Commit Graph

5219 Commits

Author SHA1 Message Date
xCrystal
8ac94cc479 Change MBC from MBC3 (0x10) to MBC5 (0x1b) (#7) 2023-07-31 18:52:47 +02:00
xCrystal
d8c2e7688a Create a fourth time of day (#2) [Commit 2] 2023-07-31 12:32:36 +02:00
xCrystal
9df4cf6946 Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
xCrystal
05448d7a7e Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2] 2023-07-28 00:07:07 +02:00
xCrystal
0571144a7b Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1] 2023-07-27 20:32:15 +02:00
xCrystal
59bda0b36b Fix some pokecrystal bug and glitches (#8)
Credits sequence changes move selection menu behavior; Swimming NPCs aren't limited by their movement radius; No bump noise if standing on tile E; The unused phonecall script command may crash; ScriptCall can overflow wScriptStack and crash; LoadSpriteGFX does not limit the capacity of UsedSprites; ReadObjectEvents overflows into wObjectMasks; ClearWRAM only clears WRAM bank 1; BattleAnimCmd_ClearObjs only clears the first 6⅔ objects; Options menu fails to clear joypad state on initialization
2023-07-27 13:01:32 +02:00
xCrystal
d30b9dd60f Further remove unnecessary DMG/SGB checking (#7) and remove SGB layouts and palette data (#1) 2023-07-26 17:02:33 +02:00
xCrystal
acd022d765 Remove unnecessary DMG and SGB checking (#7) 2023-07-26 17:02:33 +02:00
xCrystal
15f452ff26 Remove indoor sprites (#7), and improve overworld sprite sorting in VRAM (#2) 2023-07-26 10:30:47 +02:00
xCrystal
2d5bd722cd Clean up WRAM, SRAM, and HRAM space (#6) 2023-07-25 19:49:25 +02:00
xCrystal
787caa2147 Get rid of LANDMARK_SPECIAL (#1) 2023-07-25 18:32:57 +02:00
xCrystal
473c23a727 Remove unnecessary event and engine flags (#1) 2023-07-25 18:24:38 +02:00
xCrystal
7bbe559252 Remove phone scripts data and text (#1) 2023-07-25 16:39:30 +02:00
xCrystal
5147904f78 Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
xCrystal
60cacea4b0 Remove unreferenced content in bank 0 (#1) 2023-07-25 11:54:34 +02:00
xCrystal
fc7f2d4e0e Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1) 2023-07-24 21:13:11 +02:00
xCrystal
74b8214272 Expand blocks per tileset from 128 to 256 (#2) 2023-07-24 14:05:48 +02:00
Idain
1d64befdb7
Replace magic number with TEXTBOX_FRAME_TILES (#1057) 2023-07-18 08:58:37 -05:00
vulcandth
31c55dc74d
Use BattleAnim_Dummy in data/moves/animations.asm (#1052) 2023-06-22 16:15:43 -04:00
vulcandth
438c48daad
Rename PAL_NPC_SILVER to PAL_NPC_EMOTE (#1053) 2023-06-01 07:47:53 -05:00
Idain
5e983d32aa
Use NO_INPUT instead of magic number (#1051)
This is for the Virtual Console builds, where it disables the print functions of Unown and Mail.
2023-05-28 09:12:33 -05:00
mid-kid
5e8c7c8f78
Fix tools/free_space.awk for new rgbds (#1049) 2023-05-17 09:18:18 -05:00
Idain
8c6242a152 Fix macro definitiosn for unused commands 2023-05-06 20:12:45 -04:00
mid-kid
354fefaefb Use time capsule label for time capsule copies 2023-04-19 19:12:14 +02:00
mid-kid
a1e711b80d Use more appropriate labels for link operations 2023-04-19 19:12:14 +02:00
mid-kid
4c4fd7258c Define SERIAL_PATCH_PREAMBLE_LENGTH 2023-04-19 19:12:14 +02:00
mid-kid
5ae35e5770 Label wOTLinkBattleRNData 2023-04-19 19:12:14 +02:00
mid-kid
08cfbbb1d9 Document link patch lists a little bit better 2023-04-19 19:12:14 +02:00
mid-kid
2fc7d17851 Unionize wSwitchMonBuffer 2023-04-19 19:12:14 +02:00
mid-kid
c8e9a82190 Make wMysteryGift*GameVersion constants consistent 2023-04-19 19:12:14 +02:00
mid-kid
a6ac67dea2 IsMailEuropean → ParseMailLanguage (and give it constants) 2023-04-19 19:12:14 +02:00
Damien Doury
1674b6ca5a
Fixed the wrong CheckHiddenOpponent bugfix (#1046) 2023-04-06 12:05:59 -04:00
vulcandth
06dd208cc7 Update EndBug to v9.
fixes #1038
2023-04-01 13:56:21 -05:00
vulcandth
c75d121c78 Missed DEF in add_tm 2023-03-16 21:25:33 -05:00
mid-kid
cfd432f468 Minor battle tower fixes 2023-03-08 13:52:47 +01:00
mid-kid
cf1c505555 GetNicknamenamePointer -> GetNicknamePointer
Found this commit on an old drive
2023-02-26 12:28:06 +01:00
mid-kid
18efb2fab3 Document scripting engine fix for MBC30 2023-02-25 11:52:44 +01:00
Andrew Cook
0aadbec02a Label indirect access to rIE in lib/mobile 2023-02-21 19:50:36 +01:00
vulcandth
c01409be5a
Relabel some map_object struct fields (#1029) 2023-01-03 22:16:08 -05:00
Daniel Harding
2d40e99d11
Ensure linked songs are in the same bank (#1027) 2022-12-29 07:59:32 -06:00
Rangi
ce99c9e93c Use rgbgfx -c embedded to extract palettes
Fixes #1026
2022-12-27 18:34:46 -05:00
vulcandth
cb8505e022
Define InitDefaultEZChatMsgs and sEZChatMessages (#1022) 2022-12-26 13:55:01 -05:00
vulcandth
25e12c9391
wUnlockedUnowns engine_flag constants (#1025) 2022-12-26 13:14:10 -05:00
vulcandth
f739f8b1ac Add table assert DoBattleAnimFrame.Jumptable 2022-12-23 18:48:14 -06:00
Rangi
4387298b2c Comment the Crystal 1.0 bugs as "BUG:" too 2022-12-14 22:30:20 -05:00
Rangi
8fd66c080f Use rgbds 0.6.1 (0.6.0 also still works) 2022-12-03 11:11:20 -05:00
Rangi
eb28b5ae56 Only patch Stadium data for a 2MB ROM 2022-12-03 11:10:55 -05:00
vulcandth
b232b4be5f
Bug: PRZ and BRN stat reductions don't apply to switched Pokémon (#1021)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-12-01 16:54:01 -05:00
vulcandth
c4e3f2bbc2
TrainerWalkToPlayer should reference wSeenTrainerDistance (#1020) 2022-11-22 21:03:24 -05:00
vulcandth
f7d26fbe9c .CheckNPC label and comment correction 2022-11-07 20:27:09 -06:00