xCrystal
|
44c1968bfe
|
Fix pal6 and pal7 glitch in transition from LSM to darkness map (#12)
|
2024-04-04 13:06:22 +02:00 |
|
xCrystal
|
eb13b2bd77
|
Use halt more efficiently in 2DMenus, Board Menu, and text printing (#2) (#11)
|
2024-04-04 12:21:02 +02:00 |
|
xCrystal
|
c115386f38
|
Add example videos to readme
|
2024-03-19 19:55:41 +01:00 |
|
xCrystal
|
0d8fb09612
|
Use LCD STAT interrupt more efficiently (#2)
|
2024-03-19 19:49:36 +01:00 |
|
xCrystal
|
5f0cdcaa85
|
Remove mom saving/spending coins (#1); add coins gained from a trainer battle to wCurLevelCoins (#30)
|
2024-03-18 18:17:35 +01:00 |
|
xCrystal
|
659dfb085a
|
docs
|
2024-03-13 18:17:13 +01:00 |
|
xCrystal
|
ff35ce6d6b
|
Player management [Commit 2] (#38)
|
2024-03-09 16:40:21 +01:00 |
|
xCrystal
|
dbb340515f
|
Player management [Commit 1] (#38)
|
2024-03-08 18:56:26 +01:00 |
|
xCrystal
|
bb0240e279
|
Fix bug: wStatusFlags.STATUSFLAGS_FLASH_F should not persist forever (#34)
|
2024-03-08 13:29:26 +01:00 |
|
xCrystal
|
f796199bab
|
Adjust MAPSETUP_ENTERLEVEL (#4) and misc clean up
|
2024-03-05 20:08:42 +01:00 |
|
xCrystal
|
ae992b01a3
|
Usage docs tentatively done
|
2024-02-27 18:30:35 +01:00 |
|
xCrystal
|
34d7b5c8a1
|
More usage docs
|
2024-02-26 22:09:32 +01:00 |
|
xCrystal
|
7a64a894e4
|
More usage docs
|
2024-02-26 18:20:33 +01:00 |
|
xCrystal
|
deba413784
|
More usage docs
|
2024-02-24 13:00:31 +01:00 |
|
xCrystal
|
900cfe0d66
|
More usage docs
|
2024-02-22 18:10:43 +01:00 |
|
xCrystal
|
2f1608576a
|
Add support for more than 8 techniques (#34) (#28)
|
2024-02-19 17:10:33 +01:00 |
|
xCrystal
|
2f8ffccd54
|
Reorganize docs and readme
|
2024-02-18 19:05:32 +01:00 |
|
xCrystal
|
b49a0acfba
|
More usage documentation
|
2024-02-18 18:51:22 +01:00 |
|
xCrystal
|
84688690cd
|
Homogenize transition after trainer/talker (#30); Being writing usage docs
|
2024-02-17 18:56:19 +01:00 |
|
xCrystal
|
e34bac40d6
|
Game menu: WORLD MAP -> WORLD (#17)
|
2024-02-12 13:09:18 +01:00 |
|
xCrystal
|
4b1eea55af
|
Apply from pokecrystal 38667169809b81eb39990b4341f9919332d27248 and 2907d65a478da7774d48333c2a8e4281a169a447
|
2024-02-11 00:46:37 +01:00 |
|
AnonymousRandomPerson
|
0ba7d2e2c3
|
Replaced decomp list with pret.github.io link (#1081)
* Replaced decomp list with pret.github.io link
* Added back Discord link
|
2024-02-11 00:42:24 +01:00 |
|
Rangi42
|
d65443910b
|
Refactor tools/dupeframes.py
|
2024-02-11 00:40:04 +01:00 |
|
mid-kid
|
a32375c441
|
Clarify windows versions in INSTALL.md
|
2024-02-11 00:39:48 +01:00 |
|
Rangi42
|
87407dac42
|
pokecrystal 804fa846e0f9c6d70507b0c402e9b3f583030339
|
2024-02-11 00:39:25 +01:00 |
|
Idain
|
5fb672b220
|
Fix magic numbers in Celebi event code
|
2024-02-11 00:36:05 +01:00 |
|
vulcandth
|
5d94f1c7b4
|
Document Tackle is missing part of its hit animation
Co-Authored-By: SoupPotato <22991349+SoupPotato@users.noreply.github.com>
|
2024-02-11 00:35:40 +01:00 |
|
xCrystal
|
e44744c587
|
wVramState -> wStateFlags and define flag constants (from pokecrystal f72f078c0e68736adf81f6c45c84f0c1e127a231)
|
2024-02-11 00:34:46 +01:00 |
|
xCrystal
|
b1fd8f941a
|
Apply e0c278a595bdd0b724607e14398a3c340860b449 from pokecrystal
|
2024-02-11 00:25:25 +01:00 |
|
xCrystal
|
5c4d982702
|
Apply most of pokecrystal PR 1105
|
2024-02-11 00:16:00 +01:00 |
|
xCrystal
|
971c4aa2c7
|
Consolidate timing of enabling overworld HUD in map setup scripts, between pals fade in and map anims commands (#15)
|
2024-02-10 23:39:21 +01:00 |
|
xCrystal
|
5005ca7bd0
|
Level selection menu: entry transition events (#12) (#35) [commit 4/4]
|
2024-02-04 14:23:58 +01:00 |
|
xCrystal
|
d3b397fd37
|
Level selection menu: don't make unique palette numbers and sprite anims for male and female; instead, load either red or blue into pal0 (#12)
|
2024-02-03 15:09:45 +01:00 |
|
xCrystal
|
435d441d58
|
Level selection menu: entry transition events (#12) (#35) [commit 3]
|
2024-02-03 14:22:00 +01:00 |
|
xCrystal
|
403d2aee7e
|
Level selection menu: fix trophy palettes not being faded out when spawning to level (#12)
|
2024-01-29 20:02:50 +01:00 |
|
xCrystal
|
9d0fbf3883
|
Level selection menu: entry transition events (#12) (#35) [commit 2]
|
2024-01-29 19:52:08 +01:00 |
|
xCrystal
|
52bb92028e
|
Level selection menu: entry transition events (#12) (#35) [commit 1]
|
2024-01-28 17:57:11 +01:00 |
|
xCrystal
|
2fdfa9057f
|
Create macro to automatically place fading pals between two sources, and apply it to level selection menu daytime-based background pals (#12)
|
2024-01-27 22:21:09 +01:00 |
|
xCrystal
|
0d85313c54
|
Level selection menu: draw ToD symbol (#12)
|
2024-01-25 18:57:56 +01:00 |
|
xCrystal
|
c6ed364122
|
Level selection menu: GFX for ToD symbols (#12)
|
2024-01-25 18:06:01 +01:00 |
|
xCrystal
|
533f7c259e
|
Persist level selection menu landmark when coming back (#12)
|
2024-01-25 17:17:24 +01:00 |
|
xCrystal
|
2e9e298d64
|
Level selection menu: draw level cleared indicators [Commit 2/2] (#12)
|
2024-01-23 17:42:24 +01:00 |
|
xCrystal
|
fa42b14e29
|
Level selection menu: draw level cleared indicators [Commit 1] (#12)
|
2024-01-22 19:32:19 +01:00 |
|
xCrystal
|
ce2f5f3822
|
Level selection menu: print landmark level and name (#12)
|
2024-01-21 17:01:44 +01:00 |
|
xCrystal
|
2e5546f828
|
Adjust level selection menu tilemap to make room for two rows of text at the bottom (#12)
|
2024-01-21 13:07:23 +01:00 |
|
xCrystal
|
008d796321
|
Implement unlocking levels [Commit 3/3] (#35)
|
2024-01-21 12:26:13 +01:00 |
|
xCrystal
|
4172760b6d
|
Implement unlocking levels [Commit 2] (#35)
|
2024-01-19 18:00:07 +01:00 |
|
xCrystal
|
38ffe06a2c
|
Implement clearing level in RAM according to End Space effect, supporting up to 4 clearable stages per level; Implement unlocking levels [Commit 1] (#35)
|
2024-01-18 19:22:21 +01:00 |
|
xCrystal
|
8757112152
|
Add support for a level having more than one associated landmark, for levels with alternative starting points (#12)
|
2024-01-18 14:06:10 +01:00 |
|
xCrystal
|
0abe559e11
|
Clear BGMap before clear level screen to avoid glitch due to SCX=4 [bugfix to f6320585bf ] (#35)
|
2024-01-17 14:25:29 +01:00 |
|