Rangi
|
132fe46925
|
Rename some routines to avoid conflicts when removing "Special_" prefixes
|
2018-01-24 11:12:02 -05:00 |
|
Rangi
|
505a6595bc
|
EVENT_TEMPORARY_UNTIL_MAP_RELOAD_[1-8] (close issue #481)
|
2018-01-24 10:46:49 -05:00 |
|
Rangi
|
ead103d2c6
|
MenuDataHeader → MenuHeader, MenuData2 → MenuData (might complete issue #440)
|
2018-01-23 16:08:43 -05:00 |
|
Rangi
|
7c0553b2d2
|
x is the standard temp variable
|
2018-01-23 10:56:36 -05:00 |
|
Rangi
|
0261bd2ff5
|
Daisy offers "grooming", not "massage"
|
2018-01-23 00:11:23 -05:00 |
|
Rangi
|
363d8b9242
|
KrissHouse → PlayersHouse
|
2018-01-22 19:10:09 -05:00 |
|
Rangi
|
efe6981a0d
|
Add daily+weekly bit flags (close issue #429)
|
2018-01-22 15:59:24 -05:00 |
|
Rangi
|
3a7f518de4
|
wStatusFlags/2 bit constants
|
2018-01-22 15:40:43 -05:00 |
|
Rangi
|
4d8528f903
|
More engine flag constants
|
2018-01-22 14:34:55 -05:00 |
|
Rangi
|
125d51b3b2
|
More engine bit flag constants
|
2018-01-22 13:57:44 -05:00 |
|
Rangi
|
e135091f09
|
Day-Care bit flags
|
2018-01-22 13:18:23 -05:00 |
|
Rangi
|
7cef012335
|
wUnlockedUnowns engine flag constants
Use local labels for "End"ings
|
2018-01-22 13:00:35 -05:00 |
|
Remy Oukaour
|
05382d3e3c
|
PARTY_LENGTH; MON_NAME; sgb_border.bin
|
2018-01-20 12:25:55 -05:00 |
|
Remy Oukaour
|
8127d1fbcf
|
Rename BATTLETOWER_NROF constants
|
2018-01-20 12:05:16 -05:00 |
|
Remy Oukaour
|
a3beba1e64
|
Use Japanese charmap definitions in strings
|
2018-01-18 20:49:17 -05:00 |
|
Remy Oukaour
|
23f2c056e8
|
Heal machine jumptable index constants
|
2018-01-18 00:57:06 -05:00 |
|
Remy Oukaour
|
6d20cf3e80
|
"CryHeader" → "Cry"; "Cry" → "MonCry"
|
2018-01-16 23:47:45 -05:00 |
|
Remy Oukaour
|
bf074f3598
|
map_header → map_def; map_header_2 → map_data
|
2018-01-16 23:25:00 -05:00 |
|
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
|
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
|
Remy Oukaour
|
9180362211
|
Move code out of gfx/ (close #474)
|
2018-01-15 11:06:32 -05:00 |
|
Remy Oukaour
|
9bb584798e
|
_Special_BugContestJudging → _BugContestJudging; HOF_Predef_AnimateFrontpic → Predef_HOF_AnimateFrontpic (close #473)
|
2018-01-15 10:55:44 -05:00 |
|
Remy Oukaour
|
14c8cf5b48
|
Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
|
2018-01-14 23:43:51 -05:00 |
|
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
|
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
|
Remy Oukaour
|
7a09fc9f75
|
GFX tile sizes in decimal
|
2018-01-14 19:43:35 -05:00 |
|
Remy Oukaour
|
eb3102200f
|
More Battle Tower map script constants, fewer raw hex values
|
2018-01-14 19:26:55 -05:00 |
|
mid-kid
|
11d67567d2
|
Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
|
2018-01-14 11:59:56 +01:00 |
|
Remy Oukaour
|
2ab60fa8a4
|
menu_coords macro for (x1, y1, x2, y2) order (see issue #440)
|
2018-01-13 16:38:14 -05:00 |
|
Remy Oukaour
|
f1e1b26138
|
More gfx/**/*.pal files
|
2018-01-12 14:54:00 -05:00 |
|
Remy Oukaour
|
d83aefb30a
|
Use more constants in scripts
|
2018-01-12 02:27:42 -05:00 |
|
Remy Oukaour
|
af4001132e
|
Break up engine/events_3.asm
|
2018-01-11 23:50:44 -05:00 |
|
Remy Oukaour
|
177341425c
|
Use charmap frame characters
|
2018-01-11 21:14:35 -05:00 |
|
Remy Oukaour
|
17f34cb29c
|
Disambiguate some uses of wcf64/5/6
|
2018-01-11 15:36:11 -05:00 |
|
Remy Oukaour
|
94d6a32721
|
Use maskbits some more
|
2018-01-11 14:27:19 -05:00 |
|
Remy Oukaour
|
b45f89f80c
|
More constants and data tables
|
2018-01-11 01:45:27 -05:00 |
|
Remy Oukaour
|
cc8dac5a22
|
Use constants and data for Unown chamber events
|
2018-01-11 00:25:14 -05:00 |
|
Remy Oukaour
|
0a3b251dcb
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
|
Remy Oukaour
|
28d5169a11
|
maskbits <count> +- 1
|
2018-01-10 14:03:11 -05:00 |
|
Remy Oukaour
|
bc79f17b9d
|
More maskbits
|
2018-01-10 13:59:07 -05:00 |
|
Remy Oukaour
|
417937cffc
|
Resolve #461
|
2018-01-10 13:47:57 -05:00 |
|
Remy Oukaour
|
16eb97ae9c
|
Constant swap explains this Battle Tower bug
|
2018-01-10 02:55:44 -05:00 |
|
Remy Oukaour
|
cc0fd6e12c
|
CRYSTAL11 → _CRYSTAL11
|
2018-01-09 17:26:40 -05:00 |
|
Remy Oukaour
|
ce50d1b2cb
|
Clearer Battle Tower code
|
2018-01-09 16:55:11 -05:00 |
|
Remy Oukaour
|
11556196ba
|
Consistent sine wave code formatting
|
2018-01-09 16:39:36 -05:00 |
|
Adelaide Walter
|
6c5cd7a963
|
Simplify comments per Rangi's rec.
|
2018-01-08 23:07:46 -05:00 |
|
Remy Oukaour
|
bdd3a55333
|
Organize mobile/battle_tower_*.asm data and code
|
2018-01-06 18:53:30 -05:00 |
|
Adelaide Walter
|
ce985a09a7
|
Document switches to BANK(sScratch) via xor a
|
2018-01-04 16:51:50 -05:00 |
|
Adelaide Walter
|
fb422e8d9c
|
Use BANK for hardcoded WRAM banks preceding FarCopyWRAM/GetFarWRAMByte calls.
|
2018-01-04 14:53:50 -05:00 |
|
Adelaide Walter
|
9d0ba6bfd3
|
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
|
2018-01-03 19:12:45 -05:00 |
|