pokecrystal-board/maps/CeruleanCity.asm

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const_value set 2
const CERULEANCITY_COOLTRAINER_M
const CERULEANCITY_SUPER_NERD
const CERULEANCITY_SLOWPOKE
const CERULEANCITY_COOLTRAINER_F
const CERULEANCITY_FISHER
const CERULEANCITY_YOUNGSTER
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CeruleanCity_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 1
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dbw MAPCALLBACK_NEWMAP, .FlyPoint
.FlyPoint:
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setflag ENGINE_FLYPOINT_CERULEAN
return
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CeruleanCityCooltrainerMScript:
faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedMachinePart
writetext CeruleanCityCooltrainerMText1
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waitbutton
closetext
end
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.ReturnedMachinePart:
writetext CeruleanCityCooltrainerMText2
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waitbutton
closetext
end
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CeruleanCitySuperNerdScript:
jumptextfaceplayer CeruleanCitySuperNerdText
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CeruleanCitySlowbro:
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opentext
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writetext CeruleanCitySlowbroText
cry SLOWBRO
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waitbutton
closetext
end
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CeruleanCityCooltrainerFScript:
faceplayer
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opentext
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writetext CeruleanCityCooltrainerFText1
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waitbutton
closetext
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spriteface CERULEANCITY_COOLTRAINER_F, LEFT
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opentext
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writetext CeruleanCityCooltrainerFText2
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waitbutton
closetext
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opentext
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writetext CeruleanCitySlowbroText
cry SLOWBRO
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waitbutton
closetext
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opentext
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writetext CeruleanCityCooltrainerFText3
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waitbutton
closetext
end
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CeruleanCityFisherScript:
faceplayer
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opentext
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checkevent EVENT_RETURNED_MACHINE_PART
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iftrue .ReturnedMachinePart
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checkevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
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iftrue .MetCeruleanRocket
.ReturnedMachinePart:
writetext CeruleanCityFisherText
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waitbutton
closetext
end
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.MetCeruleanRocket:
writetext CeruleanCityFisherRocketTipText
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waitbutton
closetext
end
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CeruleanCityYoungsterScript:
faceplayer
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opentext
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writetext CeruleanCityYoungsterText1
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waitbutton
closetext
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checkevent EVENT_FOUND_BERSERK_GENE_IN_CERULEAN_CITY
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iffalse .BerserkGenePingsItemfinder
end
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.BerserkGenePingsItemfinder:
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waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
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waitsfx
playsound SFX_TRANSACTION
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waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
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waitsfx
playsound SFX_TRANSACTION
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waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
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waitsfx
playsound SFX_TRANSACTION
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waitsfx
playsound SFX_SECOND_PART_OF_ITEMFINDER
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waitsfx
playsound SFX_TRANSACTION
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waitsfx
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showemote EMOTE_SHOCK, CERULEANCITY_YOUNGSTER, 15
spriteface CERULEANCITY_YOUNGSTER, LEFT
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opentext
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writetext CeruleanCityYoungsterText2
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waitbutton
closetext
end
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CeruleanCitySign:
jumptext CeruleanCitySignText
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CeruleanGymSign:
jumptext CeruleanGymSignText
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CeruleanBikeShopSign:
jumptext CeruleanBikeShopSignText
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CeruleanPoliceSign:
jumptext CeruleanPoliceSignText
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CeruleanCapeSign:
jumptext CeruleanCapeSignText
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CeruleanLockedDoor:
jumptext CeruleanLockedDoorText
CeruleanCityPokecenterSign:
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jumpstd pokecentersign
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CeruleanCityMartSign:
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jumpstd martsign
CeruleanCityHiddenBerserkGene:
dwb EVENT_FOUND_BERSERK_GENE_IN_CERULEAN_CITY, BERSERK_GENE
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CeruleanCityCooltrainerMText1:
text "KANTO's POWER"
line "PLANT?"
para "It's near the end"
line "of ROUTE 9, the"
para "road that heads"
line "east from here."
para "I think there was"
line "an accident of"
cont "some sort there."
done
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CeruleanCityCooltrainerMText2:
text "You're collecting"
line "every single kind"
cont "of #MON?"
para "That must be quite"
line "a challenge, but"
cont "it sounds fun too."
done
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CeruleanCitySuperNerdText:
text "The CAPE in the"
line "north is a good"
para "place for dates."
line "Girls like it!"
done
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CeruleanCitySlowbroText:
text "SLOWBRO: Yarah?"
done
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CeruleanCityCooltrainerFText1:
text "My SLOWBRO and I"
line "make an awesome"
cont "combination!"
done
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CeruleanCityCooltrainerFText2:
text "SLOWBRO, show me"
line "your CONFUSION!"
done
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CeruleanCityCooltrainerFText3:
text "…"
done
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CeruleanCityFisherText:
text "I'm a huge fan of"
line "CERULEAN GYM's"
cont "MISTY."
done
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CeruleanCityFisherRocketTipText:
text "I saw this shady"
line "guy go off toward"
cont "CERULEAN's CAPE."
done
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CeruleanCityYoungsterText1:
text "There used to be a"
line "cave here that had"
para "horribly powerful"
line "#MON in it."
done
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CeruleanCityYoungsterText2:
text "Ayuh?"
para "My ITEMFINDER is"
line "responding…"
done
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CeruleanCitySignText:
text "CERULEAN CITY"
para "A Mysterious Blue"
line "Aura Surrounds It"
done
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CeruleanGymSignText:
text "CERULEAN CITY"
line "#MON GYM"
cont "LEADER: MISTY"
para "The Tomboyish"
line "Mermaid"
done
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CeruleanBikeShopSignText:
text "There's a notice"
line "here…"
para "The BIKE SHOP has"
line "moved to GOLDENROD"
cont "CITY in JOHTO…"
done
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CeruleanPoliceSignText:
text "There's a notice"
line "here…"
para "Stamp out thievery"
line "and make the city"
para "a friendlier, more"
line "cheerful place!"
para "CERULEAN POLICE"
done
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CeruleanCapeSignText:
text "CERULEAN CAPE"
line "AHEAD"
done
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CeruleanLockedDoorText:
text "It's locked…"
done
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CeruleanCity_MapEventHeader:
; filler
db 0, 0
.Warps:
db 6
warp_def $f, $7, 1, CERULEAN_GYM_BADGE_SPEECH_HOUSE
warp_def $11, $1c, 1, CERULEAN_POLICE_STATION
warp_def $13, $d, 1, CERULEAN_TRADE_SPEECH_HOUSE
warp_def $15, $13, 1, CERULEAN_POKECENTER_1F
warp_def $17, $1e, 1, CERULEAN_GYM
warp_def $1d, $19, 2, CERULEAN_MART
.XYTriggers:
db 0
.Signposts:
db 9
signpost 23, 23, SIGNPOST_READ, CeruleanCitySign
signpost 25, 27, SIGNPOST_READ, CeruleanGymSign
signpost 29, 11, SIGNPOST_READ, CeruleanBikeShopSign
signpost 17, 25, SIGNPOST_READ, CeruleanPoliceSign
signpost 7, 23, SIGNPOST_READ, CeruleanCapeSign
signpost 29, 14, SIGNPOST_READ, CeruleanLockedDoor
signpost 21, 20, SIGNPOST_READ, CeruleanCityPokecenterSign
signpost 29, 26, SIGNPOST_READ, CeruleanCityMartSign
signpost 12, 2, SIGNPOST_ITEM, CeruleanCityHiddenBerserkGene
.PersonEvents:
db 6
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person_event SPRITE_COOLTRAINER_M, 23, 15, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, CeruleanCityCooltrainerMScript, -1
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person_event SPRITE_SUPER_NERD, 15, 23, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, PERSONTYPE_SCRIPT, 0, CeruleanCitySuperNerdScript, -1
person_event SPRITE_SLOWPOKE, 24, 20, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, PERSONTYPE_SCRIPT, 0, CeruleanCitySlowbro, -1
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person_event SPRITE_COOLTRAINER_F, 24, 21, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, CeruleanCityCooltrainerFScript, -1
person_event SPRITE_FISHER, 26, 30, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeruleanCityFisherScript, -1
person_event SPRITE_YOUNGSTER, 12, 6, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 1, -1, -1, PAL_NPC_RED, PERSONTYPE_SCRIPT, 0, CeruleanCityYoungsterScript, -1