xCrystal
|
f9382f3c82
|
Overworld HUD tiles in overworld font and charmap (#18)
|
2023-12-24 17:07:36 +01:00 |
|
xCrystal
|
05d925eeb4
|
Legend OAM in branch space (#28), view map mode (#29), and talker events (#30)
|
2023-12-23 14:44:36 +01:00 |
|
xCrystal
|
2d8ccc53df
|
Reorganize the locations of disabled spaces engine code (#33)
|
2023-12-21 20:04:30 +01:00 |
|
xCrystal
|
eafc71f4a2
|
Add east/west connected map for testing
|
2023-12-21 19:57:17 +01:00 |
|
xCrystal
|
1cc65f4255
|
Implement disabled spaces through east/west connections (#33)
|
2023-12-21 19:56:52 +01:00 |
|
xCrystal
|
fc6f496254
|
Implement disabled spaces through north/south connections (#33)
|
2023-12-21 18:16:31 +01:00 |
|
xCrystal
|
7641bb7876
|
Implement the engine to backup disabled map spaces (#33)
|
2023-12-20 19:14:28 +01:00 |
|
xCrystal
|
d097191ab1
|
Implement the engine to backup map objects when chaning maps (#32)
|
2023-12-15 19:10:47 +01:00 |
|
xCrystal
|
2bca51eb09
|
Rename Map<N>Object addresses to MapObject<N>; create wMapObjectsBackups and sMapObjectsBackups in respective WRAM/SRAM sections (#32)
|
2023-12-15 13:43:42 +01:00 |
|
xCrystal
|
7ede3d1357
|
Create COLL_OUT_OF_BOUNDS to handle isolated areas within the same map that should not be visible in View Map mode (#29)
|
2023-12-14 21:24:08 +01:00 |
|
xCrystal
|
78b8f05fb7
|
Debug map data for testing
|
2023-12-14 17:13:07 +01:00 |
|
xCrystal
|
af9ab166c4
|
Ensure anchor points are applied when landing after warp by creating a new setup script
|
2023-12-14 17:11:15 +01:00 |
|
xCrystal
|
429aad6798
|
Don't overlap GO_* and BRANCH_DIRECTION_* constants [bug fix] (#28)
|
2023-12-14 17:03:28 +01:00 |
|
xCrystal
|
5a7a380e37
|
SFX player in debug menu
|
2023-11-30 15:51:24 +01:00 |
|
xCrystal
|
dbc0221e15
|
Implement talker events: core functionality done [commit 4] (#30)
|
2023-11-29 20:04:08 +01:00 |
|
xCrystal
|
6f4fcf580a
|
Implement talker events [commit 3] (#30)
|
2023-11-28 21:36:51 +01:00 |
|
xCrystal
|
933fca3b4b
|
Implement talker events [commit 2] (#30)
|
2023-11-28 18:02:00 +01:00 |
|
xCrystal
|
88b6810a18
|
Implement talker events [commit 1] (#30)
|
2023-11-28 13:59:36 +01:00 |
|
xCrystal
|
93dad5959f
|
Documentation: move pokecrystal overworld loop documentation to a separate file
|
2023-11-28 10:20:07 +01:00 |
|
xCrystal
|
34d9877a1f
|
Create level scoped event flags for trainers and talkers, and integrate trainer battles in the board engine (#30)
|
2023-11-28 09:44:10 +01:00 |
|
xCrystal
|
2596e3c93e
|
Documentation
|
2023-11-17 14:22:28 +01:00 |
|
xCrystal
|
6613cd5386
|
Add anchor points to support manual movement between spaces (#26)
|
2023-11-16 17:20:13 +01:00 |
|
xCrystal
|
8b9d731c5c
|
Documentation
|
2023-11-06 14:57:25 +01:00 |
|
xCrystal
|
29bea311fe
|
Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY
|
2023-11-05 11:07:32 +01:00 |
|
xCrystal
|
2df937cbee
|
Implement View Map mode [commit 5]: make View Map mode work from branch space (#29)
|
2023-11-04 17:17:08 +01:00 |
|
xCrystal
|
8f3e9b04e2
|
Implement View Map mode [commit 4]: draw arrows OAM and refactor previous commit to support this (#29)
|
2023-11-04 13:04:25 +01:00 |
|
xCrystal
|
c2e7422ba0
|
Implement View Map mode [commit 3]: handle off-limits and off-range collisions
|
2023-11-03 13:16:45 +01:00 |
|
xCrystal
|
d2bb82bc3c
|
Implement View Map mode [commit 2]: mock player object (#29)
|
2023-11-01 11:48:12 +01:00 |
|
xCrystal
|
147c9f2add
|
Implement View Map mode [commit 1] (#29)
|
2023-10-31 20:25:56 +01:00 |
|
xCrystal
|
85f9c258b5
|
Fix that CheckObjectCoveredByTextbox doesn't account for the background scroll (SCX/SCY) (#8)
|
2023-10-31 16:02:37 +01:00 |
|
xCrystal
|
dadbc72764
|
Turn head down after landing on space (#21)
|
2023-10-30 19:27:19 +01:00 |
|
xCrystal
|
a8b5145236
|
Effects of branch space [Commit 3]: accounting for techniques (#28)
|
2023-10-29 12:03:23 +01:00 |
|
xCrystal
|
5362006c4d
|
Documentation
|
2023-10-28 21:22:30 +02:00 |
|
xCrystal
|
2d6618f431
|
Macro for data of branch spaces (#28)
|
2023-10-28 20:57:59 +02:00 |
|
xCrystal
|
29f98ccb8c
|
Effects of branch (and union) space [Commit 2] (#28)
|
2023-10-28 19:09:58 +02:00 |
|
xCrystal
|
a13558aeb2
|
Adjust step frame and durations in StepFunction_Turn so that player's sprite is still when landing in a space (#7)
|
2023-10-28 18:57:18 +02:00 |
|
xCrystal
|
a52e7f4df5
|
Effects of branch space [Commit 1] (#28)
|
2023-10-24 20:36:23 +02:00 |
|
xCrystal
|
884e4bdc63
|
Constants and WRAM addresses for unlocked techniques (#13)
|
2023-10-24 11:45:38 +02:00 |
|
xCrystal
|
729760e514
|
Documentation
|
2023-10-23 18:48:38 +02:00 |
|
xCrystal
|
ad345222ae
|
Handle white out transition from overworld (incl. battle) to game menu (#27)
|
2023-10-23 18:40:08 +02:00 |
|
xCrystal
|
866729d024
|
Clear sprite animations before board menu die roll animation to prevent artifacts such as from party menu animations (#11)
|
2023-10-23 17:36:52 +02:00 |
|
xCrystal
|
9fcd72af19
|
Mockup of Pokemon Space (#22); reorganize delays and sprite updating of regular spaces (#21)
|
2023-10-23 17:04:59 +02:00 |
|
xCrystal
|
469537e2b8
|
Documentation
|
2023-10-22 19:13:58 +02:00 |
|
xCrystal
|
955add1024
|
Hide rotating die right after pressing B to go back to board menu [bugfix/improvement] (#11)
|
2023-10-21 19:33:40 +02:00 |
|
xCrystal
|
89a17c3a05
|
Make sure overworld sprites don't appear after returning from overworld [bugfix] (#17)
|
2023-10-21 19:29:29 +02:00 |
|
xCrystal
|
e9ad1f5612
|
Rename _UpdateSprites to _UpdateActiveSprites and create UpdateActiveSprites in home back (along with the existing UpdateSprites)
|
2023-10-21 18:46:56 +02:00 |
|
xCrystal
|
961d2f0b6e
|
End space effect (#22)
|
2023-10-21 18:00:59 +02:00 |
|
xCrystal
|
b0e2e7aef3
|
Rename wCurSpaceData and wTempSpaceData to *SpaceStruct and create space_struct macro
|
2023-10-20 20:16:10 +02:00 |
|
xCrystal
|
fc7b65347f
|
Disable space upon landing (#21)
|
2023-10-20 20:07:56 +02:00 |
|
xCrystal
|
f9f0467d76
|
Add definitions for additional regular spaces (green, item, pkmn, minigame) and end space (#21)
|
2023-10-19 20:38:54 +02:00 |
|