pokecrystal-board/engine/events/hidden_item.asm

38 lines
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NASM
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HiddenItemScript::
opentext
readmem wHiddenItemID
getitemname STRING_BUFFER_3, USE_SCRIPT_VAR
writetext .PlayerFoundItemText
giveitem ITEM_FROM_MEM
iffalse .bag_full
callasm SetMemEvent
specialsound
itemnotify
sjump .finish
.bag_full
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promptbutton
writetext .ButNoSpaceText
waitbutton
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.finish
closetext
end
.PlayerFoundItemText:
text_far _PlayerFoundItemText
text_end
.ButNoSpaceText:
text_far _ButNoSpaceText
text_end
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SetMemEvent:
ld hl, wHiddenItemEvent
ld a, [hli]
ld d, [hl]
ld e, a
ld b, SET_FLAG
call EventFlagAction
ret