xCrystal
3291b82069
Implementation of basic navigation and movement across linear spaces ( #24 )
2023-10-18 17:46:57 +02:00
xCrystal
47422a1adb
Begin implementation of base effect of regular spaces ( #21 )
2023-10-14 19:28:35 +02:00
xCrystal
917db30e98
Save game and clear board menu cursor position during game menu ( #17 )
2023-10-07 19:08:54 +02:00
xCrystal
a01f04e967
Implement common tileset portion at second half of vTiles5: palette maps ( #19 )
2023-10-04 17:20:48 +02:00
xCrystal
adfcd603dd
Implement common tileset portion at second half of vTiles5 ( #19 )
2023-10-03 19:02:36 +02:00
xCrystal
a16322350f
Functional stub of title menus [Commit 1] ( #17 )
2023-10-01 00:10:44 +02:00
xCrystal
e53ae0eac9
Optimize some HRAM usage
2023-09-30 19:12:57 +02:00
xCrystal
ca919cdf98
Board menu: implement preliminary Party, Bag, Pokegear, and Exit submenus ( #11 )
2023-09-22 23:12:05 +02:00
xCrystal
eb728d5151
Rename the concept of Money to Coins ( #7 )
2023-09-02 23:17:20 +02:00
xCrystal
5d95ff952a
Replace ¥ font character with <COIN> ( #7 )
2023-09-02 23:17:21 +02:00
xCrystal
74f2a55332
Add new map setup script MAPSETUP_ENTERLEVEL ( #4 ), and integrate overworld HUD setup in the corresponding setup scripts ( #15 )
2023-08-31 19:27:39 +02:00
xCrystal
2957bce0a9
Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects ( #7 ); Generalize 1bpp/2bpp text state tracking ( #10 ) [reworks 052d246e
]
2023-08-31 18:41:05 +02:00
xCrystal
9f835560d7
Tinker with overworld HUD implementation in f386a63cf8
( #15 )
2023-08-30 19:23:51 +02:00
xCrystal
236519fc55
Documentation
2023-08-29 18:52:51 +02:00
xCrystal
f386a63cf8
Overworld HUD implementation ( #15 )
2023-08-29 18:33:20 +02:00
xCrystal
f289d5621d
Window HUD: Prevent more Window flickering in blocks that disable interrupts ( #15 )
2023-08-28 17:31:39 +02:00
xCrystal
fd6f02036e
Improve some innacurate function names from pokecrystal
2023-08-28 13:30:13 +02:00
xCrystal
11db1300b2
Window HUD: Handle Window being fully shown during reanchor map ( #15 )
2023-08-28 12:03:32 +02:00
xCrystal
6e49bb9893
Implement the basics of the window HUD functionality ( #15 )
2023-08-27 19:18:52 +02:00
xCrystal
4ee4655e72
constants for rSTAT register
2023-08-27 16:27:11 +02:00
xCrystal
4dec74b770
Level selection menu: fading animations ( #12 ) ( #14 )
2023-08-27 13:11:42 +02:00
xCrystal
e866cdab48
Level selection menu: function to compute valid directions and directional arrows OAM ( #12 )
2023-08-22 12:42:53 +02:00
xCrystal
c6601a79d3
Adjust flag action on unlocked levels to 8 bits rather than 16 ( #13 )
2023-08-22 12:08:52 +02:00
xCrystal
d7c59dcef1
Unlocked level flags
2023-08-21 01:45:06 +02:00
xCrystal
1f33436a64
Board menu ( #11 ) [Commit 1]
2023-08-14 20:09:23 +02:00
xCrystal
c405c955ba
Load overworld font and frame via HDMA instead of copying to VRAM ( #10 )
2023-08-12 21:14:46 +02:00
xCrystal
052d246ee3
Use overworld textbox in text printing functions, differentiating between 1bpp and 2bpp text ( #10 )
2023-08-11 12:28:14 +02:00
xCrystal
1ee4cc49ed
Fix InitCGBPals being called after LCD enabled causing innaccessible VRAM access ( #8 )
2023-08-10 18:23:22 +02:00
xCrystal
be5f3ad6e1
Remove unused map environment with index 0 ( #7 ), Implement function to draw the overworld textbox ( #10 )
2023-08-07 13:23:57 +02:00
xCrystal
f64bbf700d
Consolidate behavior of fading to/from white in overworld ( #2 ), Fix naming screen tiles ( #3 ) (bug fix to 6e3c5fd008
)
2023-08-04 23:54:53 +02:00
xCrystal
55a38ff2de
Make map environments more granular and make all map palettes except darkness depend on map environment ( #7 )
2023-08-04 18:45:50 +02:00
xCrystal
6e3c5fd008
Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 2], Reorganization of pokecrystal charmap and fonts layout ( #3 )
2023-08-02 19:52:51 +02:00
xCrystal
a1e095074c
Remove Japanese text and non-english fonts ( #1 ), Expand tilesets from 192 to 255 tiles ( #2 ) [Commit 1]
2023-08-02 18:21:34 +02:00
xCrystal
dd04feb32a
Remove map name sign feature ( #1 )
2023-07-31 19:30:40 +02:00
xCrystal
8ac94cc479
Change MBC from MBC3 (0x10) to MBC5 (0x1b) ( #7 )
2023-07-31 18:52:47 +02:00
xCrystal
d8c2e7688a
Create a fourth time of day ( #2 ) [Commit 2]
2023-07-31 12:32:36 +02:00
xCrystal
9df4cf6946
Create a fourth time of day ( #2 )
2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit #2 ]
2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b
Remove RTC ( #1 ) and remove time of day dependence on RTC ( #7 ) [Commit 1]
2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b
Fix some pokecrystal bug and glitches ( #8 )
...
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f
Further remove unnecessary DMG/SGB checking ( #7 ) and remove SGB layouts and palette data ( #1 )
2023-07-26 17:02:33 +02:00
xCrystal
acd022d765
Remove unnecessary DMG and SGB checking ( #7 )
2023-07-26 17:02:33 +02:00
xCrystal
2d5bd722cd
Clean up WRAM, SRAM, and HRAM space ( #6 )
2023-07-25 19:49:25 +02:00
xCrystal
5147904f78
Remove original maps and object events ( #1 )
2023-07-25 15:33:08 +02:00
xCrystal
60cacea4b0
Remove unreferenced content in bank 0 ( #1 )
2023-07-25 11:54:34 +02:00
xCrystal
fc7f2d4e0e
Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg ( #1 )
2023-07-24 21:13:11 +02:00
xCrystal
74b8214272
Expand blocks per tileset from 128 to 256 ( #2 )
2023-07-24 14:05:48 +02:00
mid-kid
4c4fd7258c
Define SERIAL_PATCH_PREAMBLE_LENGTH
2023-04-19 19:12:14 +02:00
vulcandth
c01409be5a
Relabel some map_object
struct fields ( #1029 )
2023-01-03 22:16:08 -05:00
Rangi
8e135931a6
Require rgbds 0.6.0
2022-10-02 22:03:53 -04:00