yenatch
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cf6295cb9f
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objects for event handling and scripting
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2013-11-23 02:51:48 -05:00 |
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yenatch
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29afa24f0b
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split more event handling out of main
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2013-11-23 02:33:53 -05:00 |
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yenatch
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8bb8546497
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buena text
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2013-11-22 05:38:52 -05:00 |
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yenatch
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0ccfccf4bf
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move map groups into maps/map_headers.asm
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2013-11-22 05:05:25 -05:00 |
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yenatch
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bd392da29e
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split event handling into engine/events.asm
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2013-11-22 05:04:32 -05:00 |
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yenatch
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bcd833e758
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version checks for event script commands and move in related asm
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2013-11-22 04:51:47 -05:00 |
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yenatch
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94188ee0f7
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version-sensitive objects for egg moves and evos/attacks
this way main.o and wram.o are version-neutral
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2013-11-22 00:14:55 -05:00 |
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yenatch
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02e8b4c7b6
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version-neutral build targets
pokecrystal will probably never build gold/silver, but who knows
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2013-11-21 21:15:37 -05:00 |
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yenatch
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f6706ecb09
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finally compile multiple objects
pokecrystal.asm doesnt really make sense now so its gone
add includes.asm so objects have a standard include set
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2013-11-20 06:35:10 -05:00 |
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yenatch
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34aac15db0
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generated mapfile and symfile in gitignore
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2013-11-20 04:11:17 -05:00 |
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yenatch
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549591ab0e
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convert pngs to 1bpp too
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2013-11-18 21:07:07 -05:00 |
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yenatch
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9af74f1efa
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bump pokemontools for 1bpp
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2013-11-18 21:07:04 -05:00 |
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yenatch
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a082f314b3
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evolution animation
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2013-11-18 20:48:00 -05:00 |
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yenatch
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42a0396b6a
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get rid of external song labels
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2013-11-07 01:18:58 -05:00 |
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yenatch
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8627d1760e
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dump the music again
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2013-11-07 01:18:50 -05:00 |
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yenatch
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2143b5479e
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import some new sound classes from pokemontools
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2013-11-07 01:15:20 -05:00 |
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yenatch
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6271b61982
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bump pokemontools feat sound dumps
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2013-11-07 01:13:51 -05:00 |
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yenatch
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fa3145dd44
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rework note macro
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2013-11-07 01:11:42 -05:00 |
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yenatch
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76d8ed2264
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split sfx constants out of music constants
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2013-11-07 01:10:43 -05:00 |
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yenatch
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6a641b438a
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get rid of unused sound constants
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2013-11-07 01:06:37 -05:00 |
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yenatch
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6f1928eaea
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stack music command labels
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2013-11-05 15:19:12 -05:00 |
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yenatch
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12f0be8ccc
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recomment ReadNoiseSample
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2013-11-05 15:04:26 -05:00 |
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yenatch
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b2dd26c8a0
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rename ParseCommand to ParseMusicCommand
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2013-11-05 14:40:55 -05:00 |
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yenatch
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046192575e
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Merge branch 'master' into merge-mrwint
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2013-10-25 18:10:42 -04:00 |
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yenatch
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86cdb9e013
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Merge commit 'cf966bb8' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 18:02:17 -04:00 |
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yenatch
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193dbd53a6
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Merge commit '0ead58cd' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 17:57:27 -04:00 |
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yenatch
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52a6b7da8e
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Merge commit '946a213f' into merge-mrwint
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2013-10-25 17:54:04 -04:00 |
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yenatch
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9e81c46cbf
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Merge commit '66ef1838' into merge-mrwint
Conflicts:
home/map.asm
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2013-10-25 17:53:16 -04:00 |
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yenatch
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933634d913
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Merge commit 'da689fa7' into merge-mrwint
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2013-10-25 17:45:25 -04:00 |
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yenatch
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9d02e1063f
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Merge commit '8b8de40' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 17:44:50 -04:00 |
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yenatch
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6ea15c444e
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Merge commit '650dc98b' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 17:34:45 -04:00 |
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yenatch
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a41b870dfa
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Merge commit '754325b2' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 17:21:20 -04:00 |
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yenatch
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15a6bd55f4
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Merge commit 'e1cce1c' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 17:06:19 -04:00 |
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yenatch
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32ede188d7
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Merge commit 'a0ba53e' into merge-mrwint
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2013-10-25 16:55:58 -04:00 |
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yenatch
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2ca81c9d73
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Merge commit 'aae33da9' into merge-mrwint
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2013-10-25 16:55:41 -04:00 |
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yenatch
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4fcabdc07b
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Merge commit '91b822c' into merge-mrwint
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2013-10-25 16:51:24 -04:00 |
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yenatch
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bd49428c4a
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Merge commit '789469c' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 16:48:29 -04:00 |
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yenatch
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2a08b8b7ce
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Merge commit '963fe48' into merge-mrwint
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2013-10-25 16:41:19 -04:00 |
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yenatch
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da22ada91c
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Merge commit '546c17ad' into merge-mrwint
Conflicts:
engine/scripting.asm
main.asm
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2013-10-25 16:23:16 -04:00 |
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yenatch
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7a13251d03
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Merge commit '4ac6783' into merge-mrwint
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2013-10-25 16:17:52 -04:00 |
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yenatch
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b8603ecb92
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Merge commit 'ec77075a' into merge-mrwint
Conflicts:
main.asm
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2013-10-25 16:04:31 -04:00 |
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Bryan Bishop
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80329c5489
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Merge pull request #210 from yenatch/master
contest mons, fixed dumb labels, fixed more lz dumps, game freak logo, roofs
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2013-10-14 11:53:12 -07:00 |
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yenatch
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cf966bb824
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rename tilemap coordinate functions
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2013-10-13 02:26:42 -04:00 |
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yenatch
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0ead58cdaa
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fix labels for and rename GetBattleVarPair to GetBattleVar
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2013-10-11 03:04:21 -04:00 |
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yenatch
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946a213f09
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fix labels for SoundRestart and UpdateSound
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2013-10-11 02:55:01 -04:00 |
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yenatch
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66ef183847
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relabel LoadMapGroupRoof
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2013-10-11 02:31:51 -04:00 |
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yenatch
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da689fa7d6
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roof graphics
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2013-10-11 01:43:15 -04:00 |
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yenatch
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8b8de40525
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roofs for each map group
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2013-10-11 01:36:11 -04:00 |
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yenatch
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650dc98be4
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game freak logo
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2013-10-10 03:12:02 -04:00 |
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yenatch
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754325b270
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use the IntroLogoGFX label in existing asm
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2013-10-10 03:02:14 -04:00 |
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