pokecrystal-board/maps/GoldenrodBillsHouse.asm

268 lines
4.6 KiB
NASM
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const_value set 2
const GOLDENRODBILLSHOUSE_BILL
const GOLDENRODBILLSHOUSE_POKEFAN_F
const GOLDENRODBILLSHOUSE_TWIN
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GoldenrodBillsHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
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BillsHouseBill:
faceplayer
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opentext
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checkevent EVENT_GOT_EEVEE
iftrue UnknownScript_0x54c1f
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writetext UnknownText_0x54c74
yesorno
iffalse UnknownScript_0x54c19
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writetext UnknownText_0x54d3f
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buttonsound
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waitsfx
checkcode VAR_PARTYCOUNT
if_equal $6, UnknownScript_0x54c13
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writetext UnknownText_0x54dae
playsound SFX_CAUGHT_MON
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waitsfx
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givepoke EEVEE, 20
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setevent EVENT_GOT_EEVEE
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writetext UnknownText_0x54dc1
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waitbutton
closetext
end
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UnknownScript_0x54c13:
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writetext UnknownText_0x54e02
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waitbutton
closetext
end
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UnknownScript_0x54c19:
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writetext UnknownText_0x54e2d
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waitbutton
closetext
end
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UnknownScript_0x54c1f:
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writetext UnknownText_0x54e42
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waitbutton
closetext
end
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BillsMom:
faceplayer
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opentext
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checkevent EVENT_MET_BILL
iffalse UnknownScript_0x54c33
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writetext UnknownText_0x54ea8
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waitbutton
closetext
end
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UnknownScript_0x54c33:
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writetext UnknownText_0x54f4e
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waitbutton
closetext
end
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BillsSister:
faceplayer
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opentext
checkcellnum PHONE_BILL
iftrue UnknownScript_0x54c58
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writetext UnknownText_0x54f9e
askforphonenumber PHONE_BILL
if_equal $1, UnknownScript_0x54c64
if_equal $2, UnknownScript_0x54c5e
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waitsfx
addcellnum PHONE_BILL
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writetext UnknownText_0x54fd9
playsound SFX_REGISTER_PHONE_NUMBER
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waitsfx
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buttonsound
UnknownScript_0x54c58: ;0x54c58
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writetext UnknownText_0x55069
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waitbutton
closetext
end
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UnknownScript_0x54c5e:
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writetext UnknownText_0x54ff3
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waitbutton
closetext
end
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UnknownScript_0x54c64:
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writetext UnknownText_0x55046
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buttonsound
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jump UnknownScript_0x54c5e
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BillsHouseBookshelf1:
jumpstd picturebookshelf
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BillsHouseBookshelf2:
jumpstd magazinebookshelf
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BillsHouseRadio:
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jumpstd radio2
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UnknownText_0x54c74:
text "BILL: Hi, <PLAYER>!"
line "Do us a favor and"
cont "take this EEVEE."
para "It came over when"
line "I was adjusting"
cont "the TIME CAPSULE."
para "Someone has to"
line "take care of it,"
para "but I don't like"
line "being outside."
para "Can I count on you"
line "to play with it,"
cont "<PLAYER>?"
done
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UnknownText_0x54d3f:
text "BILL: I knew you'd"
line "come through!"
para "Way to go! You're"
line "the real deal!"
para "OK, I'm counting"
line "on you."
para "Take good care of"
line "it!"
done
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UnknownText_0x54dae:
text "<PLAYER> received"
line "EEVEE!"
done
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UnknownText_0x54dc1:
text "BILL: PROF.ELM"
line "claims EEVEE may"
para "evolve in new and"
line "unknown ways."
done
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UnknownText_0x54e02:
text "Whoa, wait. You"
line "can't carry any"
cont "more #MON."
done
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UnknownText_0x54e2d:
text "Oh… Now what to"
line "do?"
done
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UnknownText_0x54e42:
text "BILL: My pop, he"
line "won't work. All he"
para "does is goof off"
line "all day long."
para "He's getting to be"
line "a real headache…"
done
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UnknownText_0x54ea8:
text "Oh, you collect"
line "#MON? My son"
cont "BILL is an expert."
para "He just got called"
line "to the #MON"
para "CENTER in ECRUTEAK"
line "CITY."
para "My husband went"
line "off to the GAME"
para "CORNER without"
line "being called…"
done
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UnknownText_0x54f4e:
text "My husband was"
line "once known as a"
para "#MANIAC."
line "BILL must have"
para "taken after his"
line "father."
done
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UnknownText_0x54f9e:
text "Are you a trainer?"
para "I've got a useful"
line "phone number for"
cont "you."
done
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UnknownText_0x54fd9:
text "<PLAYER> recorded"
line "BILL's number."
done
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UnknownText_0x54ff3:
text "My brother made"
line "the PC #MON"
cont "storage system."
para "I was going to"
line "give you BILL's"
cont "number…"
done
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UnknownText_0x55046:
text "You can't record"
line "any more numbers."
done
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UnknownText_0x55069:
text "My big brother"
line "BILL made the PC"
para "#MON storage"
line "system."
done
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GoldenrodBillsHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 4, GOLDENROD_CITY
warp_def 3, 7, 4, GOLDENROD_CITY
.CoordEvents:
db 0
.BGEvents:
db 3
bg_event 0, 1, BGEVENT_READ, BillsHouseBookshelf2
bg_event 1, 1, BGEVENT_READ, BillsHouseBookshelf1
bg_event 7, 1, BGEVENT_READ, BillsHouseRadio
.ObjectEvents:
db 3
object_event 2, 3, SPRITE_BILL, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BillsHouseBill, EVENT_MET_BILL
object_event 5, 3, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BillsMom, -1
object_event 5, 4, SPRITE_TWIN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, BillsSister, -1