pokecrystal-board/engine/menus/save.asm

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SaveMenu:
call LoadStandardMenuHeader
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farcall DisplaySaveInfoOnSave
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call SpeechTextbox
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call UpdateSprites
farcall SaveMenu_CopyTilemapAtOnce
ld hl, WouldYouLikeToSaveTheGameText
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call SaveTheGame_yesorno
jr nz, .refused
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call AskOverwriteSaveFile
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jr c, .refused
call PauseGameLogic
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call _SavingDontTurnOffThePower
call ResumeGameLogic
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call ExitMenu
and a
ret
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.refused
call ExitMenu
call GSReloadPalettes
farcall SaveMenu_CopyTilemapAtOnce
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scf
ret
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SaveAfterLinkTrade:
call PauseGameLogic
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farcall StageRTCTimeForSave
farcall BackupMysteryGift
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call SavePokemonData
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call SaveChecksum
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call SaveBackupPokemonData
call SaveBackupChecksum
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farcall BackupPartyMonMail
farcall SaveRTC
call ResumeGameLogic
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ret
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ChangeBoxSaveGame:
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push de
ld hl, ChangeBoxSaveText
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call MenuTextbox
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call YesNoBox
call ExitMenu
jr c, .refused
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call AskOverwriteSaveFile
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jr c, .refused
call PauseGameLogic
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call SavingDontTurnOffThePower
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call SaveBox
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pop de
ld a, e
ld [wCurBox], a
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call LoadBox
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call SavedTheGame
call ResumeGameLogic
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and a
ret
.refused
pop de
ret
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Link_SaveGame:
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call AskOverwriteSaveFile
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jr c, .refused
call PauseGameLogic
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call _SavingDontTurnOffThePower
call ResumeGameLogic
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and a
.refused
ret
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MoveMonWOMail_SaveGame:
call PauseGameLogic
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push de
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call SaveBox
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pop de
ld a, e
ld [wCurBox], a
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call LoadBox
call ResumeGameLogic
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ret
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MoveMonWOMail_InsertMon_SaveGame:
call PauseGameLogic
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push de
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call SaveBox
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pop de
ld a, e
ld [wCurBox], a
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ld a, TRUE
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ld [wSaveFileExists], a
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farcall StageRTCTimeForSave
farcall BackupMysteryGift
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call ValidateSave
call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call SaveChecksum
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call ValidateBackupSave
call SaveBackupOptions
call SaveBackupPlayerData
call SaveBackupPokemonData
call SaveBackupChecksum
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farcall BackupPartyMonMail
farcall BackupMobileEventIndex
farcall SaveRTC
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call LoadBox
call ResumeGameLogic
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ld de, SFX_SAVE
call PlaySFX
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ld c, 24
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call DelayFrames
ret
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StartMoveMonWOMail_SaveGame:
ld hl, MoveMonWOMailSaveText
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call MenuTextbox
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call YesNoBox
call ExitMenu
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jr c, .refused
call AskOverwriteSaveFile
jr c, .refused
call PauseGameLogic
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call _SavingDontTurnOffThePower
call ResumeGameLogic
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and a
ret
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.refused
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scf
ret
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PauseGameLogic:
ld a, TRUE
ld [wGameLogicPaused], a
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ret
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ResumeGameLogic:
xor a ; FALSE
ld [wGameLogicPaused], a
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ret
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AddHallOfFameEntry:
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ld a, BANK(sHallOfFame)
call OpenSRAM
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ld hl, sHallOfFame + HOF_LENGTH * (NUM_HOF_TEAMS - 1) - 1
ld de, sHallOfFame + HOF_LENGTH * NUM_HOF_TEAMS - 1
ld bc, HOF_LENGTH * (NUM_HOF_TEAMS - 1)
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.loop
ld a, [hld]
ld [de], a
dec de
dec bc
ld a, c
or b
jr nz, .loop
ld hl, wHallOfFamePokemonList
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ld de, sHallOfFame
ld bc, wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1
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call CopyBytes
call CloseSRAM
; This vc_hook causes the Virtual Console to set [sMobileEventIndex] and [sMobileEventIndexBackup]
; to MOBILE_EVENT_OBJECT_GS_BALL ($b), which enables you to get the GS Ball, take it to Kurt, and
; encounter Celebi. It assumes that sMobileEventIndex and sMobileEventIndexBackup are at their
; original addresses.
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vc_hook Enable_GS_Ball_mobile_event
vc_assert BANK(sMobileEventIndex) == $1 && sMobileEventIndex == $be3c, \
"sMobileEventIndex is no longer located at 01:be3c."
vc_assert BANK(sMobileEventIndexBackup) == $1 && sMobileEventIndexBackup == $be44, \
"sMobileEventIndexBackup is no longer located at 01:be44."
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ret
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SaveGameData:
call _SaveGameData
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ret
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AskOverwriteSaveFile:
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ld a, [wSaveFileExists]
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and a
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jr z, .erase
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call CompareLoadedAndSavedPlayerID
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jr z, .yoursavefile
ld hl, AnotherSaveFileText
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call SaveTheGame_yesorno
jr nz, .refused
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jr .erase
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.yoursavefile
ld hl, AlreadyASaveFileText
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call SaveTheGame_yesorno
jr nz, .refused
jr .ok
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.erase
call ErasePreviousSave
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.ok
and a
ret
.refused
scf
ret
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SaveTheGame_yesorno:
ld b, BANK(WouldYouLikeToSaveTheGameText)
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call MapTextbox
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call LoadMenuTextbox
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lb bc, 0, 7
call PlaceYesNoBox
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ld a, [wMenuCursorY]
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dec a
call CloseWindow
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push af
call GSReloadPalettes
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pop af
and a
ret
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CompareLoadedAndSavedPlayerID:
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ld a, BANK(sPlayerData)
call OpenSRAM
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ld hl, sPlayerData + (wPlayerID - wPlayerData)
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ld a, [hli]
ld c, [hl]
ld b, a
call CloseSRAM
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ld a, [wPlayerID]
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cp b
ret nz
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ld a, [wPlayerID + 1]
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cp c
ret
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_SavingDontTurnOffThePower:
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call SavingDontTurnOffThePower
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SavedTheGame:
call _SaveGameData
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; wait 32 frames
ld c, 32
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call DelayFrames
; copy the original text speed setting to the stack
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ld a, [wOptions]
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push af
; set text speed to medium
ld a, TEXT_DELAY_MED
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ld [wOptions], a
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; <PLAYER> saved the game!
ld hl, SavedTheGameText
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call PrintText
; restore the original text speed setting
pop af
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ld [wOptions], a
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ld de, SFX_SAVE
call WaitPlaySFX
call WaitSFX
; wait 30 frames
ld c, 30
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call DelayFrames
ret
_SaveGameData:
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ld a, TRUE
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ld [wSaveFileExists], a
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farcall StageRTCTimeForSave
farcall BackupMysteryGift
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call ValidateSave
call SaveOptions
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call SavePlayerData
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call SavePokemonData
call SaveBox
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call SaveChecksum
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call ValidateBackupSave
call SaveBackupOptions
call SaveBackupPlayerData
call SaveBackupPokemonData
call SaveBackupChecksum
call UpdateStackTop
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farcall BackupPartyMonMail
farcall BackupMobileEventIndex
farcall SaveRTC
ld a, BANK(sBattleTowerChallengeState)
call OpenSRAM
ld a, [sBattleTowerChallengeState]
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cp BATTLETOWER_RECEIVED_REWARD
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jr nz, .ok
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xor a
ld [sBattleTowerChallengeState], a
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.ok
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call CloseSRAM
ret
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UpdateStackTop:
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; sStackTop appears to be unused.
; It could have been used to debug stack overflow during saving.
call FindStackTop
ld a, BANK(sStackTop)
call OpenSRAM
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ld a, [sStackTop + 0]
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ld e, a
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ld a, [sStackTop + 1]
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ld d, a
or e
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jr z, .update
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ld a, e
sub l
ld a, d
sbc h
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jr c, .done
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.update
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ld a, l
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ld [sStackTop + 0], a
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ld a, h
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ld [sStackTop + 1], a
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.done
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call CloseSRAM
ret
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FindStackTop:
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; Find the furthest point that sp has traversed to.
; This is distinct from the current value of sp.
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ld hl, wStackBottom
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.loop
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ld a, [hl]
or a
ret nz
inc hl
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jr .loop
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SavingDontTurnOffThePower:
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; Prevent joypad interrupts
xor a
ldh [hJoypadReleased], a
ldh [hJoypadPressed], a
ldh [hJoypadSum], a
ldh [hJoypadDown], a
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; Save the text speed setting to the stack
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ld a, [wOptions]
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push af
; Set the text speed to medium
ld a, TEXT_DELAY_MED
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ld [wOptions], a
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; SAVING... DON'T TURN OFF THE POWER.
ld hl, SavingDontTurnOffThePowerText
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call PrintText
; Restore the text speed setting
pop af
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ld [wOptions], a
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; Wait for 16 frames
ld c, 16
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call DelayFrames
ret
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ErasePreviousSave:
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call EraseBoxes
call EraseHallOfFame
call EraseLinkBattleStats
call EraseMysteryGift
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call SaveData
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call EraseBattleTowerStatus
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ld a, BANK(sStackTop)
call OpenSRAM
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xor a
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ld [sStackTop + 0], a
ld [sStackTop + 1], a
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call CloseSRAM
ld a, $1
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ld [wSavedAtLeastOnce], a
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ret
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EraseLinkBattleStats:
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ld a, BANK(sLinkBattleStats)
call OpenSRAM
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ld hl, sLinkBattleStats
ld bc, sLinkBattleStatsEnd - sLinkBattleStats
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xor a
call ByteFill
jp CloseSRAM
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EraseMysteryGift:
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ld a, BANK(sBackupMysteryGiftItem)
call OpenSRAM
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ld hl, sBackupMysteryGiftItem
ld bc, sBackupMysteryGiftItemEnd - sBackupMysteryGiftItem
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xor a
call ByteFill
jp CloseSRAM
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EraseHallOfFame:
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ld a, BANK(sHallOfFame)
call OpenSRAM
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ld hl, sHallOfFame
ld bc, sHallOfFameEnd - sHallOfFame
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xor a
call ByteFill
jp CloseSRAM
Function14d18: ; unreferenced
ld a, BANK(s4_a007) ; MBC30 bank used by JP Crystal; inaccessible by MBC3
call OpenSRAM
ld hl, .Data
ld de, s4_a007
ld bc, 4 * 12
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call CopyBytes
jp CloseSRAM
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.Data:
db $0d, $02, $00, $05, $00, $00, $22, $02, $01, $05, $00, $00
db $03, $04, $05, $08, $03, $05, $0e, $06, $03, $02, $00, $00
db $39, $07, $07, $04, $00, $05, $04, $07, $01, $05, $00, $00
db $0f, $05, $14, $07, $05, $05, $11, $0c, $0c, $06, $06, $04
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EraseBattleTowerStatus:
ld a, BANK(sBattleTowerChallengeState)
call OpenSRAM
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xor a
ld [sBattleTowerChallengeState], a
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jp CloseSRAM
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SaveData:
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call _SaveData
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ret
Function14d6c: ; unreferenced
ld a, BANK(s4_a60b) ; MBC30 bank used by JP Crystal; inaccessible by MBC3
call OpenSRAM
ld a, [s4_a60b] ; address of MBC30 bank
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ld b, $0
and a
jr z, .ok
ld b, $2
.ok
ld a, b
ld [s4_a60b], a ; address of MBC30 bank
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call CloseSRAM
ret
Function14d83: ; unreferenced
ld a, BANK(s4_a60c) ; aka BANK(s4_a60d) ; MBC30 bank used by JP Crystal; inaccessible by MBC3
call OpenSRAM
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xor a
ld [s4_a60c], a ; address of MBC30 bank
ld [s4_a60d], a ; address of MBC30 bank
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call CloseSRAM
ret
Function14d93: ; unreferenced
ld a, BANK(s7_a000) ; MBC30 bank used by JP Crystal; inaccessible by MBC3
call OpenSRAM
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xor a
ld [s7_a000], a ; address of MBC30 bank
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call CloseSRAM
ret
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HallOfFame_InitSaveIfNeeded:
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ld a, [wSavedAtLeastOnce]
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and a
ret nz
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call ErasePreviousSave
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ret
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ValidateSave:
ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
call OpenSRAM
ld a, SAVE_CHECK_VALUE_1
ld [sCheckValue1], a
ld a, SAVE_CHECK_VALUE_2
ld [sCheckValue2], a
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jp CloseSRAM
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SaveOptions:
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ld a, BANK(sOptions)
call OpenSRAM
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ld hl, wOptions
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ld de, sOptions
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ld bc, wOptionsEnd - wOptions
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call CopyBytes
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ld a, [wOptions]
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and ~(1 << NO_TEXT_SCROLL)
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ld [sOptions], a
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jp CloseSRAM
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SavePlayerData:
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ld a, BANK(sPlayerData)
call OpenSRAM
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ld hl, wPlayerData
ld de, sPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, wCurMapData
ld de, sCurMapData
ld bc, wCurMapDataEnd - wCurMapData
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call CopyBytes
jp CloseSRAM
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SavePokemonData:
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ld a, BANK(sPokemonData)
call OpenSRAM
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ld hl, wPokemonData
ld de, sPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
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SaveBox:
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call GetBoxAddress
call SaveBoxAddress
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ret
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SaveChecksum:
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ld hl, sGameData
ld bc, sGameDataEnd - sGameData
ld a, BANK(sGameData)
call OpenSRAM
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call Checksum
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ld a, e
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ld [sChecksum + 0], a
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ld a, d
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ld [sChecksum + 1], a
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call CloseSRAM
ret
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ValidateBackupSave:
ld a, BANK(sBackupCheckValue1) ; aka BANK(sBackupCheckValue2)
call OpenSRAM
ld a, SAVE_CHECK_VALUE_1
ld [sBackupCheckValue1], a
ld a, SAVE_CHECK_VALUE_2
ld [sBackupCheckValue2], a
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call CloseSRAM
ret
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SaveBackupOptions:
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ld a, BANK(sBackupOptions)
call OpenSRAM
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ld hl, wOptions
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ld de, sBackupOptions
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ld bc, wOptionsEnd - wOptions
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call CopyBytes
call CloseSRAM
ret
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SaveBackupPlayerData:
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ld a, BANK(sBackupPlayerData)
call OpenSRAM
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ld hl, wPlayerData
ld de, sBackupPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, wCurMapData
ld de, sBackupCurMapData
ld bc, wCurMapDataEnd - wCurMapData
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call CopyBytes
call CloseSRAM
ret
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SaveBackupPokemonData:
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ld a, BANK(sBackupPokemonData)
call OpenSRAM
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ld hl, wPokemonData
ld de, sBackupPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
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SaveBackupChecksum:
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ld hl, sBackupGameData
ld bc, sBackupGameDataEnd - sBackupGameData
ld a, BANK(sBackupGameData)
call OpenSRAM
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call Checksum
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ld a, e
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ld [sBackupChecksum + 0], a
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ld a, d
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ld [sBackupChecksum + 1], a
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call CloseSRAM
ret
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TryLoadSaveFile:
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call VerifyChecksum
jr nz, .backup
call LoadPlayerData
call LoadPokemonData
call LoadBox
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farcall RestorePartyMonMail
farcall RestoreMobileEventIndex
farcall RestoreMysteryGift
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call ValidateBackupSave
call SaveBackupOptions
call SaveBackupPlayerData
call SaveBackupPokemonData
call SaveBackupChecksum
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and a
ret
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.backup
call VerifyBackupChecksum
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jr nz, .corrupt
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call LoadBackupPlayerData
call LoadBackupPokemonData
call LoadBox
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farcall RestorePartyMonMail
farcall RestoreMobileEventIndex
farcall RestoreMysteryGift
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call ValidateSave
call SaveOptions
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call SavePlayerData
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call SavePokemonData
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call SaveChecksum
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and a
ret
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.corrupt
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ld a, [wOptions]
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push af
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set NO_TEXT_SCROLL, a
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ld [wOptions], a
ld hl, SaveFileCorruptedText
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call PrintText
pop af
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ld [wOptions], a
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scf
ret
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TryLoadSaveData:
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xor a ; FALSE
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ld [wSaveFileExists], a
call CheckPrimarySaveFile
ld a, [wSaveFileExists]
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and a
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jr z, .backup
ld a, BANK(sPlayerData)
call OpenSRAM
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ld hl, sPlayerData + wStartDay - wPlayerData
ld de, wStartDay
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ld bc, 8
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call CopyBytes
ld hl, sPlayerData + wStatusFlags - wPlayerData
ld de, wStatusFlags
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ld a, [hl]
ld [de], a
call CloseSRAM
ret
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.backup
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call CheckBackupSaveFile
ld a, [wSaveFileExists]
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and a
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jr z, .corrupt
ld a, BANK(sBackupPlayerData)
call OpenSRAM
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ld hl, sBackupPlayerData + wStartDay - wPlayerData
ld de, wStartDay
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ld bc, 8
call CopyBytes
ld hl, sBackupPlayerData + wStatusFlags - wPlayerData
ld de, wStatusFlags
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ld a, [hl]
ld [de], a
call CloseSRAM
ret
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.corrupt
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ld hl, DefaultOptions
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ld de, wOptions
ld bc, wOptionsEnd - wOptions
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call CopyBytes
call ClearClock
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ret
INCLUDE "data/default_options.asm"
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CheckPrimarySaveFile:
ld a, BANK(sCheckValue1) ; aka BANK(sCheckValue2)
call OpenSRAM
ld a, [sCheckValue1]
cp SAVE_CHECK_VALUE_1
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jr nz, .nope
ld a, [sCheckValue2]
cp SAVE_CHECK_VALUE_2
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jr nz, .nope
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ld hl, sOptions
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ld de, wOptions
ld bc, wOptionsEnd - wOptions
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call CopyBytes
call CloseSRAM
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ld a, TRUE
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ld [wSaveFileExists], a
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.nope
call CloseSRAM
ret
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CheckBackupSaveFile:
ld a, BANK(sBackupCheckValue1) ; aka BANK(sBackupCheckValue2)
call OpenSRAM
ld a, [sBackupCheckValue1]
cp SAVE_CHECK_VALUE_1
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jr nz, .nope
ld a, [sBackupCheckValue2]
cp SAVE_CHECK_VALUE_2
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jr nz, .nope
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ld hl, sBackupOptions
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ld de, wOptions
ld bc, wOptionsEnd - wOptions
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call CopyBytes
ld a, $2
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ld [wSaveFileExists], a
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.nope
call CloseSRAM
ret
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LoadPlayerData:
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ld a, BANK(sPlayerData)
call OpenSRAM
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ld hl, sPlayerData
ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, sCurMapData
ld de, wCurMapData
ld bc, wCurMapDataEnd - wCurMapData
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call CopyBytes
call CloseSRAM
ld a, BANK(sBattleTowerChallengeState)
call OpenSRAM
ld a, [sBattleTowerChallengeState]
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cp BATTLETOWER_RECEIVED_REWARD
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jr nz, .not_4
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ld a, BATTLETOWER_WON_CHALLENGE
ld [sBattleTowerChallengeState], a
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.not_4
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call CloseSRAM
ret
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LoadPokemonData:
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ld a, BANK(sPokemonData)
call OpenSRAM
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ld hl, sPokemonData
ld de, wPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
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LoadBox:
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call GetBoxAddress
call LoadBoxAddress
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ret
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VerifyChecksum:
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ld hl, sGameData
ld bc, sGameDataEnd - sGameData
ld a, BANK(sGameData)
call OpenSRAM
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call Checksum
ld a, [sChecksum + 0]
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cp e
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jr nz, .fail
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ld a, [sChecksum + 1]
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cp d
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.fail
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push af
call CloseSRAM
pop af
ret
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LoadBackupPlayerData:
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ld a, BANK(sBackupPlayerData)
call OpenSRAM
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ld hl, sBackupPlayerData
ld de, wPlayerData
ld bc, wPlayerDataEnd - wPlayerData
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call CopyBytes
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ld hl, sBackupCurMapData
ld de, wCurMapData
ld bc, wCurMapDataEnd - wCurMapData
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call CopyBytes
call CloseSRAM
ret
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LoadBackupPokemonData:
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ld a, BANK(sBackupPokemonData)
call OpenSRAM
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ld hl, sBackupPokemonData
ld de, wPokemonData
ld bc, wPokemonDataEnd - wPokemonData
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call CopyBytes
call CloseSRAM
ret
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VerifyBackupChecksum:
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ld hl, sBackupGameData
ld bc, sBackupGameDataEnd - sBackupGameData
ld a, BANK(sBackupGameData)
call OpenSRAM
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call Checksum
ld a, [sBackupChecksum + 0]
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cp e
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jr nz, .fail
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ld a, [sBackupChecksum + 1]
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cp d
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.fail
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push af
call CloseSRAM
pop af
ret
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_SaveData:
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; This is called within two scenarios:
; a) ErasePreviousSave (the process of erasing the save from a previous game file)
; b) unused mobile functionality
; It is not part of a regular save.
2018-01-18 18:48:52 -08:00
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ld a, BANK(sCrystalData)
call OpenSRAM
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ld hl, wCrystalData
ld de, sCrystalData
ld bc, wCrystalDataEnd - wCrystalData
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call CopyBytes
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; This block originally had some mobile functionality, but since we're still in
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; BANK(sCrystalData), it instead overwrites the sixteen wEventFlags starting at 1:s4_a60e with
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; garbage from wd479. This isn't an issue, since ErasePreviousSave is followed by a regular
; save that unwrites the garbage.
2018-01-18 18:48:52 -08:00
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ld hl, wd479
ld a, [hli]
ld [s4_a60e + 0], a
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ld a, [hli]
ld [s4_a60e + 1], a
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jp CloseSRAM
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_LoadData:
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ld a, BANK(sCrystalData)
call OpenSRAM
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ld hl, sCrystalData
ld de, wCrystalData
ld bc, wCrystalDataEnd - wCrystalData
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call CopyBytes
2018-01-18 18:48:52 -08:00
2018-01-08 19:48:58 -08:00
; This block originally had some mobile functionality to mirror _SaveData above, but instead it
2018-01-23 14:39:09 -08:00
; (harmlessly) writes the aforementioned wEventFlags to the unused wd479.
2018-01-18 18:48:52 -08:00
2015-08-19 10:13:48 -07:00
ld hl, wd479
ld a, [s4_a60e + 0]
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ld [hli], a
ld a, [s4_a60e + 1]
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ld [hli], a
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2015-08-19 10:13:48 -07:00
jp CloseSRAM
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GetBoxAddress:
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ld a, [wCurBox]
cp NUM_BOXES
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jr c, .ok
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xor a
ld [wCurBox], a
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.ok
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ld e, a
ld d, 0
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ld hl, BoxAddresses
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rept 5
add hl, de
endr
ld a, [hli]
push af
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
ld h, [hl]
ld l, a
pop af
ret
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SaveBoxAddress:
; Save box via wBoxPartialData.
; We do this in three steps because the size of wBoxPartialData is less than
2015-12-14 17:06:41 -08:00
; the size of sBox.
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push hl
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; Load the first part of the active box.
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push af
push de
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ld a, BANK(sBox)
call OpenSRAM
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ld hl, sBox
ld de, wBoxPartialData
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
pop de
pop af
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; Save it to the target box.
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push af
push de
call OpenSRAM
ld hl, wBoxPartialData
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
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; Load the second part of the active box.
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ld a, BANK(sBox)
call OpenSRAM
ld hl, sBox + (wBoxPartialDataEnd - wBoxPartialData)
ld de, wBoxPartialData
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
pop de
pop af
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ld hl, (wBoxPartialDataEnd - wBoxPartialData)
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add hl, de
ld e, l
ld d, h
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; Save it to the next part of the target box.
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push af
push de
call OpenSRAM
ld hl, wBoxPartialData
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
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; Load the third and final part of the active box.
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ld a, BANK(sBox)
call OpenSRAM
ld hl, sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2
ld de, wBoxPartialData
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
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call CopyBytes
call CloseSRAM
pop de
pop af
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ld hl, (wBoxPartialDataEnd - wBoxPartialData)
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add hl, de
ld e, l
ld d, h
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; Save it to the final part of the target box.
call OpenSRAM
ld hl, wBoxPartialData
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
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call CopyBytes
call CloseSRAM
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2015-08-19 10:13:48 -07:00
pop hl
ret
2018-06-24 07:09:41 -07:00
LoadBoxAddress:
; Load box via wBoxPartialData.
; We do this in three steps because the size of wBoxPartialData is less than
2015-12-14 17:06:41 -08:00
; the size of sBox.
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push hl
ld l, e
ld h, d
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; Load part 1
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push af
push hl
call OpenSRAM
ld de, wBoxPartialData
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
call OpenSRAM
ld hl, wBoxPartialData
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ld de, sBox
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
pop hl
pop af
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ld de, (wBoxPartialDataEnd - wBoxPartialData)
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add hl, de
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; Load part 2
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push af
push hl
call OpenSRAM
ld de, wBoxPartialData
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
call OpenSRAM
ld hl, wBoxPartialData
ld de, sBox + (wBoxPartialDataEnd - wBoxPartialData)
ld bc, (wBoxPartialDataEnd - wBoxPartialData)
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call CopyBytes
call CloseSRAM
pop hl
pop af
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; Load part 3
ld de, (wBoxPartialDataEnd - wBoxPartialData)
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add hl, de
call OpenSRAM
ld de, wBoxPartialData
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
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call CopyBytes
call CloseSRAM
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ld a, BANK(sBox)
call OpenSRAM
ld hl, wBoxPartialData
ld de, sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2
ld bc, sBoxEnd - (sBox + (wBoxPartialDataEnd - wBoxPartialData) * 2) ; $8e
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call CopyBytes
call CloseSRAM
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2015-08-19 10:13:48 -07:00
pop hl
ret
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EraseBoxes:
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ld hl, BoxAddresses
ld c, NUM_BOXES
.next
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push bc
ld a, [hli]
call OpenSRAM
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ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
xor a
ld [de], a
inc de
ld a, -1
ld [de], a
inc de
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ld bc, sBoxEnd - (sBox + 2)
.clear
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xor a
ld [de], a
inc de
dec bc
ld a, b
or c
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jr nz, .clear
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ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, -1
ld [de], a
inc de
xor a
ld [de], a
call CloseSRAM
pop bc
dec c
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jr nz, .next
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ret
box_address: MACRO
assert BANK(\1) == BANK(\2)
db BANK(\1)
dw \1, \2
ENDM
2018-06-24 07:09:41 -07:00
BoxAddresses:
table_width 5, BoxAddresses
box_address sBox1, sBox1End
box_address sBox2, sBox2End
box_address sBox3, sBox3End
box_address sBox4, sBox4End
box_address sBox5, sBox5End
box_address sBox6, sBox6End
box_address sBox7, sBox7End
box_address sBox8, sBox8End
box_address sBox9, sBox9End
box_address sBox10, sBox10End
box_address sBox11, sBox11End
box_address sBox12, sBox12End
box_address sBox13, sBox13End
box_address sBox14, sBox14End
assert_table_length NUM_BOXES
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Checksum:
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ld de, 0
.loop
ld a, [hli]
add e
ld e, a
ld a, 0
adc d
ld d, a
dec bc
ld a, b
or c
jr nz, .loop
ret
WouldYouLikeToSaveTheGameText:
text_far _WouldYouLikeToSaveTheGameText
text_end
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SavingDontTurnOffThePowerText:
text_far _SavingDontTurnOffThePowerText
text_end
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SavedTheGameText:
text_far _SavedTheGameText
text_end
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AlreadyASaveFileText:
text_far _AlreadyASaveFileText
text_end
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AnotherSaveFileText:
text_far _AnotherSaveFileText
text_end
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SaveFileCorruptedText:
text_far _SaveFileCorruptedText
text_end
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ChangeBoxSaveText:
text_far _ChangeBoxSaveText
text_end
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MoveMonWOMailSaveText:
text_far _MoveMonWOMailSaveText
text_end