b1afa2265 Fix a wram mislabel (EnemyDisabledMove) 2013-05-03 21:04:34 -04:00
yenatch
c539a96f78 fruit trees 2013-05-03 19:34:19 -04:00