Commit Graph

732 Commits

Author SHA1 Message Date
Remy Oukaour
2c7ca13194 Disambiguate "%" and "<NO>" 2018-01-18 22:30:30 -05:00
Remy Oukaour
a9f8aeb94e Remove trailing whitespace 2018-01-18 21:48:52 -05:00
Remy Oukaour
17336221e6 newline before para 2018-01-18 21:15:59 -05:00
Remy Oukaour
a3beba1e64 Use Japanese charmap definitions in strings 2018-01-18 20:49:17 -05:00
Remy Oukaour
2acaa96cf1 More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00
Remy Oukaour
72c4f9e04a More constants, related to map objects 2018-01-18 15:58:55 -05:00
Remy Oukaour
3bf8325edd More accurate constant/label names 2018-01-18 15:06:43 -05:00
Remy Oukaour
69ace7f48d Identify leftover SGB palettes from R/B 2018-01-18 12:31:19 -05:00
Remy Oukaour
f556ab9a4c Comment on RIVAL1 item 2018-01-18 12:03:58 -05:00
Remy Oukaour
22fd1221f5 More .pal files 2018-01-18 11:37:05 -05:00
Remy Oukaour
226d1812b3 Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
2018-01-18 11:16:24 -05:00
Remy Oukaour
95c0c31c8f Eliminate wd000 2018-01-18 01:25:19 -05:00
Remy Oukaour
23f2c056e8 Heal machine jumptable index constants 2018-01-18 00:57:06 -05:00
Remy Oukaour
0306e94cc3 More SGB documentation 2018-01-18 00:16:03 -05:00
Remy Oukaour
c5d9ecae9c More SGB documentation 2018-01-17 22:48:57 -05:00
Remy Oukaour
4161ec98b4 Partially document SGB data from pokered 2018-01-17 22:37:04 -05:00
Remy Oukaour
b1c808f9f8 Rename some tilesets (close #467) 2018-01-17 14:50:34 -05:00
Remy Oukaour
6d20cf3e80 "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
Remy Oukaour
bf074f3598 map_header → map_def; map_header_2 → map_data 2018-01-16 23:25:00 -05:00
Remy Oukaour
01ba6bed88 Move code out of data/ 2018-01-16 18:07:06 -05:00
Remy Oukaour
5407d8de92 Cleaner Pokédex code 2018-01-16 17:59:05 -05:00
Remy Oukaour
50ce0a219e Fewer hard-coded values 2018-01-16 17:36:12 -05:00
Remy Oukaour
7b3de85a06 Avoid "+- 1" at every maskbits 2018-01-16 17:27:50 -05:00
Remy Oukaour
8048082114 Remove Predef_ prefix from routines listed in PredefPointers 2018-01-16 14:39:28 -05:00
Remy Oukaour
2b82338920 Phone data 0/7 are time masks 2018-01-15 22:00:56 -05:00
Remy Oukaour
6c7e88513a Long lists of db/dw series with struct-defining macros belong in data/ 2018-01-15 14:11:11 -05:00
Remy Oukaour
9180362211 Move code out of gfx/ (close #474) 2018-01-15 11:06:32 -05:00
Remy Oukaour
9bb584798e _Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473) 2018-01-15 10:55:44 -05:00
Remy Oukaour
911c1320a2 Document PredefPals still used by CGB layouts 2018-01-15 01:10:56 -05:00
Remy Oukaour
fe3ef73a8c Group unused data 2018-01-15 00:44:40 -05:00
Remy Oukaour
14c8cf5b48 Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
#	data/player_names.asm
#	engine/battle/menu.asm
#	engine/billspc.asm
#	engine/billspctop.asm
#	engine/buy_sell_toss.asm
#	engine/decorations.asm
#	engine/delete_save_change_clock.asm
#	engine/events/buena.asm
#	engine/events/elevator.asm
#	engine/events/kurt.asm
#	engine/events/mom.asm
#	engine/events/move_tutor.asm
#	engine/events/pokecenter_pc.asm
#	engine/events/pokepic.asm
#	engine/events/std_scripts.asm
#	engine/events/unown_walls.asm
#	engine/init_gender.asm
#	engine/intro_menu.asm
#	engine/mail.asm
#	engine/main_menu.asm
#	engine/mart.asm
#	engine/menu_2.asm
#	engine/mon_menu.asm
#	engine/pack.asm
#	engine/slot_machine.asm
#	engine/start_menu.asm
#	home/menu.asm
#	maps/CeladonDeptStore6F.asm
#	maps/CeladonGameCornerPrizeRoom.asm
#	maps/DragonShrine.asm
#	maps/EarlsPokemonAcademy.asm
#	maps/GoldenrodCity.asm
#	maps/GoldenrodDeptStore6F.asm
#	maps/GoldenrodGameCorner.asm
#	maps/GoldenrodPokeComCenter2FMobile.asm
#	mobile/mobile_12.asm
#	mobile/mobile_12_2.asm
#	mobile/mobile_22.asm
#	mobile/mobile_22_2.asm
#	mobile/mobile_40.asm
#	mobile/mobile_45.asm
#	mobile/mobile_45_sprite_engine.asm
#	mobile/mobile_46.asm
#	mobile/mobile_5c.asm
#	mobile/mobile_5f.asm
#	mobile/mobile_menu.asm
2018-01-14 23:43:51 -05:00
Remy Oukaour
dfcca93b45 Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
#	engine/battle/core.asm
#	engine/save.asm
2018-01-14 23:00:22 -05:00
Remy Oukaour
5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour
8e1e583640 Close #470 (JOHTO_POKEMON) 2018-01-14 20:58:49 -05:00
Remy Oukaour
7a09fc9f75 GFX tile sizes in decimal 2018-01-14 19:43:35 -05:00
Remy Oukaour
eb3102200f More Battle Tower map script constants, fewer raw hex values 2018-01-14 19:26:55 -05:00
mid-kid
11d67567d2 Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
2018-01-14 11:59:56 +01:00
mid-kid
066cc91b13 Fix some MenuData2 labels
Gave them better names, moved the flags out of the union, and documented
the w2DMenuFlags1.
2018-01-14 11:59:27 +01:00
Remy Oukaour
2ab60fa8a4 menu_coords macro for (x1, y1, x2, y2) order (see issue #440) 2018-01-13 16:38:14 -05:00
Remy Oukaour
0197e6f23c Don't split stats gfx in three 2018-01-13 15:22:16 -05:00
Remy Oukaour
d054116458 Merge branch 'patch' of https://github.com/mid-kid/pokecrystal
# Conflicts:
#	constants/sprite_anim_constants.asm
#	data/sprite_anims/framesets.asm
#	data/sprite_anims/oam.asm
2018-01-12 17:23:50 -05:00
Remy Oukaour
f1e1b26138 More gfx/**/*.pal files 2018-01-12 14:54:00 -05:00
Remy Oukaour
31caeeba3c Separate more palettes into gfx/**/*.pal files 2018-01-12 14:41:42 -05:00
Remy Oukaour
960783cdf4 Label more ANIM_OBJ_* constants 2018-01-12 13:47:04 -05:00
mid-kid
5b7773b7d3 Label frameset 09
It seems to be used as the "big" text entry cursor (i.e. for the bottom
3 buttons in the text entry screen).
It is never referenced explicitly, instead used when adding 1 to
SPRITEANIMSTRUCT_0E, in NamingScreen_AnimateCursor.
2018-01-12 12:17:55 +01:00
Remy Oukaour
0e1148fb2c Move code out of data/ 2018-01-12 03:15:58 -05:00
Remy Oukaour
bdc95598d7 Easier to find palette data 2018-01-12 03:07:48 -05:00
Remy Oukaour
c6a4d35d57 npc_sprites.pal matches PAL_NPC constants 2018-01-12 02:56:14 -05:00
Remy Oukaour
d83aefb30a Use more constants in scripts 2018-01-12 02:27:42 -05:00
Remy Oukaour
af4001132e Break up engine/events_3.asm 2018-01-11 23:50:44 -05:00