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enumerate battle var constants
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54
main.asm
54
main.asm
@ -2271,32 +2271,34 @@ _GetBattleVar: ; 39e7
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dw .curmove, .lastcounter, .lastcounteropp, .lastmove, .lastmoveopp
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PLAYER_SUBSTATUS_1 EQU 0
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ENEMY_SUBSTATUS_1 EQU 1
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PLAYER_SUBSTATUS_2 EQU 2
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ENEMY_SUBSTATUS_2 EQU 3
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PLAYER_SUBSTATUS_3 EQU 4
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ENEMY_SUBSTATUS_3 EQU 5
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PLAYER_SUBSTATUS_4 EQU 6
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ENEMY_SUBSTATUS_4 EQU 7
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PLAYER_SUBSTATUS_5 EQU 8
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ENEMY_SUBSTATUS_5 EQU 9
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PLAYER_STATUS EQU 10
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ENEMY_STATUS EQU 11
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PLAYER_MOVE_ANIMATION EQU 12
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ENEMY_MOVE_ANIMATION EQU 13
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PLAYER_MOVE_EFFECT EQU 14
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ENEMY_MOVE_EFFECT EQU 15
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PLAYER_MOVE_POWER EQU 16
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ENEMY_MOVE_POWER EQU 17
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PLAYER_MOVE_TYPE EQU 18
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ENEMY_MOVE_TYPE EQU 19
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PLAYER_CUR_MOVE EQU 20
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ENEMY_CUR_MOVE EQU 21
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PLAYER_COUNTER_MOVE EQU 22
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ENEMY_COUNTER_MOVE EQU 23
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PLAYER_LAST_MOVE EQU 24
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ENEMY_LAST_MOVE EQU 25
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const_def
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const PLAYER_SUBSTATUS_1
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const ENEMY_SUBSTATUS_1
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const PLAYER_SUBSTATUS_2
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const ENEMY_SUBSTATUS_2
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const PLAYER_SUBSTATUS_3
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const ENEMY_SUBSTATUS_3
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const PLAYER_SUBSTATUS_4
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const ENEMY_SUBSTATUS_4
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const PLAYER_SUBSTATUS_5
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const ENEMY_SUBSTATUS_5
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const PLAYER_STATUS
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const ENEMY_STATUS
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const PLAYER_MOVE_ANIMATION
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const ENEMY_MOVE_ANIMATION
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const PLAYER_MOVE_EFFECT
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const ENEMY_MOVE_EFFECT
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const PLAYER_MOVE_POWER
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const ENEMY_MOVE_POWER
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const PLAYER_MOVE_TYPE
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const ENEMY_MOVE_TYPE
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const PLAYER_CUR_MOVE
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const ENEMY_CUR_MOVE
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const PLAYER_COUNTER_MOVE
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const ENEMY_COUNTER_MOVE
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const PLAYER_LAST_MOVE
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const ENEMY_LAST_MOVE
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; player enemy
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.substatus1 db PLAYER_SUBSTATUS_1, ENEMY_SUBSTATUS_1
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