Rangi
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1237156948
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Identify mobile Name Card exchange labels
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2020-10-30 10:45:31 -04:00 |
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Rangi
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ba5bc304f9
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
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Rangi
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bcc0d633e9
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Identify the remaining (non-mobile) uses of another WRAM union
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2020-10-29 14:51:41 -04:00 |
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Rangi
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ea426a8879
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Identify more WRAM labels, and start a <X>_DummyFunction label convention
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2020-10-28 14:34:38 -04:00 |
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Rangi
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6d333bed5f
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Replace many '; unused' with '; unreferenced'
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2020-10-28 10:21:10 -04:00 |
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Rangi
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2738858985
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:56 -04:00 |
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Rangi
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9dcdad5e60
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
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Rangi
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7991db972b
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Identify some more link.asm labels (syncing to pokegold)
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2020-10-23 13:36:54 -04:00 |
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Rangi
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d8310c166d
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Identify some more map object labels and constants
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2020-10-22 17:41:48 -04:00 |
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Rangi
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ae4fe08084
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Identify some more labels (a few link-related)
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2020-10-22 00:53:54 -04:00 |
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7Soul
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cf26f55985
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Identify battle bg effects functions and constants (#773)
Identify battle bg effects functions and constants
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2020-10-06 15:45:09 -04:00 |
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7Soul
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836da09f4e
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Identify anim object constants (#772)
Identify anim object constants
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2020-10-04 15:06:38 -04:00 |
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7Soul
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2ffc5f907f
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Identify battle animation functions (#771)
Identify battle animation functions
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2020-10-03 21:54:02 -04:00 |
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mid-kid
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353f78f493
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GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
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2020-08-27 15:13:41 +02:00 |
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Rangi
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7729dcd204
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Consistent constants for radio data table sizes (could still be better)
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2020-08-13 13:47:50 -04:00 |
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Rangi
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dd369f3199
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Move EngineFlags and SpecialsPointers into data/engine/
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2020-07-22 20:24:53 -04:00 |
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Rangi
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11dc805de0
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Revert "Factor out tables into data/overworld/"
This reverts commit b5a7e7de3e6b75e95967edd28b9c2af5959cd136.
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2020-07-22 20:21:26 -04:00 |
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Rangi
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b5a7e7de3e
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Factor out tables into data/overworld/
Fixes #749
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2020-07-22 15:22:58 -04:00 |
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Rangi
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212846af57
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Treat map setup commands like trade script commands
Fixes #736
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2020-07-22 13:37:43 -04:00 |
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Rangi
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a9941e28cc
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Define NUM_FLYPOINTS
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2020-07-21 11:48:39 -04:00 |
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Rangi
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59d9932255
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SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
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2020-07-17 13:01:48 -04:00 |
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Rangi
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eca33ef190
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Define map setup commands as macros like other script commands
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2020-07-13 20:44:16 -04:00 |
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Rangi
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6ca82e5c86
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-08 15:30:23 -04:00 |
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Rangi
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43a9295789
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add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm
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2020-07-06 16:53:05 -04:00 |
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Rangi
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26d764de5d
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Use STRCMP, not ==, to compare multi-character strings
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2020-07-02 11:46:30 -04:00 |
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