Remy Oukaour
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b5417fafec
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Split battle/ into data/ and engine/ components
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2017-12-26 17:47:05 -05:00 |
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Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
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Remy Oukaour
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c05b7f41dd
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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
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Remy Oukaour
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5b13a7a13b
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Identify more sprite-related constants
Start more documentation
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2017-12-12 13:22:19 -05:00 |
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Remy Oukaour
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c5675927fe
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Identify more sprite-related constants
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2017-12-12 12:18:11 -05:00 |
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Remy Oukaour
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48e40a7f09
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
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Remy Oukaour
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065de03646
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Separate sprite constants and sprite-related data constants, like Pokémon and maps
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2017-12-12 01:06:23 -05:00 |
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