pokecrystal-board/maps/Route20.asm

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const_value set 2
const ROUTE20_SWIMMER_GIRL1
const ROUTE20_SWIMMER_GIRL2
const ROUTE20_SWIMMER_GUY
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Route20_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 1
callback MAPCALLBACK_NEWMAP, .ClearRocks
.ClearRocks:
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setevent EVENT_CINNABAR_ROCKS_CLEARED
return
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TrainerSwimmerfNicole:
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trainer EVENT_BEAT_SWIMMERF_NICOLE, SWIMMERF, NICOLE, SwimmerfNicoleSeenText, SwimmerfNicoleBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SwimmerfNicoleAfterBattleText
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waitbutton
closetext
end
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TrainerSwimmerfLori:
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trainer EVENT_BEAT_SWIMMERF_LORI, SWIMMERF, LORI, SwimmerfLoriSeenText, SwimmerfLoriBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SwimmerfLoriAfterBattleText
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waitbutton
closetext
end
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TrainerSwimmermCameron:
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trainer EVENT_BEAT_SWIMMERM_CAMERON, SWIMMERM, CAMERON, SwimmermCameronSeenText, SwimmermCameronBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext SwimmermCameronAfterBattleText
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waitbutton
closetext
end
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CinnabarGymSign:
jumptext CinnabarGymSignText
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SwimmerfNicoleSeenText:
text "I feel so much"
line "lighter in water."
done
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SwimmerfNicoleBeatenText:
text "Oh, no!"
done
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SwimmerfNicoleAfterBattleText:
text "Swimming exercises"
line "your full body."
para "It's really good"
line "for you."
done
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SwimmerfLoriSeenText:
text "What an impressive"
line "collection of GYM"
para "BADGES. We should"
line "battle!"
done
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SwimmerfLoriBeatenText:
text "No!"
done
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SwimmerfLoriAfterBattleText:
text "SURF is no longer"
line "the only HM move"
cont "you use in water."
done
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SwimmermCameronSeenText:
text "I guess it's im-"
line "possible to swim"
para "all the way to"
line "JOHTO."
done
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SwimmermCameronBeatenText:
text "Aiyah!"
done
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SwimmermCameronAfterBattleText:
text "Besides the sea, I"
line "can also swim in"
cont "ponds and rivers."
done
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CinnabarGymSignText:
text "What does this"
line "sign say?"
para "CINNABAR GYM"
line "LEADER: BLAINE"
done
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Route20_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def 38, 7, 1, SEAFOAM_GYM
.CoordEvents:
db 0
.BGEvents:
db 1
bg_event 37, 11, BGEVENT_READ, CinnabarGymSign
.ObjectEvents:
db 3
object_event 52, 8, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfNicole, -1
object_event 45, 13, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfLori, -1
object_event 12, 13, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermCameron, -1