2018-06-24 07:09:41 -07:00
|
|
|
DoPlayerMovement::
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
call .GetDPad
|
2016-05-14 09:28:00 -07:00
|
|
|
ld a, movement_step_sleep
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
2019-04-08 15:50:10 -07:00
|
|
|
ld [wWalkingIntoEdgeWarp], a
|
2015-12-29 10:15:58 -08:00
|
|
|
call .TranslateIntoMovement
|
|
|
|
ld c, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wMovementAnimation]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld [wPlayerNextMovement], a
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
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|
|
.GetDPad:
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-08-25 11:28:22 -07:00
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|
|
ldh a, [hJoyDown]
|
2018-01-23 14:39:09 -08:00
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|
|
ld [wCurInput], a
|
2015-12-29 10:15:58 -08:00
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|
|
|
|
|
|
; Standing downhill instead moves down.
|
|
|
|
|
2017-12-28 04:15:46 -08:00
|
|
|
ld hl, wBikeFlags
|
2018-01-22 10:57:44 -08:00
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|
|
bit BIKEFLAGS_DOWNHILL_F, [hl]
|
2015-12-29 10:15:58 -08:00
|
|
|
ret z
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|
|
|
|
|
|
|
ld c, a
|
|
|
|
and D_PAD
|
|
|
|
ret nz
|
|
|
|
|
|
|
|
ld a, c
|
|
|
|
or D_DOWN
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wCurInput], a
|
2015-12-29 10:15:58 -08:00
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|
|
ret
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|
|
|
|
2016-04-10 11:42:14 -07:00
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|
|
.TranslateIntoMovement:
|
2018-01-23 14:39:09 -08:00
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|
|
ld a, [wPlayerState]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp PLAYER_NORMAL
|
|
|
|
jr z, .Normal
|
|
|
|
cp PLAYER_SURF
|
|
|
|
jr z, .Surf
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|
|
|
cp PLAYER_SURF_PIKA
|
|
|
|
jr z, .Surf
|
|
|
|
cp PLAYER_BIKE
|
|
|
|
jr z, .Normal
|
2017-12-15 20:29:42 -08:00
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|
|
cp PLAYER_SKATE
|
2015-12-29 10:15:58 -08:00
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|
|
jr z, .Ice
|
|
|
|
|
2016-04-10 11:42:14 -07:00
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|
|
.Normal:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckForced
|
|
|
|
call .GetAction
|
|
|
|
call .CheckTile
|
|
|
|
ret c
|
|
|
|
call .CheckTurning
|
|
|
|
ret c
|
|
|
|
call .TryStep
|
|
|
|
ret c
|
|
|
|
call .TryJump
|
|
|
|
ret c
|
|
|
|
call .CheckWarp
|
|
|
|
ret c
|
|
|
|
jr .NotMoving
|
|
|
|
|
2016-04-10 11:42:14 -07:00
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|
|
.Surf:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckForced
|
|
|
|
call .GetAction
|
|
|
|
call .CheckTile
|
|
|
|
ret c
|
|
|
|
call .CheckTurning
|
|
|
|
ret c
|
|
|
|
call .TrySurf
|
|
|
|
ret c
|
|
|
|
jr .NotMoving
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.Ice:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckForced
|
|
|
|
call .GetAction
|
|
|
|
call .CheckTile
|
|
|
|
ret c
|
|
|
|
call .CheckTurning
|
|
|
|
ret c
|
|
|
|
call .TryStep
|
|
|
|
ret c
|
|
|
|
call .TryJump
|
|
|
|
ret c
|
|
|
|
call .CheckWarp
|
|
|
|
ret c
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
|
|
|
|
jr z, .HitWall
|
|
|
|
call .BumpSound
|
2016-04-10 11:42:14 -07:00
|
|
|
.HitWall:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .StandInPlace
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.NotMoving:
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
|
|
|
|
jr z, .Standing
|
|
|
|
|
|
|
|
; Walking into an edge warp won't bump.
|
2019-04-08 15:50:10 -07:00
|
|
|
ld a, [wWalkingIntoEdgeWarp]
|
2015-12-29 10:15:58 -08:00
|
|
|
and a
|
|
|
|
jr nz, .CantMove
|
|
|
|
call .BumpSound
|
2016-04-10 11:42:14 -07:00
|
|
|
.CantMove:
|
2015-12-29 10:15:58 -08:00
|
|
|
call ._WalkInPlace
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.Standing:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .StandInPlace
|
|
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|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckTile:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Tiles such as waterfalls and warps move the player
|
|
|
|
; in a given direction, overriding input.
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerStandingTile]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld c, a
|
|
|
|
call CheckWhirlpoolTile
|
2016-03-01 19:31:21 -08:00
|
|
|
jr c, .not_whirlpool
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_FORCE_TURN
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-03-01 19:31:21 -08:00
|
|
|
.not_whirlpool
|
2015-12-29 10:15:58 -08:00
|
|
|
and $f0
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_CURRENT
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .water
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_WALK
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .land1
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_WALK_ALT
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .land2
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_WARPS
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .warps
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .no_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.water
|
|
|
|
ld a, c
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
ld hl, .water_table
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.water_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db RIGHT ; COLL_WATERFALL_RIGHT
|
|
|
|
db LEFT ; COLL_WATERFALL_LEFT
|
|
|
|
db UP ; COLL_WATERFALL_UP
|
|
|
|
db DOWN ; COLL_WATERFALL
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land1
|
|
|
|
ld a, c
|
|
|
|
and 7
|
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
ld hl, .land1_table
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
|
|
|
cp STANDING
|
2016-01-17 21:39:01 -08:00
|
|
|
jr z, .no_walk
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land1_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db STANDING ; COLL_BRAKE
|
|
|
|
db RIGHT ; COLL_WALK_RIGHT
|
|
|
|
db LEFT ; COLL_WALK_LEFT
|
|
|
|
db UP ; COLL_WALK_UP
|
|
|
|
db DOWN ; COLL_WALK_DOWN
|
|
|
|
db STANDING ; COLL_BRAKE_45
|
|
|
|
db STANDING ; COLL_BRAKE_46
|
|
|
|
db STANDING ; COLL_BRAKE_47
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land2
|
|
|
|
ld a, c
|
|
|
|
and 7
|
|
|
|
ld c, a
|
|
|
|
ld b, 0
|
|
|
|
ld hl, .land2_table
|
|
|
|
add hl, bc
|
|
|
|
ld a, [hl]
|
|
|
|
cp STANDING
|
2016-01-17 21:39:01 -08:00
|
|
|
jr z, .no_walk
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.land2_table
|
2017-12-12 13:15:58 -08:00
|
|
|
db RIGHT ; COLL_WALK_RIGHT_ALT
|
|
|
|
db LEFT ; COLL_WALK_LEFT_ALT
|
|
|
|
db UP ; COLL_WALK_UP_ALT
|
|
|
|
db DOWN ; COLL_WALK_DOWN_ALT
|
|
|
|
db STANDING ; COLL_BRAKE_ALT
|
|
|
|
db STANDING ; COLL_BRAKE_55
|
|
|
|
db STANDING ; COLL_BRAKE_56
|
|
|
|
db STANDING ; COLL_BRAKE_57
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.warps
|
|
|
|
ld a, c
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_DOOR
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .down
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_DOOR_79
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .down
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_STAIRCASE
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .down
|
2017-12-12 13:15:58 -08:00
|
|
|
cp COLL_CAVE
|
2016-01-17 21:39:01 -08:00
|
|
|
jr nz, .no_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
.down
|
|
|
|
ld a, DOWN
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2016-01-17 21:39:01 -08:00
|
|
|
jr .continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-01-17 21:39:01 -08:00
|
|
|
.no_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2016-01-17 21:39:01 -08:00
|
|
|
.continue_walk
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_CONTINUE
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckTurning:
|
2015-12-29 10:15:58 -08:00
|
|
|
; If the player is turning, change direction first. This also lets
|
|
|
|
; the player change facing without moving by tapping a direction.
|
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
ld a, [wPlayerTurningDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp 0
|
2016-05-14 10:46:14 -07:00
|
|
|
jr nz, .not_turning
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
|
2016-05-14 10:46:14 -07:00
|
|
|
jr z, .not_turning
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
ld e, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
rrca
|
|
|
|
rrca
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
cp e
|
2016-05-14 10:46:14 -07:00
|
|
|
jr z, .not_turning
|
2015-12-29 10:15:58 -08:00
|
|
|
|
|
|
|
ld a, STEP_TURN
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_TURN
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
.not_turning
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.TryStep:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Surfing actually calls .TrySurf directly instead of passing through here.
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerState]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp PLAYER_SURF
|
|
|
|
jr z, .TrySurf
|
|
|
|
cp PLAYER_SURF_PIKA
|
|
|
|
jr z, .TrySurf
|
|
|
|
|
|
|
|
call .CheckLandPerms
|
|
|
|
jr c, .bump
|
|
|
|
|
|
|
|
call .CheckNPC
|
|
|
|
and a
|
|
|
|
jr z, .bump
|
|
|
|
cp 2
|
|
|
|
jr z, .bump
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerStandingTile]
|
2015-12-29 10:15:58 -08:00
|
|
|
call CheckIceTile
|
|
|
|
jr nc, .ice
|
|
|
|
|
|
|
|
; Downhill riding is slower when not moving down.
|
|
|
|
call .BikeCheck
|
|
|
|
jr nz, .walk
|
|
|
|
|
2017-12-28 04:15:46 -08:00
|
|
|
ld hl, wBikeFlags
|
2018-01-22 10:57:44 -08:00
|
|
|
bit BIKEFLAGS_DOWNHILL_F, [hl]
|
2015-12-29 10:15:58 -08:00
|
|
|
jr z, .fast
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp DOWN
|
|
|
|
jr z, .fast
|
|
|
|
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.fast
|
|
|
|
ld a, STEP_BIKE
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.walk
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.ice
|
|
|
|
ld a, STEP_ICE
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2018-01-02 10:38:56 -08:00
|
|
|
; unused
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
|
|
|
.bump
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.TrySurf:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .CheckSurfPerms
|
2019-04-08 15:50:10 -07:00
|
|
|
ld [wWalkingIntoLand], a
|
2015-12-29 10:15:58 -08:00
|
|
|
jr c, .surf_bump
|
|
|
|
|
|
|
|
call .CheckNPC
|
2019-04-08 15:50:10 -07:00
|
|
|
ld [wWalkingIntoNPC], a
|
2015-12-29 10:15:58 -08:00
|
|
|
and a
|
|
|
|
jr z, .surf_bump
|
|
|
|
cp 2
|
|
|
|
jr z, .surf_bump
|
|
|
|
|
2019-04-08 15:50:10 -07:00
|
|
|
ld a, [wWalkingIntoLand]
|
2015-12-29 10:15:58 -08:00
|
|
|
and a
|
|
|
|
jr nz, .ExitWater
|
|
|
|
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.ExitWater:
|
2015-12-29 10:15:58 -08:00
|
|
|
call .GetOutOfWater
|
|
|
|
call PlayMapMusic
|
|
|
|
ld a, STEP_WALK
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_EXIT_WATER
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
|
|
|
.surf_bump
|
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.TryJump:
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerStandingTile]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
and $f0
|
2017-12-12 13:15:58 -08:00
|
|
|
cp HI_NYBBLE_LEDGES
|
2015-12-29 10:15:58 -08:00
|
|
|
jr nz, .DontJump
|
|
|
|
|
|
|
|
ld a, e
|
|
|
|
and 7
|
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .data_8021e
|
|
|
|
add hl, de
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wFacingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
and [hl]
|
|
|
|
jr z, .DontJump
|
|
|
|
|
|
|
|
ld de, SFX_JUMP_OVER_LEDGE
|
|
|
|
call PlaySFX
|
|
|
|
ld a, STEP_LEDGE
|
|
|
|
call .DoStep
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_JUMP
|
2015-12-29 10:15:58 -08:00
|
|
|
scf
|
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.DontJump:
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
|
|
|
.data_8021e
|
2017-12-12 13:15:58 -08:00
|
|
|
db FACE_RIGHT ; COLL_HOP_RIGHT
|
|
|
|
db FACE_LEFT ; COLL_HOP_LEFT
|
|
|
|
db FACE_UP ; COLL_HOP_UP
|
|
|
|
db FACE_DOWN ; COLL_HOP_DOWN
|
|
|
|
db FACE_RIGHT | FACE_DOWN ; COLL_HOP_DOWN_RIGHT
|
|
|
|
db FACE_DOWN | FACE_LEFT ; COLL_HOP_DOWN_LEFT
|
|
|
|
db FACE_UP | FACE_RIGHT ; COLL_HOP_UP_RIGHT
|
|
|
|
db FACE_UP | FACE_LEFT ; COLL_HOP_UP_LEFT
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckWarp:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Bug: Since no case is made for STANDING here, it will check
|
|
|
|
; [.edgewarps + $ff]. This resolves to $3e at $8035a.
|
2019-04-08 15:50:10 -07:00
|
|
|
; This causes wWalkingIntoEdgeWarp to be nonzero when standing on tile $3e,
|
2015-12-29 10:15:58 -08:00
|
|
|
; making bumps silent.
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2017-12-21 09:11:35 -08:00
|
|
|
; cp STANDING
|
|
|
|
; jr z, .not_warp
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .EdgeWarps
|
|
|
|
add hl, de
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerStandingTile]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp [hl]
|
|
|
|
jr nz, .not_warp
|
|
|
|
|
2019-04-08 15:50:10 -07:00
|
|
|
ld a, TRUE
|
|
|
|
ld [wWalkingIntoEdgeWarp], a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2017-12-21 09:11:35 -08:00
|
|
|
; This is in the wrong place.
|
2015-12-29 10:15:58 -08:00
|
|
|
cp STANDING
|
|
|
|
jr z, .not_warp
|
|
|
|
|
|
|
|
ld e, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
rrca
|
|
|
|
rrca
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
cp e
|
|
|
|
jr nz, .not_warp
|
|
|
|
call WarpCheck
|
|
|
|
jr nc, .not_warp
|
|
|
|
|
|
|
|
call .StandInPlace
|
|
|
|
scf
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_WARP
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
|
|
|
.not_warp
|
2019-11-03 11:30:33 -08:00
|
|
|
xor a ; PLAYERMOVEMENT_NORMAL
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.EdgeWarps:
|
2017-12-12 13:15:58 -08:00
|
|
|
db COLL_WARP_CARPET_DOWN
|
|
|
|
db COLL_WARP_CARPET_UP
|
|
|
|
db COLL_WARP_CARPET_LEFT
|
|
|
|
db COLL_WARP_CARPET_RIGHT
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.DoStep:
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .Steps
|
|
|
|
add hl, de
|
|
|
|
add hl, de
|
|
|
|
ld a, [hli]
|
|
|
|
ld h, [hl]
|
|
|
|
ld l, a
|
|
|
|
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
cp STANDING
|
|
|
|
jp z, .StandInPlace
|
|
|
|
|
|
|
|
add hl, de
|
|
|
|
ld a, [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
ld hl, .FinishFacing
|
2015-12-29 10:15:58 -08:00
|
|
|
add hl, de
|
|
|
|
ld a, [hl]
|
2016-05-14 10:46:14 -07:00
|
|
|
ld [wPlayerTurningDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2019-11-03 11:30:33 -08:00
|
|
|
ld a, PLAYERMOVEMENT_FINISH
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.Steps:
|
2018-12-09 15:13:37 -08:00
|
|
|
; entries correspond to STEP_* constants
|
2015-12-29 10:15:58 -08:00
|
|
|
dw .SlowStep
|
|
|
|
dw .NormalStep
|
|
|
|
dw .FastStep
|
|
|
|
dw .JumpStep
|
|
|
|
dw .SlideStep
|
|
|
|
dw .TurningStep
|
|
|
|
dw .BackJumpStep
|
2016-05-14 10:46:14 -07:00
|
|
|
dw .FinishFacing
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2016-04-10 11:42:14 -07:00
|
|
|
.SlowStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
slow_step DOWN
|
|
|
|
slow_step UP
|
|
|
|
slow_step LEFT
|
|
|
|
slow_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.NormalStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
step DOWN
|
|
|
|
step UP
|
|
|
|
step LEFT
|
|
|
|
step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.FastStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
big_step DOWN
|
|
|
|
big_step UP
|
|
|
|
big_step LEFT
|
|
|
|
big_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.JumpStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
jump_step DOWN
|
|
|
|
jump_step UP
|
|
|
|
jump_step LEFT
|
|
|
|
jump_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.SlideStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
fast_slide_step DOWN
|
|
|
|
fast_slide_step UP
|
|
|
|
fast_slide_step LEFT
|
|
|
|
fast_slide_step RIGHT
|
2016-04-10 11:42:14 -07:00
|
|
|
.BackJumpStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
jump_step UP
|
|
|
|
jump_step DOWN
|
|
|
|
jump_step RIGHT
|
|
|
|
jump_step LEFT
|
2016-04-10 11:42:14 -07:00
|
|
|
.TurningStep:
|
2016-05-14 10:46:14 -07:00
|
|
|
turn_step DOWN
|
|
|
|
turn_step UP
|
|
|
|
turn_step LEFT
|
|
|
|
turn_step RIGHT
|
|
|
|
.FinishFacing:
|
2018-12-09 15:13:37 -08:00
|
|
|
db $80 | DOWN
|
|
|
|
db $80 | UP
|
|
|
|
db $80 | LEFT
|
|
|
|
db $80 | RIGHT
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.StandInPlace:
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, 0
|
2016-05-14 10:46:14 -07:00
|
|
|
ld [wPlayerTurningDirection], a
|
2016-05-14 09:28:00 -07:00
|
|
|
ld a, movement_step_sleep
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
._WalkInPlace:
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, 0
|
2016-05-14 10:46:14 -07:00
|
|
|
ld [wPlayerTurningDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, movement_step_bump
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wMovementAnimation], a
|
2015-12-29 10:15:58 -08:00
|
|
|
xor a
|
|
|
|
ret
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckForced:
|
2015-12-29 10:15:58 -08:00
|
|
|
; When sliding on ice, input is forced to remain in the same direction.
|
|
|
|
|
|
|
|
call CheckStandingOnIce
|
|
|
|
ret nc
|
|
|
|
|
2016-05-14 10:46:14 -07:00
|
|
|
ld a, [wPlayerTurningDirection]
|
2015-12-29 10:15:58 -08:00
|
|
|
cp 0
|
|
|
|
ret z
|
|
|
|
|
2018-01-16 14:27:50 -08:00
|
|
|
maskbits NUM_DIRECTIONS
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
|
|
|
ld d, 0
|
|
|
|
ld hl, .forced_dpad
|
|
|
|
add hl, de
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wCurInput]
|
2015-12-29 10:15:58 -08:00
|
|
|
and BUTTONS
|
|
|
|
or [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wCurInput], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
|
|
|
.forced_dpad
|
|
|
|
db D_DOWN, D_UP, D_LEFT, D_RIGHT
|
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.GetAction:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Poll player input and update movement info.
|
|
|
|
|
2018-07-16 12:58:07 -07:00
|
|
|
ld hl, .action_table
|
|
|
|
ld de, .action_table_1_end - .action_table_1
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wCurInput]
|
2015-12-29 10:15:58 -08:00
|
|
|
bit D_DOWN_F, a
|
|
|
|
jr nz, .d_down
|
|
|
|
bit D_UP_F, a
|
|
|
|
jr nz, .d_up
|
|
|
|
bit D_LEFT_F, a
|
|
|
|
jr nz, .d_left
|
|
|
|
bit D_RIGHT_F, a
|
|
|
|
jr nz, .d_right
|
|
|
|
; Standing
|
|
|
|
jr .update
|
|
|
|
|
|
|
|
.d_down add hl, de
|
|
|
|
.d_up add hl, de
|
|
|
|
.d_left add hl, de
|
|
|
|
.d_right add hl, de
|
|
|
|
|
|
|
|
.update
|
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wFacingDirection], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingX], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingY], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ld a, [hli]
|
|
|
|
ld h, [hl]
|
|
|
|
ld l, a
|
|
|
|
ld a, [hl]
|
2018-01-23 14:39:09 -08:00
|
|
|
ld [wWalkingTile], a
|
2015-12-29 10:15:58 -08:00
|
|
|
ret
|
|
|
|
|
2018-07-16 12:58:07 -07:00
|
|
|
player_action: MACRO
|
|
|
|
; walk direction, facing, x movement, y movement, tile collision pointer
|
|
|
|
db \1, \2, \3, \4
|
|
|
|
dw \5
|
|
|
|
ENDM
|
|
|
|
|
|
|
|
.action_table:
|
|
|
|
.action_table_1
|
|
|
|
player_action STANDING, FACE_CURRENT, 0, 0, wPlayerStandingTile
|
|
|
|
.action_table_1_end
|
|
|
|
player_action RIGHT, FACE_RIGHT, 1, 0, wTileRight
|
|
|
|
player_action LEFT, FACE_LEFT, -1, 0, wTileLeft
|
|
|
|
player_action UP, FACE_UP, 0, -1, wTileUp
|
|
|
|
player_action DOWN, FACE_DOWN, 0, 1, wTileDown
|
2015-12-29 10:15:58 -08:00
|
|
|
|
2018-06-24 07:09:41 -07:00
|
|
|
.CheckNPC:
|
2015-12-29 10:15:58 -08:00
|
|
|
; Returns 0 if there is an NPC in front that you can't move
|
|
|
|
; Returns 1 if there is no NPC in front
|
|
|
|
; Returns 2 if there is a movable NPC in front
|
|
|
|
ld a, 0
|
2018-08-25 11:28:22 -07:00
|
|
|
ldh [hMapObjectIndexBuffer], a
|
2015-12-29 10:15:58 -08:00
|
|
|
; Load the next X coordinate into d
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerStandingMapX]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld d, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingX]
|
2015-12-29 10:15:58 -08:00
|
|
|
add d
|
|
|
|
ld d, a
|
|
|
|
; Load the next Y coordinate into e
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wPlayerStandingMapY]
|
2015-12-29 10:15:58 -08:00
|
|
|
ld e, a
|
2018-01-23 14:39:09 -08:00
|
|
|
ld a, [wWalkingY]
|
2015-12-29 10:15:58 -08:00
|
|
|
add e
|
|
|
|
ld e, a
|
|
|
|
; Find an object struct with coordinates equal to d,e
|
2018-01-23 14:39:09 -08:00
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ld bc, wObjectStructs ; redundant
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2017-12-24 09:47:30 -08:00
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farcall IsNPCAtCoord
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2015-12-29 10:15:58 -08:00
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jr nc, .is_npc
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call .CheckStrengthBoulder
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jr c, .no_bump
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xor a
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ret
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.is_npc
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ld a, 1
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ret
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.no_bump
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ld a, 2
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ret
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2018-06-24 07:09:41 -07:00
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.CheckStrengthBoulder:
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2017-12-28 04:15:46 -08:00
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ld hl, wBikeFlags
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2018-01-22 10:57:44 -08:00
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bit BIKEFLAGS_STRENGTH_ACTIVE_F, [hl]
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2015-12-29 10:15:58 -08:00
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jr z, .not_boulder
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ld hl, OBJECT_DIRECTION_WALKING
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add hl, bc
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ld a, [hl]
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cp STANDING
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jr nz, .not_boulder
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ld hl, OBJECT_PALETTE
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add hl, bc
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2018-05-23 16:06:04 -07:00
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bit STRENGTH_BOULDER_F, [hl]
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2015-12-29 10:15:58 -08:00
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jr z, .not_boulder
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ld hl, OBJECT_FLAGS2
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add hl, bc
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set 2, [hl]
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2018-01-23 14:39:09 -08:00
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ld a, [wWalkingDirection]
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2015-12-29 10:15:58 -08:00
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ld d, a
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ld hl, OBJECT_RANGE
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add hl, bc
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ld a, [hl]
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2018-05-23 16:06:04 -07:00
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and %11111100
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2015-12-29 10:15:58 -08:00
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or d
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ld [hl], a
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scf
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ret
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.not_boulder
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xor a
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ret
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2018-06-24 07:09:41 -07:00
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.CheckLandPerms:
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2015-12-29 10:15:58 -08:00
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; Return 0 if walking onto land and tile permissions allow it.
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; Otherwise, return carry.
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2018-01-23 14:39:09 -08:00
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ld a, [wTilePermissions]
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2015-12-29 10:15:58 -08:00
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ld d, a
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2018-01-23 14:39:09 -08:00
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ld a, [wFacingDirection]
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2015-12-29 10:15:58 -08:00
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and d
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jr nz, .NotWalkable
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2018-01-23 14:39:09 -08:00
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ld a, [wWalkingTile]
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2015-12-29 10:15:58 -08:00
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call .CheckWalkable
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jr c, .NotWalkable
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xor a
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ret
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2016-04-10 11:42:14 -07:00
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.NotWalkable:
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2015-12-29 10:15:58 -08:00
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scf
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ret
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2018-06-24 07:09:41 -07:00
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.CheckSurfPerms:
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2015-12-29 10:15:58 -08:00
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; Return 0 if moving in water, or 1 if moving onto land.
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; Otherwise, return carry.
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2018-01-23 14:39:09 -08:00
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ld a, [wTilePermissions]
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2015-12-29 10:15:58 -08:00
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ld d, a
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2018-01-23 14:39:09 -08:00
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ld a, [wFacingDirection]
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2015-12-29 10:15:58 -08:00
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and d
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jr nz, .NotSurfable
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2018-01-23 14:39:09 -08:00
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ld a, [wWalkingTile]
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2015-12-29 10:15:58 -08:00
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call .CheckSurfable
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jr c, .NotSurfable
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and a
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ret
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2016-04-10 11:42:14 -07:00
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.NotSurfable:
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2015-12-29 10:15:58 -08:00
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scf
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ret
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2018-06-24 07:09:41 -07:00
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.BikeCheck:
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2018-01-23 14:39:09 -08:00
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ld a, [wPlayerState]
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2015-12-29 10:15:58 -08:00
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cp PLAYER_BIKE
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ret z
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2017-12-15 20:29:42 -08:00
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cp PLAYER_SKATE
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2015-12-29 10:15:58 -08:00
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ret
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2018-06-24 07:09:41 -07:00
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.CheckWalkable:
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2015-12-29 10:15:58 -08:00
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; Return 0 if tile a is land. Otherwise, return carry.
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call GetTileCollision
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2017-12-12 13:15:58 -08:00
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and a ; LANDTILE?
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2015-12-29 10:15:58 -08:00
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ret z
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scf
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ret
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2018-06-24 07:09:41 -07:00
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.CheckSurfable:
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2015-12-29 10:15:58 -08:00
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; Return 0 if tile a is water, or 1 if land.
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; Otherwise, return carry.
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call GetTileCollision
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2017-10-28 14:47:52 -07:00
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cp WATERTILE
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2015-12-29 10:15:58 -08:00
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jr z, .Water
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; Can walk back onto land from water.
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2017-12-12 13:15:58 -08:00
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and a ; LANDTILE?
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2015-12-29 10:15:58 -08:00
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jr z, .Land
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jr .Neither
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2016-04-10 11:42:14 -07:00
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.Water:
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2015-12-29 10:15:58 -08:00
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xor a
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ret
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2016-04-10 11:42:14 -07:00
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.Land:
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2015-12-29 10:15:58 -08:00
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ld a, 1
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and a
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ret
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2016-04-10 11:42:14 -07:00
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.Neither:
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2015-12-29 10:15:58 -08:00
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scf
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ret
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2018-06-24 07:09:41 -07:00
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.BumpSound:
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2015-12-29 10:15:58 -08:00
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call CheckSFX
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ret c
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ld de, SFX_BUMP
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call PlaySFX
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ret
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2018-06-24 07:09:41 -07:00
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.GetOutOfWater:
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2015-12-29 10:15:58 -08:00
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push bc
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ld a, PLAYER_NORMAL
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2018-01-23 14:39:09 -08:00
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ld [wPlayerState], a
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2015-12-29 10:15:58 -08:00
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call ReplaceKrisSprite ; UpdateSprites
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pop bc
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ret
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2018-06-24 07:09:41 -07:00
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CheckStandingOnIce::
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2016-05-14 10:46:14 -07:00
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ld a, [wPlayerTurningDirection]
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2015-12-29 10:15:58 -08:00
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cp 0
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jr z, .not_ice
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cp $f0
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jr z, .not_ice
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2018-01-23 14:39:09 -08:00
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ld a, [wPlayerStandingTile]
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2015-12-29 10:15:58 -08:00
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call CheckIceTile
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jr nc, .yep
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2018-01-23 14:39:09 -08:00
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ld a, [wPlayerState]
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2017-12-15 20:29:42 -08:00
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cp PLAYER_SKATE
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2015-12-29 10:15:58 -08:00
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jr nz, .not_ice
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.yep
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scf
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ret
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.not_ice
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and a
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ret
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2018-06-24 07:09:41 -07:00
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StopPlayerForEvent::
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2015-12-29 10:15:58 -08:00
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ld hl, wPlayerNextMovement
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2016-05-14 09:28:00 -07:00
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ld a, movement_step_sleep
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2015-12-29 10:15:58 -08:00
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cp [hl]
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ret z
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ld [hl], a
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ld a, 0
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2016-05-14 10:46:14 -07:00
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ld [wPlayerTurningDirection], a
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2015-12-29 10:15:58 -08:00
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ret
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