95 Commits

Author SHA1 Message Date
Remy Oukaour
59fe407812 Copy pokered's organization some more, with further constant and data files 2017-12-15 17:22:52 -05:00
Remy Oukaour
dc76bf804f Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
Remy Oukaour
253c09949b Move data/audio/ back into audio/
Keep trainer data together
2017-12-15 12:38:59 -05:00
Remy Oukaour
94722aa8f0 Move predef/ files into engine/
Get rid of single-file engine/ subdirectories
Move tilesets/ palettes unrelated to individual tilesets into data/palettes/ (more from engine/colors.asm can be moved here too)
2017-12-15 12:31:18 -05:00
Remy Oukaour
28aec67f6e Document one more bug/oversight
Move FleeMons table into data/
2017-12-15 00:05:53 -05:00
Remy Oukaour
6ab1d028bb Split items/ and trainers/ into their data/ and engine/ components
Move some data into a pokemon/ subdirectory
2017-12-14 23:00:54 -05:00
Remy Oukaour
e48a401290 Reorganize macros 2017-12-14 00:36:24 -05:00
Remy Oukaour
0e7a101e41 Use constants for gender ratios 2017-12-13 17:59:14 -05:00
yenatch
a1d9c7459b SpriteAnimSeqData comments on same line 2017-12-12 23:44:57 -05:00
Remy Oukaour
b006415371 Define constants for collision types 2017-12-12 16:15:58 -05:00
Remy Oukaour
5b13a7a13b Identify more sprite-related constants
Start more documentation
2017-12-12 13:22:19 -05:00
Remy Oukaour
c5675927fe Identify more sprite-related constants 2017-12-12 12:18:11 -05:00
Remy Oukaour
48e40a7f09 Identify some SPRITE_ANIM_FRAME_IDX_* constants 2017-12-12 02:31:14 -05:00
Remy Oukaour
39367a1b68 Outdoor sprite groups have the same names as map header groups 2017-12-12 01:01:56 -05:00
Remy Oukaour
79873a1bfc Move pic animation documentation to docs/
Move growth rates to a data/ table
Name more SECTIONs
2017-12-11 23:44:29 -05:00
Remy Oukaour
213dcc70d7 More consistent data tables 2017-12-11 22:59:30 -05:00
Remy Oukaour
f1f84743f7 Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
Remy Oukaour
4afc2f01ef Add member constants for the base data struct, same as most other structs 2017-12-11 17:35:35 -05:00
Remy Oukaour
8c2c9e91b5 Better file name 2017-12-11 17:13:38 -05:00
Remy Oukaour
2e41368ac4 Factor out one more data table 2017-12-11 17:11:30 -05:00
Remy Oukaour
5be98bae3c Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
Remy Oukaour
31cce83e9b Move lots of data tables into individual data/ files
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00
Remy Oukaour
08b14e593e Rename tilesets, consistent with constant names 2017-12-10 23:56:10 -05:00
Remy Oukaour
25bff5c1ac Remove unused .asm file 2017-12-10 13:58:55 -05:00
Remy Oukaour
512863989f Document constants with comments, actual names, and more thorough usage 2017-12-09 02:15:46 -05:00